Let's see how well I can draw from memory. First, I'll show you how to add and subtract 3D primitives to build complex objects. Then, I'll take a few minutes to observe a 3D model of a whistle, put the model away, and try to recreate it from memory.
Newest
Jack H
24d
My attempts on the whistle and sledgehammer. The whistle turned out okay, but the octagonal faces of the sledgehammer were a bit of a challenge.
Zander Schmer-Lalama
25d
Hey! I did this a few weeks back, but haven’t had the time to post or kept forgetting, but here we are lol. This was a pretty fun lesson, but I did have some trouble with the shapes and memorizing the 3D references. Tell me what I need to improve on. Have a great day!
Dermot
4mo
Stan thanks for the whistle demo.
I'd never thought of creating a visual library.
I'd be interested to understand how you'd draw the whistle
where the ball is reasonably visible. I suppose the ball would be more a shading
object (not sure) . The whistle ball is quite complex looking with small
domes on it and it's small.
Any suggestions would be great.
Andreas Kra
4mo
I wish these episodes had come sooner. I did some warm-up studies and redid this exercise. I also applied some deformations from the earlier exercises.
Additionally, I reviewed how to construct a perfect ellipse and added the process below. I realized I had always used the wrong intersection point when constructing it in detail. I've highlighted the correct blue intersection points here.
Ricen
4mo
The thing about memory is it solidifies more when you can make more associations - such as when Stan referenced "a deck of cards" when trying to remember a specific proportion. Watching things like "How its Made" can help you remember the forms of objects. Tying manufacturing, functionality, and appearance altogether. If you can make a song, limerick, poem, mnemonic.
Basically, the more you play the more it will stay.
Give a gift
Give a gift card for art students to use on anything in the Proko store.
Or gift this course:
About instructor
Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.