Activity Feed

Văn Hiếu Võ
•
24d
added comment inProject - Build a 1-Point Room - Level 2
Asked for help
a simple one-point bedroom
•
24d
Looks great! I love the addition of the characters.
•
24d
The characters in the scene are a great touch. The perspective looks nice.
Văn Hiếu Võ
•
1mo
Another problem with one-point perspective is that the vanishing point must always be at the center of your field of vision, because it's physically impossible otherwise. Any photo where the vanishing point is not at the exact center was likely cropped. Of course you can still choose to frame your drawing however you like, kinda like cropping a photo to place the vanishing point wherever you like to get a more desirable composition.
Văn Hiếu Võ
•
1mo
Asked for help
The overhand grip was soooo taxing to do, and so difficult to be precise with.
Văn Hiếu Võ
•
2mo
Asked for help
The girl was so much more difficult to draw because her face doesn't have as many sharp angles and straight lines, and I also drew her bigger. Not brave enough to draw her hair. I found the nose hardest to get right because in both drawings I got it wrong. I think because it kind of "floats" in the middle of the face. I had to double-check once with the guy's nose and twice with the girl's in Photoshop to figure out what went wrong.
Văn Hiếu Võ
•
2mo
Asked for help
This was loads of fun. Basically a character design brainstorm session.
Văn Hiếu Võ
•
2mo
Asked for help
The biggest takeaway for me from this exercise is how often artists use broken edges, and intuitive hatching. Credit goes to Shirahama Kamome, Dave Malan and Giovanni Civardi.
Văn Hiếu Võ
•
11mo
I thought to use a tablet but mine's a small model so I just drew the whole thing on larger paper instead.
I doodled some more while watching the critique videos, trying to make them more cartoony and incorporate some of the poses from the references.
Henner Hinze
•
1yr
Asked for help
That was a lot of fun. Gotta love raccoons. I draw a blank when it came to a good concept for the final sketch (first image on the left). I think it could have a much stronger personality.
Văn Hiếu Võ
•
1yr
I couldn't help but lightly "ghost" some underdrawing lines first. They really helped me find a reasonable proportion and feature placement without measuring.