Activity Feed
Andreas Kra
•
3d
added comment inSimple Tools For Perfect Perspective Drawing
I’m gradually expanding my summary notes on perspective, adding a bit at a time. I’ve come across the term plan projection here and there, and I’m eager to learn more about it. Getting my tools ready for a solid learning journey!
Here’s the first image I tried to study from (Peter Han). I simplified the form of the protagonist into basic shapes.
One thing I realized while looking at some interesting images was that many of the dynamic and engaging angles could be represented into a cube. From there, I noticed that I could apply a composition/design rhythm (big, medium, small) to the visible sides of the cube. The largest side is the one facing us the most. Using this cube in perspective, I could construct a 'perspective grid' to angle the view of the scene. I think the views created this way look visually interesting and well-designed to me.
What should we look for when we examine the perspective of an image?
- Vanishing points
- Horizon line
- Depth
- Foreshortening
- Angles and planes
Have you found any specific techniques or approaches that help you learn perspective even when you're not fully familiar with the theory?
Johannes Schiehsl
•
9d
The collection of images brought together by the community is amazing and also overwhelming. I agree with Marshall when he suggests that we sort our idols into sub folders for different stages of our learning.
I have been working on a set of categories to sort my "art heroes" for a while now, because there are so many. I try to analyse what exactly I admire about their work and what I want to learn from them. I made a little chart of the system that I curently use - if you have ideas and suggestions I am looking forward to them.
Happy sorting!
Andreas Kra
•
10d
Here are my notes so far. There are some neat tricks and tips in the review—thanks, Marshall!
When studying perspective in a masterpiece, thinking about a slider with two extremes helps to better understand the bigger picture:
- instructional (how-to) vs. showcasing for maximum impact
- simplified vs. detailed
- close vs. far away
- huge vs. tiny
- inside vs. outside
- looking down vs. looking up (into the scene)
- organic vs. rigid/mechanical
- wide-angle vs. compressed 2D shapes layered on top of each other
- strict mathematical rules vs. purposely bending principles for storytelling
Andreas Kra
•
10d
I was drawing along while watching the critique video. Sometimes studying feels like eating disliked vegetables or taking medicine—it’s good for you but uncomfortable. But in this perspective course, I feel like I want more, and Marshall keeps us on the edge of our seats, waiting for the next lesson to digest. I’m excited for the next videos. Let’s start creating and learning!
Andreas Kra
•
16d
I started with some simple shapes and kept adding more details. I learned how to draw stairs in perspective by analyzing Jack Frost's Palace and then tried my hand at a curved slope. I like the final result and how "simple" it remains.
Andreas Kra
•
17d
Man, this one was a real challenge... But I think I finally understand the entrance stairs in this image. After seven attempts, I feel like I now have an intuitive grasp of the space. I should have drawn a top view of the scene earlier to better understand how the top part of the stairs looks. I struggled a lot to connect the two round stairs in a way that makes sense.Another revelation was rotating the planes around the cylinder. Did I miss anything?
Andreas Kra
•
24d
I took my turn at playing around with drawing—just making things up and taking some time to mess around in a childlike way. I hope it’s okay to post it here!
Andreas Kra
•
24d
Looking at this image by Hans Vredeman de Vries, I realized something new. The image is quite simple, with a single vanishing point where the lines converge in the distance. However, I hadn’t noticed before that the diagonal lines (marked in pink) also have their own vanishing point. I’m not sure of the official term, but I call it the 'vanishing point for diagonals.' I played around with the distance between the central vanishing point and the one for the diagonals and noticed that the ground becomes more compressed when the diagonal points are farther apart, and more elongated when they’re closer together. Really interesting!
If anyone knows the official technical terms, please let me know.