How to Draw Hair

2.2M
Mark as Completed

How to Draw Hair

2.2M
Mark as Completed

Draw the Hair

Find some good photos online (get some with clear light and shadows). Don’t use photo taken with a flash. Many magazine photos of hairstyles have flat lighting that you should avoid drawing from. Follow my step-by-step lesson to complete the drawing. Capture the major forms of the hair before you add the strands.

Newest
Joseph Osley
[Post TWO of TWO] You can't upload more than 20 images to a post so I had to split them up. A competent person would've maybe ordered them correctly, but I have no claim to that adjective. Some of them are way too light. Sorry.
Ash Chung
7mo
My gosh... the level of detail! You can really feel the hair looking at these, its' lightness, heaviness, smooth and textured, you even have wet hair. Very well drawn, quite something to tackle. And of course, one cannot leave out the mullet. Really wonderful work.
Aaron Smith
Hair is so difficult to draw. You've done an amazing job :)
Gannon Beck
These are absolutely incredible. You're able to capture the subtle nuances of various hair types and textures with remarkable touch. You're well on your way to being quite the portrait artist! Amazing work.
Joseph Osley
[Post ONE of TWO] I drew 100 Heads of Hair. I spent 26 days on this, which is way too long, but I had some IRL stuff. This was by far the most challenging of the 100 studies I've done. Hair is bonkers. I've always struggled with it. Making long tapered strokes is physically difficult for me. Hair demands an elegant touch at times and I just cannot get there. That aside, I think I found myself improving throughout them. Thinking of the hair as a sculptor made all the difference. On an unrelated note: I think all bald people should get a 25% discount on their portrait quotes.
Patrick Bosworth
Just 100 more examples of incredibly inspiring work! Amazing!
Benjamin Roseman
Martha Muniz
Nice! This captures great volume and texture. Something that could help add more realism is thinking about the light source in the reference and drawing. I notice some hairstyles, especially in the bottom row, with more evenly distributed highlights throughout all the hair sections. Pinpointing the specific direction the light is coming from and how softly/harshly it distributes across the hair as a whole can make the hair more believable, as if it were actually affected by a real life environment. After capturing the general distribution of light & shadow, you can start adding the smaller hair section divisions to really make it pop. You have great work so far -- keep up the good practice! :)
Change To ‘Atylass’ From The Game.
22/2/2024 Hey guys, things looking pretty good here, with @Jesper Axelsson’s challenge, it made me discover my weak point with imagination and viewing the head/hair in different perspectives, while keeping consistency with Proportions. Even though I feel like I’ve known it already, I didn’t realise just how bad it was till I took this challenge. Guess it’s something I’ll have to tackle in the future. Anyway, on the left is the drawing with the Reference. On the Right is purely from imagination.
Jesper Axelsson
Hi @Crimson The Vixen, did you see the reply I gave to your other post? https://www.proko.com/s/VsLE There's some tips on an exercise there that I think will really help 😎👍
@amit2140
10mo
Hi id like a critique both on the hair and the loomis head
Ernesto Palma
Very nice sweeping force in your lines, they are rather clean! I see what is holding you back from producing a 3D feel in your head construction. It is the fact that your lines are not agreeing with each other, they do not relate to one another in a singular 3D space. This is because when lines are parallel or converging, they tell our brain that they are part of a plain, like a wall, in a 3D reality that we are seeing through a sort of window, which is your picture plane, the paper. The illusion is thus broken because the lines do not agree and we can immediately then read them as flat linear shapes on a flat surface. To fix this you must study Perspective. There is no way around it but fortunately it is not at all rocket science, although it definitely has mathematical concepts in it, such as parallel lines, angles, etc. I will recommend that you check out a fun little video to introduce yourself to Perspective made by the wonderful Marshall Vandruff as a Halloween special on youtube: https://www.youtube.com/watch?v=eFKMw8YekFY Follow that by checking out a book called Perspective Made Easy, and patiently do the exercises. It might take a few weeks to get through it all, but it is THE most essential tool you will have as an artist that wants to draw things that appear to have volume.
Change To ‘Atylass’ From The Game.
