Inside the Mind of a Concept Artist with Phil Dimitriadis
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Phil Dimitriadis, a concept artist and former student of Marshall, talks about his career in the entertainment industry, focusing on his process of designing environments for animation. He shares how his experience with traditional drawing and perspective laid the foundation for his work with digital tools like Maya. Phil emphasizes the importance of solid draftsmanship and problem-solving skills, and how they help bring a script's vision to life. He also discusses how hanging around other artists can improve one's skills, as well as the collaborative nature of art education.
Newest
Stevie Roder
22d
Thanks so much Marshall on bringing Phil onto us and get to chat about how he got to his job while learning Perspective. This was really insightful to listen to of how he got to where he is now. I am loving these type of videos with the special guests included in the course. They are tons of fun to listen to. Interview is so inspiring truly.
@lydialoreaux
28d
I'm really enjoying these special guest speakers/sessions. It is so helpful hearing how other artists think and how they have honed their process over time.
Hazel
29d
I'm all caught up!
@jaejaelearning
30d
Love how this course is touching on HOW and WHEN perspective is used to tackle creative challenges by professionals. I've always seen perspective as this unfathomable and secretive thing, but here it is slowly being revealed. Love love loved the insight into industry practice and pipeline.
Dennis Yeary
1mo
Awesome this definitely something I would love to get into.
any tips on creating a animated pilot?
Andreas Kra
1mo
It’s fascinating to see the different processes and how various tools are used. I would have loved to see the entire workflow, from the thumbnail stage to the final Maya model.
Here are my notes from the lesson. One thing I want to research further is how to transform a 2D silhouette into something 3D. What should we consider when creating an interesting silhouette? For example, design principles like big, medium, and small shapes.
Donna Milligan
1mo
Great news! I’ve cut out all the drunks. Worse news! I haven’t replaced them with any new friends at all😅
@bumatehewok
1mo
"Make friends who are artists."
Any proko courses on this? :) :(
Johannes Schiehsl
1mo
13:16 Marshalls evil laughter fits those dark moody concepts perfectly.
Kai Neuhaus
1mo
A few years back, when i followed Marshall's first Perspective Course i also watched Phil's Videos on Youtube about drawing and constructing plants and environments. Didnt know you guys knew each other. I also watched Proko and Draw-a-Box ( Which was build by a Student of Peter Hans Workshops i think). Small world.
A long time ago i "downloaded" Maya and some videos from Alex Alvarez, because i saw some cool 3d images in a magazin. Alex is an awesome instructor but what i learned was setting up maya, pushing buttons and nudging vector points and to hate my small 15" Monitor. Maya was completly useless to me. I should've focused on perspective and composition and shape language because that was what i liked in those images.
Lucie VERGNON
1mo
This interview is truly inspiring, thank you ✨
And if your friends don't let you study, dump them !
Randy Pontillo
1mo
The excitement coming from the two of you is contagious!
Kelly Keuneke-Marts
1mo
His whole vibe through his pieces, even the ones with heavy dropping lines, seems like it always carries a fun/lighthearted emotion. Really enjoyed his process even if I will never fully understand Maya and other 3d modelers.
Ricen
1mo
https://www.youtube.com/@PhilsDesignCorner
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