@androida
Earth
Traditional hobbyist - doodled on and off for years, drawing daily since late 2020.
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@androida
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4d
added comment inProject - Mannequin Hands
Asked for help
Level 1 hands - I think the hardest part with drawing these as boxes are the joints.
@androida
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15d
Asked for help
I did 2 passes through them - first 18 before watching any demos, second 19 after (2 of them during) watching the demos and critique. These are a mix of boxes and details (level 1s and 2s and something weird in between)-- I got carried away with a few and started shading. Very challenging but fun once you start getting the hang of it. Keeping line quality in check does get challenging with multiple corrections. Should've just drawn a separate box.
I think you did a good job in keeping one axis lines in each parallel! (vertical axis in most, horizontal in 05) In 02 it looks to me that the smaller box has the right angles but side is too short - there's quite a bit of the side of the head showing too -- so the larger box would have the right proportions and the smaller the right angle?
@androida
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26d
Asked for help
One point perspective room with an impractical sink (or very practical if there are any dirty books) and a cubic ... cat?
I noticed that the perspective lines easily come darker and darker while going back and forth. Perhaps the book case and couch took too much of the room - could've fitted in more things but I stopped here to not clutter everything up too much. :)
Aubrey Hannah
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2mo
Asked for help
This is my first time following along with a Proko assignment, and I think I did pretty well. I've had a bit of practice before starting this course, but I do think I could use a little more work in the area of value and shading.
I think you got the lighter values well (especially in the bottom left image)- you don't have border lines between the value areas, which is really nice! Perhaps the shadow area on the pear could be somewhat darker in spots touching the shadow on the table.
Gloria Wickman
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1mo
Asked for help
I think the hardest part for me is that I keep falling into essentially doing a quick sketch of the contour instead of really focusing on rhythms. Its a bit of a weird feeling because when I watch the demos it seems obvious what to do and then when it comes to doing it myself I keep reverting back to contour. I tried to push and push myself more and more to focus on rhythms instead, so the later drawings will look more "simple" than the first ones. I also think that my control over line quality is not good and that also contributes to the rhythms not having the smooth, flowing feeling that I'd like them to have. I think my greatest strength in these is that many of them do feel firmly grounded, which was exciting because i usually tend to draw figures that feel like they're floating. I didn't time myself strictly but I tended to go around 7 minutes per sketch and did them in several sessions.
It's hard for me to not fall into the contour following either. It think you did a good job finding the spine curve in many of these - that'll be a helpful skill later :)
@androida
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1mo
Asked for help
I really really liked this exercise - albeit the messy results. I drew them twice. These are from the second time. B-pencil - I tried to do the overhand grip - it's challenging to control the pressure and line width with it. I erased a lot started adding unnecessary details towards the end. 2 poses per one side of 9x12 inch paper, except my two fave poses with got their own whole sheet on thicker paper. :)
@androida
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1mo
Asked for help
Keeping the lines loose and flowy gets harder the more complex the pose is. I tried to identify gesturelines (turned out to be more action-line focused) and then draw the shape around the motion with one side more fluid and the other with more nooks. With the last image I think this was not working out very well, but there's something almost like a beginning of a spider there. :)
@androida
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2mo
Asked for help
3 phases and then some corrections in phase 4 for the final overlay. I also switched to a darker pencil because I couldn't get a decent digital comparison with phase 3 drawing otherwise.
I think in phase 3 it became apparent that the clothing was not in the right place (too much to the left) I also tried to fix the shoulder but it's still clearly off. As for the face, I noticed that I had straightened the tilt - while doing the overlay the overlay I had to rotate the paper for around 2 degrees counter clockwise to see if the proportions otherwise matched. The hat's not quite right - on the face I think the main issue is the mouth being a bit too high.
While the digital shenanigans got a little tricky (I use gnuIMP) this was fun - I love faces :D
Watched demos and critique. Eyeballing feels more natural to me, though I could certainly benefit from more measurements outside of the face I think. (I've been drawing faces by eyeballing a lot but honestly I go more with gut than measurements)
Did two more - a smiling man portrait (photo from unsplash by Samrat Khadka) with heavier emphasis on measurements*) and Janelle Monáe eyeballed from her video Yoga.
Both have issues with the shoulders. I must've started to tilt the paper (11x14 inches) towards the end. Janelle's hair is an easy fix. I was surprised to see I drew her right eyebrow than much lower. Otherwise eyeballing felt like a breeze compared to the measuring.
*) Pencil and ref on computer screen. Printing the ref out on paper might be a better method