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@sark
@sark
Earth
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@sark
Done digitally with a sketchy lead pencil-like brush. Tried to stay loose and "find the lines". The hand really gave me trouble, was not able to "connect" to it. The penguin and VR girl felt more familiar. I like the face the penguin got, a real attitude.
Paul
1yr
Yeah, that’s some big “realistic Pingu” energy from that bird.
Kimberly Lee-Lewis Adams
That penguin has a bad attitude for sure! Haha. Great job!
@sark
I did these two. First one on the left without video and right one alongside this video. Hard to nail proper pencils with a digital brush, but the lesson is learned regardless.
Audrey S
2yr
As Memori mentioned, the improvement is great! Your edges are much harder and your shading seems much more consistent. For at least these kinds of value studies, you could use a hard brush and preselect your 5 values and to it more as a painting style. If you're trying to learn the right pressure control and shading, I recommend using paper. I've found that the drawing style on digital doesn't translate well mechanically back and forth. Disregard if you're planning on being completely digital :)
Memori 0
2yr
yup, I have some issues trying to learn digital too. The improvement is noticable!
@sark
Erased some of the guidelines. not a copy, but got the gist of it. see anything wrong? let me know! thanks :)
@sark
Spent a few days on and off drawing side views from Pinterest. Great site do just get a nice model suggested as you complete the drawing. Makes it easy to "keep going". I have problems drawing the circle by hand, and estimating the size of the inner circle. I see that once i used a tool to create the circles (last drawing) everything felt more correct immediately. My inner circles are usually too small, and i have some issues drawing minor details (it feels). Any tips / feedback appreciated. Thx.
Jesse W.
2yr
Might want to check proportions around the mouth and chin - they seem to small. If you're going for the Loomis style construction, double-check the "rule of thirds" hairline-browline-nose-chin measurements Proko suggests (https://www.youtube.com/watch?v=yS6R2l8t8wo). Might also want to check how the nose, lips and chin form an in-and-out alternating contour from a profile - these look relatively flat or don't follow the subtle overall curvature of the head from a profile. I think it takes some careful observation and practice to grasp how the graceful in-and-out contour of the nose lips and chin follow the overall sweep of the head (ofc a lot of variation possible here). Stan explains this pretty well in his Loomis lessons. I'd suggest going subtle with lips - these look like symbolic representations of lips (two flat-ish circles). Cheers!
Andre Camargo
Hey sark, your heads arent bad. Good job. I also have issues with drawing the inner circle at exactly 2/3 of the outer one. The more I concentrate on it, the more skewed everything gets. Keep in mind that the real models from instagram are not the exact loomis head in terms of proportion. So they will deviate a bit from the "perfect" measurement. I would suggest doing some generic heads where you measure the size of the circles and repeat it a couple of times until you feel more comfortable to get close to 2/3 without checking. Then mix it up with real heads, but this time concentrate on getting the proportions of the model right. If you are doing this digitally, you could overlay your drawing with the model to spot the differences. Besides, keep drawing heads heads heads heads. I started drawing heads with proko about the time the first videos popped up on youtube, and I am still getting better, and I am still drawing imaginary heads in my sketchbook for practice. For the features... phuu, that is more difficult. First I would suggest the videos in the heads course for the features. Knowing how they work is the first step. For the placement, I find it useful to know some basic structure of the underlying bone (skull). Especially for the eyeholes. Try to find some rhythm between the features. Orient yourself on the planes of the head and follow through with the underlying construction lines. The features are usually placed in accordance with these lines. Happy head drawing. Andre
Nigel Tantrum
Comparing "Loomis Method Real Time Demo" to "3D Model: The Loomis Head" there would seem to be a difference. In the demo the a line goes from chin to the centre of the ear plane, whereas in the 3D model the same line goes to the end of the brow line. Is this a choice, is one preferred?
@sark
3yr
I also immediately noticed this. Is the one from 3d model more correct?
@sark
Did a few while watching this video. Would love some crits. There are a few im really happy with, and some that got really messy. The references here are mixed clothed and nude. I see (loose) clothes are just a waste of time for me right now, as im unable to find the lines beneath them, unless i get lucky and spot a leg or something. Would love your feedback. Thanks.
Bradwynn Jones
These are good. The first ones look a bit contour focused but then there are some good flowing gestures and you seem to know what's up with flow and feeling the poses pretty well. Keep practicing and looking for that main line of action and thinking about core of the flow in the spine and limbs. Good work
@anhari
Are the gesture photos included with the course? I’m not sure where to download them.
@sark
3yr
No, not as available files i think. You can purchase the packs here on Proko by searching for Poses and select tools. You will see the results there. Or you can use other life drawing sites. I use SketchDaily.
@sark
Asked for help
30 second gestures with attatched pic where i could scroll back to it.
Serena Marenco
Hi, for 30 second sketches they are quite good. However, I advise you to avoid straight lines, especially when drawing arms and legs, because they make the figure rigid. For example, in the figure of the wrestlers, if you use curved lines instead of straight ones the pose immediately looks more natural and dynamic (sorry for the quality of the sketch, I did it on the fly and the reference was very small ^^
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