Blondie the good
Blondie the good
West
Just a random guy who loves art!!!
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@newprospective
What should I buy for this perspective course?
Blondie the good
There's going to be a lesson early in the course that goes over that in detail, but if you're looking to purchase some stuff now, Marshall recommends mechanical pencils (0.7 lead if you press hard), paper (bond and tracing paper), kneaded eraser. He'll go over specific rulers so you may want to buy rulers but you won't need those right away!
Nick Quason
Waterfall rapids were among the last things I'd expected to see being studied here and my mind was blown! Now I can see so clearly perspective principles at play. So then I decided to look deeper and fell into a rabbit hole. Here's a few more things where perspective can be found :D 1. ☁ Clouds are forms and their under planes are receding. They get thinner and thinner as they approach the horizon. 2. 🍖 This meat is just a simple box! We can clearly see the different planes and how light interacts with them. 3. 🌻 A sunflower field where flowers are receding. 4. 🧼 Bubbles! Let us be reminded that everything in space has different sizes so how they look in perspective is completely individual, they simply exist in the same scene following the same rules. 5. 🐤 And bonus, a cute budgie birb. We can see its contour lines already there informing us of its rounded form! Basically, EVERYTHING and EVERYWHERE that exists has perspective.
Blondie the good
This is really insightful,especially the clouds part.
Dermot
Marshall, thanks for the short analysis on Hiroshi Yoshida’s Rapids . 00:45 seconds in you mention "Rhythms of dark and light areas" and explain "That's composition and not perspective". How do you define the difference between Compostion and Perspective?
Blondie the good
Here marshall is talking about how hiroshi was able to keep the good/interesting composition intact without losing the form/perspective of water and the rock. we can quite quickly get lost with rules of perspective/getting things right and this leads to boring art pieces(still correct perspective wise)but overall not that appealing to look at and if we get too lost in composition(light and shadow,focus points,characters placement etc...) we do get interesting pieces at first but forms,perspective and many things will be lost in the process so we will again get a boring piece so it's important to keep these both balanced and that's exactly what hiroshi achieved here. So training ourselves from this early on to learn perspective correctly in such way that it won't destroy our composition/idea of the picture and vice-versa without intent is very important.
Nick Quason
Let's gooooo everyone, so excited to witness how much we're all gonna progress as the course goes on
Blondie the good
Me too mate!
Blondie the good
Let's go,after watching his 1994 course i'm really excited to learn perspective from marshall,good luck to all the fellow students in this course as well👍
Dirosy
so I'll also learn forms? :0
Blondie the good
This curriculum is posted by one of the mods,and from what i can tell forms will be discussed in this course and they will go more into detail about froms in part-2 portion of the course.
Blondie the good
Just one more day to go!!!!
Ricen
I hope all the introductory videos on materials and stuff are dropped all upfront(or better yet, a bit early) so when October 1st comes we can all hit the ground running. That way we also aren't sitting around waiting for an *additional* week or three just to get get some perspective material and assignments.
Blondie the good
Hey,I asked a similar question and got a reply from charlie(one of the moderators) so here's the question I asked and the reply I received:- Question:Hello,i just bought the perspectice course from marshall and was wondering if there are any prerequisite tools that marshall wants us to buy(like:-ellipse guides,rulers,type of sketchbooks,traditional/digital etc...),please let me know if marshall talked about this somewhere or will the detailed instructions be given in the future when the course is about to start? Reply from charlie:there's going to be a lesson early in the course that goes over that in detail, but if you're looking to purchase some stuff now, Marshall recommends mechanical pencils (0.7 lead if you press hard), paper (bond and tracing paper), kneaded eraser. He'll go over specific rulers so you may want to rulers but you won't need those right away so you can always wait. Hope this helped you mate!
