Project - Build a 1-Point Room - Level 2
Project - Build a 1-Point Room - Level 2
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Project - Build a 1-Point Room - Level 2
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loes roos
This is a work in progress. I initially posted it in the level 1 but it is better here (I deleted it there). In June I was in the long room in Trinity College in Dublin and was impressed. And it is a fantastic library for one point perspective. However it is my intention to add an arcade to it in the second hall. I scanned it to continue digitally in GIMP, because this drawing on paper is only on A5 paper and it was becoming too messy. So this is a work in progress... but the intention is the level 2 with the arcade in the back... When finished digitally I shall add it here, but it may not be in time for the critiques.
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ASSIGNMENTS

Deadline: Submit your assignment by 12/04/2023 for a chance to be featured in the next critique video!

For this project, we're stepping it up a notch. Instead of just drawing simple boxes, you'll be extruding complex shapes toward the vanishing point.

Watch the Level 1 Project: The instruction in the previous video apply to level 2 too.

Stick to Hard-Edged Shapes: Avoid things like blenders or toilets that have curves since that will lead to complex ellipse issues that we haven't learned yet. We're focusing on straight edges and corners here.
Pick a Theme Like an Arcade Room: This works great because arcade cabinets have different shapes but are generally boxy. Think of cabinets with unique profiles but all going straight back from there.
Use One-Point Perspective: This means all corners of your objects should lead to a single vanishing point.
Be Creative with Your Theme: The arcade room is just a suggestion.
Focus on Structure, Then Add Details: First, get your basic structure right. After that, add in details to make it look more real.
Have Fun and Experiment: The most important part is to enjoy and try out different things.

Newest
Mal
3d
I recently began learning about subdividing, so I decided to implement this technique to draw one side of the room at an arcade.
Melanie Scearce
Great idea!
@alexate
8d
Hope I did it correct, I forced myself to only freehand and keep lines as clean as I could
@yearly7777
Well, I finaly did this, wasnt so fun as some of the projects but I did those. I also did level 1 but my free licence on clip studio expired so i can't send this over here. :[
Alison Shelton
I decided to do level 2 this time because it sounded fun. First I drew it on paper without a ruler. Then finished it in procreate. It needs more machines maybe.
Alison Shelton
Hmmm. I just watched the demo. I see I limited myself a lot by trying to draw the walls first.
Daniel Divinus
Gave level 2 a go. For some reason I pushed everything towards the top of the page. 😓
Rachel Dawn Owens
A high horizon line makes it look like we are sitting on the floor. Great job!
@yoyoy12
1mo
Since I did the entire sketch and most of the linework without a ruler, I don't think it's 100% accurate, but I think it's the best I can do by eye at the moment.
Tony Zhang
1mo
Just a really weird room!
Nivesh N
2mo
Ok so initially I really liked my drawing of the 1 point perspective but it soon become blah after colouring I didn't use a scale, ruler 📏 wanted to improve my line quality perspective is soo fun and i cant wait to draw in fish eye and higher perspectives
Martin M
2mo
The colors really make the scenes pop! Also there is convergence happening so you seem to understand the theory. But it feels like different sides of the room have their own vanishing point or some objects have their own vanishing points. I have attached an image to highlight where I think your separate vanishing points are. You do have the accuracy needed as the objects on their own seem to have a clear vanishing point so no need to use the ruler, your hand is accurate enough. But perhaps it would help if you mark down the vanishing point on the paper and make sure that all objects are converging towards that single point. It would make the whole scene feel more as a cohesive 3D scene if this vanishing point does not change whenever you start to draw a new object.
Youssef Ateya
I tried to design a Chinese Street and just as broco said in the lesson like I looked for some references, I didn't have a photo that's exactly like this. I looked for some references. I tried to find the shapes of the buildings and how for example the tops are how the sides are and then tried to design a background that have kind of a Chinese feel and at the same time it's kind of boxy so I can project it into one point perspective. I started with a blue pencil and I radiated the lines out of the point and then I drew over with a normal graphite pencil and this is the result. If there is any critique I would be happy to hear them. Thank you
Sofy
2mo
It looks great!
@chrisdzy
2mo
Yeah I fluffed up the dance floor squares (and rage quit them) Also the furthest machine’s floor did the tango out of perspective it seems.
Tony Zhang
2mo
Cupboard spider man.
Tony Zhang
2mo
Sofy
2mo
I struggled with this assignment. Even just deciding where to put the vanishing point. And I cheated and didn’t freehand the lines because I felt like I was getting stuck. But I’d like to get better at drawing rooms so I’ll revisit this assignment.
Youssef Ateya
Hey Sofy! Totally normal to feel stuck with vanishing points perspective really is a brain puzzle at first. And I don’t think rulers are cheating; they’re just tools 😊. I just finished the shapes chapter myself, so I feel like I’ve got to buckle up too.
Wenhan Lee
2mo
What I would title this is "A Room of...Whatever" Ok but jokes aside, I did not really have a room in mind, so I went with drawing more abstract 3D shapes. I freehanded everything. IMO this was more of a straight line exercise than a perspective exercise. And doing this exercise reminds me to ghost lines before drawing them.
Melanie Scearce
Crazy that you freehanded these lines. Awesome work!
Ssss 13
3mo
Melanie Scearce
Cool perspective!
Felipe Godoy
Maren
3mo
My submission for level 2 without the use of references, just trying out shapes
Nancy Larson
While I make no claim to be at level 2, I wanted to try this including use of the "X" to identify the spaces as they move to the vanish point. I feel good about hanging in there but again, I make no claim to be at a level 2 skill set. Much to improve upon to be sure, and that is why I take this class.
Emm Rdgz
3mo
Julia
4mo
@schmal
4mo
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