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Finally got around to finishing this project and hopefully will catch up with the class soon! I drew a library type of room and got a bit lost in the details. I also took the sketch into clip studio and did a lineart overtop to see how it'd look cleaned up. I used the ruler for the long lines digitally but practiced freehand for all the books. I feel it'd look better doing it all one way though and maybe using a textured brush.
Regardless, it took a lot of time that I wish I spent just drawing more of these in my sketchbook... lesson learned I guess!
DOWNLOADS
demo-build-a-1-point-room-level-1.mp4
1 GB
demo-build-a-1-point-room-level-1-transcript-english.txt
26 kB
demo-build-a-1-point-room-level-1-transcript-spanish.txt
27 kB
demo-build-a-1-point-room-level-1-captions-english.srt
44 kB
demo-build-a-1-point-room-level-1-captions-spanish.srt
48 kB
COMMENTS
And those after the demo the i tried to use black fountain pen to make it fun for me and i was going for the grassy broken room like those in games were its old but i faild it looks so random but aleast ihad fun
I ended up going weirdly abstract after watching this... Kinda cool but also not my strong suit and struggled with the maths element of it
I definitely wasn't much too creative here other than a few differing ideas, but I wanted to instill a bit of how Stan was doing things. I'll try something more "out of the box" (get it?) after the critiques video.
I realize after attaching that it is also a bit at a dutch angle, but oh well :D Still gotta practice my straights.
Any tips would be appreciated and I know I need to practice on my straight lines more
Did grid lines for these two as Stan showed us in the demo. Thanks for that Stan. I don't mind training wheels.
Just a couple more quick practises for level 2, I started with the subway, then decided to do a bar after. I also added one of my characters to make the scene more interesting. I really struggled with the position of the bar seats and making them look the right height compared to the table and floor. I'm wondering if there's a way around that? Thanks for any feedback :)
This was one of the first projects that just didn't vibe with me or interest me at all, but I think I just picked too boring of a subject. I just picked an office space because that's where I was sitting at the time. Seeing Stan's demo really peaked my interest however. Reminded me the importance of picking interesting things to draw!
I went ahead and redid my kitchen room after watching the demo. I’m glad the grid lines weren’t included this time. While redoing the rooms with the grid lines earlier, they helped me spot a ton of mistakes.
During the first round, I wasn’t thinking things like, “Is this below the horizon line? Then I should be able to see the top,” and so on. On the second attempt, I was also able to “pick the correct side of the box.”
The point of view where the horizon line is above the room is definitely the most difficult one.
I’m sure there are still tons of mistakes in the second version that my eyes aren’t trained to catch yet, buuuut—progress!
Love the third one—where the POV is looking straight up. I used the same "frame" and "POV" for my room, but I didn’t think about drawing the room as if you’re looking up. I always approached it like you’re looking at the room from center stage.
Yikes, I need to really work on using my arm to get better lines. Bad lines at the beginning = bad result at the end.
Posting my after - demo 1-point perspective drawing of a kitchen, still struggling, but the improvements since last time are visible I´d say :)
Next time I think I´ll try doing a grid too, Stans demo (as always) proved to be a great lesson on why use methods like these...
Any criticisms appreciated!
•
8mo
Awesome work! It's tough to pick out anything to critique here because you really nailed it. The only thing that I saw, which is very minor, is that the cabinets on the right side are a bit shorter than the cabinets on the front facing wall. Which, they very well could be because it's your room, your rules haha. Increasing the height would avoid the tangent with the corner of the range hood, though.
The First image on the left is following along stan as I watch the demo. I noticed I learn better by watching first than rewatching it again and following stan as this gives me an idea of his thinking process.
the 2nd image from the left is my warm up and two thumbnails that allowed me to play with an idea. Thumbnails do help a lot!
the 3rd image from the left is my first part of this assignment. I only used ruler for the boarders, the horizon lines and the 1 point perspective lines, everything else was without ruler.
the last image which is my first attempt done. It is a UFO abduction using my favorite warm up, mushrooms! lol. I used the circumference technique I learned from @Melanie Scearce for the UFOs since their circles or ellipses.
Will watch critique next..
Practice done after watching the demo trying to come up with something awkward to figure things out I think I need to practice not getting too carried away with perspective that I forget line quality.
I tired to make them small, but I think I need more practice I did get lost a little. Especially in my lines
I've tried to draw a dinner, the grid was helpful but I didn't calculated the spaces very well...
The grid was a helpful way to help me get the proper angles, but apparently my grid borders were skewed...haha. But it was still a useful tool to pick up!