Santiago
I'm coming into this with a bit of perspective experience from Drawabox where I completed Lessons 1- 4 and the 250 Box Challenge which significantly improved my linework and perspective. I haven't drawn anything in a few months though so I want to to use this course as a way to sharpen my skills while also holding myself accountable by submitting work each lesson no matter how rough I think it may be. A lot of my favorite art comes from the concept art and graphic novel world and if there's any commonality among what I like it's grand scale. I love artwork that has large objects and expansive scenery contrasted with normal or even small elements. It's not shocking then that a lot of the artists I love draw vehicles, mechs, and architecture with some imaginary behemoths in the mix. 1-3: Syd Mead - I loved the original Blade Runner and Tron movies and a big part of that was because of the unique futuristic designs of the vehicles and cityscapes that are all thanks to Syd Mead. When I looked up more of his work I found ads he made for US Steel in the 60s and I love the crazy designs of the vehicles like in pictures 1 & 2 and the greenhouse in picture 3. It's pinnacle retrofuturism. Precision curves on things like architecture and vehicles are probably one of the hardest things I've ever tried in my art journey and I want to achieve the same mastery as him. 4-6: Feng Zhu - Another concept artist who did work for the live action Alita Battle Angel and Transformers movies. His vehicle designs are extraordinary and I love that he shows the different stages to his work. I especially love the 6th image of the train and, just like Mead, I want to have to same mastery of precise curves as he does. 7-9: Longque Chen - Surprise! Another concept artists who combines nature with machinery in incredible ways to make some of the most unique mechs and vehicles I have seen. Image 9 is especially impressive to me because not only is the Turtle shell covered in contour curves that show perspective it also has multiple signs, stairs, and other props hanging off of it to solidify its shape even more. I want to be able to have things perfectly interact in perspective just like he does. 10-14: Yusuke Murata - He seems to be pretty common on here and it's no surprise why. When it comes to the sheer size of creatures and scenes I haven't seen any that get to the same scale or have anywhere near the same dynamism. My favorite is image 10 where he's dynamically showing the perspective of a city-sized centipede, a human-sized robot, and a destroyed cityscape all in one drawing. I want to achieve not only his level of perspective but DYNAMIC PERSPECTIVE as well. 14-16: Craig Mullens - And finally I want to wrap it up with some of my favorite architectural and crowd concept art. I can't pick a favorite. Image 14 has incredible perspective not just for the soldiers but for the banners, elephants, and even the arches in the background. The perspective also gives the sense that there are countless more rows of soldiers just outside the frame. Image 15 has not only a crowd, but a crowd moving down a long path of steps with beautiful architecture right beside them and a unique mechanical Camal right in the middle. And finally Image 16 is probably my absolute favorite piece of architectural concept art just because of the sense of expansive city that the perspective from the top of a ball room gives. The perspective in each one gives a grand scale to each image and that's the mastery I want to achieve in all my drawings. I just love big things, especially futuristic big things, and I want the big things I make to feel imposing while also being sleek and dynamic. The smaller elements I add should interact in just as a realistic and dynamic way to sell the power and scale I want to capture.
Blondie the good
Me too,i did 250 boxes challenge and draw box lessons 1-3,I'm currently in lesson 4(almost finished). Nice collection of artists you presented here! very good👍
Blondie the good
Hi i'm blondie,Here are a few artists that are favorites because of their ability to not only do constructive drawing but also add a bit gesture to them aswell,i also love their pen&ink techniques and draftsmanship. 1)Heinrich-kely,2)Peter-han,3)Kim-jung-gi,4)Dr.draw(alexander steenhorst),i wanted to add more like karl kopinski,frazetta,jeff watts but i like their art for other reasons than perspective. My big picture goal and perspective problems i want to solve are:- 1)Understanding perspective grids & learning how to diminish objects if i want to place them behind one another(eg:-how much a box should diminish if i place it 3meters behind other box) 2)Cutting and adding forms to a simple box to construct complex objects in different pov's/angles and understanding how orthographic constructions work. 3)Putting mannequin-figures in perspective(like:-a static figure can be placed inside a box and that box can simply be put in any perspective but how do we manage a dynamic figure with all it's forms having their own vanishing points?) 4)Being able to create a scene with multiple figures,objects with varying range of size,shape,area of placement etc..all while conforming to one perspective of the scene.(also learning to deal with elivation/plane changes) 5)I love technical drawing but it does end up being a bit stiff so if possible i would love to learn how to mix constructive drawing with gesture/dynamism!
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