19/2/2024 Hey y’all, trying to continue more of the challenge! But first I start out with a traditional practice from observing through Reference! Left page = Reference Right page = Imagination
Change To ‘Atylass’ From The Game.
18/2/2024 Hello again! Back with another drawing, but this time with the notion of a challenge provided by @Jesper Axelsson! I’m gonna be taking this challenge 1 step at a time, so I hope you guys enjoy it!
Jesper Axelsson
Hi @Crimson The Vixen! I appreaciate that you tried the challenge :) I would encourage you to keep trying it. I'll give some feedback to consider in your next drawing. - I like the shape design in the top left drawing of page two. The shapes are simple, yet have a sense of form, and there's a nice rythm connecting them. One thing I notice is that all your drawings look quite different from the reference of Jane. The shapes don't match. Being able to control the proportions of the shapes is going to be important as you draw from life but also when you draw from imagination. So I would suggest this next assignment: Try drawing Jane again from the same reference. But only do ONE drawing this time. Your goal should be to have a line drawing that's an exact copy of the lines in the reference of Jane. Include everything; even face, neck and clothing. This is to help you see the drawing as a whole. Let's set the time limit to 1 hour (so that you don't get caught drawing it for too long). I would suggest this process: • A light drawing focusing on establishing the major volumes • on top of which you add even smaller shapes • then look at one line at a time and try to make them match the reference. I hope this helps :) Let me know if you have any questions!
Change To ‘Atylass’ From The Game.
18/2/2024 Not bad, this is pretty alright as a short one. I’m probably gonna upload another one from the challenge @Jesper Axelsson gave me.
Change To ‘Atylass’ From The Game.
17/2/2024 Here some more drawings for y’all! Hope you enjoy these ones too!
Change To ‘Atylass’ From The Game.
16/2/2024 Classic Double Spread for today, I hope you guys enjoy this one!
Jesper Axelsson
Hi @Crimson The Vixen, you might benefit from doing some studies of how an animator approaches drawing hair. Maybe it could be interesting to do some studies of Jane from Disney's Tarzan (1999). She has about the same haircut as the girl in your reference photo. Notice how the animators group Jane's hair into larger shapes. Here's a challenge: Copy some drawings of Jane's head and hair by the Disney animators. Then try to pose her head into a new angle from imagination. Compare your drawing to the Disney animators' drawings. Look back and forth. Has the shapes deformed in your drawing? Make adjustments. Try to make it look as if it's still her hair, only in a different angle. I hope this helps :) Let me know if you have any questions!
Change To ‘Atylass’ From The Game.
15/2/2024 Sorry for the late uploads! But here ya go.
Change To ‘Atylass’ From The Game.
14/2/2024 Second Batch! Drawing (1:2)
Change To ‘Atylass’ From The Game.
14/2/2024 Hey guys, so ai went a little overboard again and made 2 pages worth of drawings, so I hope you enjoy these 2 different examples! Drawing (1:1)
Change To ‘Atylass’ From The Game.
13/2/2024 Made only 3 drawings since I wanted to go back to Character Designing, but I now actually wanna draw more, might come back, who knows. Hope you enjoy!
Change To ‘Atylass’ From The Game.
12/2/2024 Double spread of my work, I’ve decided to change up my study schedule from school, and only focus on studying my subjects on days of school to prioritise my time spent drawing. I think I’m really gonna improve faster with this one bois! Anyway, enjoy.
Change To ‘Atylass’ From The Game.
11/2/2024 Hello again, this time I’ve made a few more drawings for today, so I hope you all enjoy them. Went a little crazy here & there.
Change To ‘Atylass’ From The Game.
10/2/2024 This new method makes me feel like drawing for longer periods without burning myself out! For now I’ll just upload this one today, Hope you just enjoy!
Change To ‘Atylass’ From The Game.
8/2/2024 I’ve discovered a method to encourage myself to draw for longer periods. Experimenting with using a mix of curved and straight lines really help diversify and keep my engagement & curiosity. Hope you guys enjoy this one! (1 single page today)
Change To ‘Atylass’ From The Game.
7/2/2024 Sorry for not uploading yesterday, here’s a sketching session to make up for it. hope you enjoy.
Change To ‘Atylass’ From The Game.
5/2/2024 Here’s another good drawing. Hope you enjoy.
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Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.
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