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Andreas Kra
•
23d
added comment inAssignment - Know Your Tools Challenge
Asked for help
The 30°-60°-90° triangle and the 45°-45°-90° triangle really are magical. It brings me back to math class—making the 'magical' angles even more fascinating when expressed in radians or even complex numbers. For example:
arg(√2/2 * i + √2/2) = π/4 → 45°
Did I lose sight of the lesson's goal? Maybe. But it’s a fun side quest to explore the math!
Even 17 videos into the course, it still feels like the beginning—training my impatience to grow more patient.
It’s fascinating to see the different processes and how various tools are used. I would have loved to see the entire workflow, from the thumbnail stage to the final Maya model.
Here are my notes from the lesson. One thing I want to research further is how to transform a 2D silhouette into something 3D. What should we consider when creating an interesting silhouette? For example, design principles like big, medium, and small shapes.
Andreas Kra
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1mo
Asked for help
Here are my first attempts. I definitely need to try more—I feel like I haven’t quite gotten it yet.
Andreas Kra
•
1mo
I followed along here, and ghosting the lines really helps a lot. It’s interesting to see—and feel—how sometimes the hand seems to have a mind of its own.
Andreas Kra
•
1mo
There seems to be wisdom on both sides of the spectrum: the intuitive, expressive 'feel it out' approach and the more calculated 'figure it out' method. Here, I used an iterative process to develop my drawing. I’m really drawn to the cartoon-style Darth Vader. Another thing that helped was refining the idea with each iteration, focusing on different aspects and staying open to adding more details along the way.
Andreas Kra
•
2mo
Asked for help
I cleaned up some of the pencil sketches digitally. It’s interesting how breaking certain perspective rules works better in some cases than in others.
I especially like the illusion of the bridge from Sandro del Prete with the train, which seems to be traveling both above and below the bridge at the same time.
Andreas Kra
•
2mo
I’m gradually expanding my summary notes on perspective, adding a bit at a time. I’ve come across the term plan projection here and there, and I’m eager to learn more about it. Getting my tools ready for a solid learning journey!
Here’s the first image I tried to study from (Peter Han). I simplified the form of the protagonist into basic shapes.
One thing I realized while looking at some interesting images was that many of the dynamic and engaging angles could be represented into a cube. From there, I noticed that I could apply a composition/design rhythm (big, medium, small) to the visible sides of the cube. The largest side is the one facing us the most. Using this cube in perspective, I could construct a 'perspective grid' to angle the view of the scene. I think the views created this way look visually interesting and well-designed to me.
What should we look for when we examine the perspective of an image?
- Vanishing points
- Horizon line
- Depth
- Foreshortening
- Angles and planes
Have you found any specific techniques or approaches that help you learn perspective even when you're not fully familiar with the theory?