Learn how 21st-century artists combine traditional techniques and digital tools to create compelling art. This lesson features professionals who use 3D modeling, perspective mastery, and creative exploration, demonstrating the importance of working in stages and mastering fundamentals.
Newest
Samantha Payson
24d
Doing 3D makes you better at drawing. Drawing makes you better at 3D.
No such thing as cheating, they are just two skill sets that dovetail nicely.
@karlontario
1mo
Marshall sounds like the narrator from A Christmas Story.
Gabriel Maynard
1mo
I'm starting to think I love art just enough to do good work in the future. While I love problem solving if there is an efficient tool to use, after mastering the skill, I have no hang ups about using said program.
The problem I'm running into is trying to decide how I might market the skill once it's acquired- I think the best solution is to simply concern myself with getting better and studying hard.
Worry about the income side of it later.
Ricen
1mo
Here is a breakdown of how concept artists and game designers can use 3D tools when working out ideas:
https://www.youtube.com/watch?v=fjakOuNer78
I just happened to watch this today and thought it fit well with this latest lesson.
@aegiey
1mo
Thank you thank you thank you! This video is like hearing that the worries playing in my head about how to use 3d programs and stigmas really were all just floating thoughts instead of tangible, truly dangerous paths with absolute decisions already made for me. It's freeing to see how these artists take what they learn and add onto their skillset over time. It's a simple concept but feels like an impossible mountain to climb sometimes. I really appreciate these videos showing what's real and possible. Thank you
Johannes Schiehsl
1mo
I animate 2d and 3d and I like exploring hybrid options where I combine 3d for planning and tweening complex stuff and then use it as an aid for the 2d animation. But it goes both ways. Many animators I know improve their 3d animations, by doing scribbeling over their keyposes to optimize silhouettes and readability. It just makes sense to use the advantages of every tool available.
Randy Pontillo
1mo
I'll have to get "it serves the viewer" tattooed on my arm or something, because I have a habit of mistaking the forest for the trees! I somehow never realized drawing over 3D models was a thing i could do. My drawing program's 3D suite suddenly makes sense!
Shayan Shahbazi
1mo
The goal is not the results, it is the progress itself. ✨✨✨
Dedee Anderson Ganda
1mo
I aim to tame perspective and break the rules so its very delightful to see Israel Sanchez playfully abuse his mastery of the subject into such lengths! Great lesson!
Colleen Quint
1mo
While I prefer "walking" my way to a spatial solution, I'm also intrigued by the interstellar travel of 3D programs. This is so encouraging to see there are multiple ways to problem-solve depending on the situation!
Spookii Moon
1mo
I mainly work in 3d, but try to draw rough sketches and ortho views as best I can, but I don't have enough perspective training yet to make my Orthos accurate. I'm looking forward to the upcoming lessons & freehanding drawn orthos! Loving all the lessons so far too!
Dennis Yeary
1mo
awesome. yeah that something I need to work on doing things in stages. have tendency to want to make the masterpiece. oh boy I have a long journey ahead of me.
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About instructor
I Write, I Draw, I Teach