Assign one of the letters, X, Y, or Z, to each set of lines in the 3D models provided in this course or in the Zolly app. Then, sketch each object or scene. Don't worry about precision, focus on understanding.
Level 1: Everything is aligned. Label the axes.
Level 2: Objects aren't aligned. Decide which lines represent width and depth, and stay consistent.
Level 3: Includes bevels and diagonal lines moving on two axes. Label them as XZ, ZY, or XY.
Level 4: Lines moving on all three axes. Recognize that more than three axes exist, but focus on the primary ones.
Saw my completion drop to 78% and I will not have it, Marshall. A couple hours later, some ignored demand from the wife, and here it is. I'm still having trouble labeling the slants/slopes so feel free to help me out there.
Here are my submissions. I feel like some beveled shapes like the hexagon give enough hints to figure out the axes but then with the wedge I got confused and couldn’t do the box correctly (I suspect). I’d love to know how to do the boxes around wedged shapes, round shapes an axis is missing with no hints.
One struggle is when the page is blank I don’t yet know how to do a right angle in perspective and get it quite right. When I check they’re always some off or if I’m using a reference I have to correct a bit. XD
A 3D compass, surely, follows the same rules as a 2D compass, right? Where between East and South is East-South, and between that and East again is East-East-South?
I'm trying to wrap my head around the "Inwards Diagonal UP line" in the pyramid shape. That would make it ZY or YX depending on its orientation, right? since if you were to move the object locked to that axis it would go diagonally?
I would say for stuff that is pulled inwards like that trapezoid it does so on all xyz axes on all four lines. They’re moving up which uses y, they’re being sucked in which uses z (depth) and they’re moving left to right because the form thins out towards the top. If you draw a vertical from the corner and another vertical from the arrival point you’ll notice that one saying zy has also moved along the x axis. I think. XD
Blender has the axes as kinda like monorail lines if you ever played rollercoaster tycoon. You can move the car left and right, up and down both under the ground and above it, towards or away from us. So a line at the back that’s pulled towards us is using depth just as much as one that moves away.
The toy plane wings are also moving in space along all three axes in my opinion because they want to kill me >.>
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Assign one of the letters, X, Y, or Z, to each set of lines in the 3D models provided in this course or in the Zolly app. Then, sketch each object or scene. Don't worry about precision, focus on understanding.