Project - Portraits in Perspective

176K
Mark as Completed
Course In Progress

Project - Portraits in Perspective

176K
Mark as Completed
Course In Progress

In this project we'll practice applying perspective to organic forms. Heads, while organic, adhere to the rules of perspective similar to boxy objects, so we'll start by constructing 3D heads. Look for clues of the angle of each axis such as angles from brow to ear, the vertical center line of the face, and the horizontal side to side angles of the features.

I've prepared a range of portrait photos for you to work with, that you could find in the downloads tab under the video. You'll notice each photo is numbered. Please label your drawings with the corresponding photo you're drawing to help me and the community give you a critique. Otherwise it would be very difficult to know which box matches each photo.

Level 1: Basic Box Construction

Draw a box representing a simplified version of each head.

  • Try to match the orientation and dimensions of the head in the photo
  • Rely on your intuition to imagine each head's rotation and dimensions
  • Iterative process: Redo and refine as needed

Level 2: Head Construction

Start with a small box representation of the head, same as Level 1. Then add linear head construction with accurate perspective.

  • Use primarily straight lines to draw, emphasizing plane changes
  • Find angles in the organic shape that correlate with the simple box (ex: top and back of the head)
  • Observe, analyze, then draw
  • Avoid drawing tiny heads; aim for at least 4 inches in height

Deadline: Submit by 1/15/2024 for a chance to be in the critique video!

Newest
@flixkopf
Firat one done alongside the demo, fhe other two on my own
sami
2d
Level 2 i'm still confused a bit on how to draw the lips and the nose specifically the nostrils and the head of it in from below (i wanted to make it as realistic as possible but this the best i could do)
Rynhardt van Vuuren
I started with #15 having no idea what I was doing just following the course. My brain is constantly like "Project, Get straight line, Don't scratch, Make nice" It's bloody exhausting!!!! Anyway... Continued with 16, 17 I felt the angle was off and it box could have been rotated more to the left and down. I kept going through 18 and 19 (19's xray was terrible but post it anyway) On a new day, I did 14 10 and 9. 10 could have rotated slightly more to the right? and evened out more. It was fun and challenging.
Melanie Scearce
I think you're right with your analysis of #10, I would bump it over to the right a bit. With #17 I think it could be tilted back actually, following the angle of his face there. Overall, really great job!
Angel Kritikos
Level 2 project.
@androida
13d
I did 2 passes through them - first 18 before watching any demos, second 19 after (2 of them during) watching the demos and critique. These are a mix of boxes and details (level 1s and 2s and something weird in between)-- I got carried away with a few and started shading. Very challenging but fun once you start getting the hang of it. Keeping line quality in check does get challenging with multiple corrections. Should've just drawn a separate box.
Axel Gyllenstierna
Level 2 - critique very welcome: Before watching the demo I put the heads INTO the boxes. To me, that did not make it easier. Watching how Stan used the box shapes helped a tonne! By putting anatomical landmarks into perspective and defining (to the best of my ability) the major planes of the head I was quite happy with the outcome. Great exercise to practice controlling line weight and drawing the eye (which feels like a magic ability not having thought of it before starting this course!). Included both pre- and post-demo tries.
Maestro
14d
I think the angle on 02 is wrong, would be thankful for critique
@androida
13d
I think you did a good job in keeping one axis lines in each parallel! (vertical axis in most, horizontal in 05) In 02 it looks to me that the smaller box has the right angles but side is too short - there's quite a bit of the side of the head showing too -- so the larger box would have the right proportions and the smaller the right angle?
@silver847
16d
this was fun! I had trouble seeing the top or bottom plane sometimes
Axel Gyllenstierna
Level 1: As with previous perspective assignments - harder than expected! Especially imagining the bottom plane of the head. It helped starting with the "edge" closest to me and drawing the largest visible plane first.
Melanie Scearce
That's a great way to approach this assignment. It gives you a good frame of reference for the positioning of the box. Nice work here!
@yashimon
28d
These are my level 2 assignment for Portraits in Perspective.
@lauralana
30d
Level 1
@rchebert
1mo
Level 2 assignment
@yashimon
1mo
This is my level 1 assignment for Portraits in Perspective.
Art Stark
1mo
Level 1 Heads 6, 7, 8, 9
Randy P
1mo
Enjoyed this one! Used Procreate to find and correct a few proportional errors but they were pretty close. Was really focused on contours though while drawing and my lline quality suffered.
@squash
1mo
My attempt at the first 9
Tyson
1mo
Couple of heads.
@goobish
2mo
Some boxes and portraits I did after the project I feel like am spending too little time on the box phase planing things out that when I come to start adding parts of the face some features are not aligned properly or need to be altered ,but hopeful this will get better with practice. Any advice is appreciated thanks.
Mika Vermeulen
My try for the level 2 assignment. Some tips are appreciated :)!!
Aura
2mo
Level two project. I picked the two faces I hated the most, or rather the ones I had the most trouble with, while completing the level 1 assignment. I tried to really nail the proportions and placement of the features, so much so that I feel like I put the perspective boxes on the back burner - but they look ok! Onward.
Full course
You will be given unexpiring access to watch the videos online .
View course details
Give a gift
Give a gift card for art students to use on anything in the Proko store.
Or gift this course:
About instructor
Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!