Spyridon Panagiotopoulos
Spyridon Panagiotopoulos
Athens
Activity Feed
Spyridon Panagiotopoulos
Omg, this was so much fun! And something I can practice doodling everywhere! I will be adding more over the days, but please, help me see what I have done wrong here, so I do not repeat them.
Spyridon Panagiotopoulos
I'd usually do assignments on digital, so I can get everything perfect. This time, for these courses, it's all traditional pencil. It's time I learn to live with imperfections. That said, Master Hampton, you are a fantastic instructor. I didn't want the video to end!
Spyridon Panagiotopoulos
I have been trying to do snakes, but I have had issues doing their coiling. Is there a technique to go about doing all this slithering/coiling dynamically? I have falled back on doing the contour and then trying to make it look 3D, but the results are poor. I would love to start with the gesture or flow, it is so appealing, and then construct the snake on that flow. But I just can't. Any tips?
Spyridon Panagiotopoulos
I assume Zolly purchases are not cross-platform? I tend to travel a lot, so usually I switch between my PC and phone for reference. I'd definitely buy it fully, but I don't know which platform to choose from.
Spyridon Panagiotopoulos
I decided to throw to the wind, and be sketchy and do all my lines free hand, estimating with the eye and only correcting when something was very wrong. It looks sketchy and messy, but for the first time in 7 years (yeah, I've been trying to learn drawing an burning out a LOOOOONG time) this messier approach felt so much more fun, and I actually enjoyed the time I spent trying and somewhat succeeding in rotating simple objects. This and Proko's beginner's course are shaping up to be the best way to start drawing as a limited-time, somewhat older, novice drawer. Are they perfect, or even good? Nope. But they are the best I've done to this day on hand, and best of all, they were fun to figure out! For once in 7 years, I am very hopeful I'll finally figure the basics in Perspective well enough, to actually draw semi-decently in a few more years!
Spyridon Panagiotopoulos
My goal, as a hobbyist, is to be able to create story pages that seem realistic enough and interesting enough, that people would like to view them. Currently, I have just finally overcome my mental barrier on understanding how a 3D box can be rotated in space arbitrarily (I could only rotate boxes correctly when using a grid), so I have gained some minor confidence that it is not impossible for a 40yr old to learn decent enough skills to make his own (non-commercial) comic. Yeah, that breakthrough came just as I was about to give up on this, so I am still nervous, but it was Proko's intuitive perspective lessons that helped me overcome my initial struggles, and Marshal's old Perspective Course is highly regarded, so I have high hopes from this one too. And I intend to put the work, even belatedly. And yes, I am late, but I came from a 18hr work Sep-Nov, and a terrible tragedy in the family, so better late than never.
Spyridon Panagiotopoulos
I am in the intuitive Perspective part of the lesson, and I find it so well written, with the best exercises I've done in a long time. I had been trying to understand perspective since 2017, and while I could plot decently accurate buildings, streets, dungeons and the like, if I let go of all the plotting I failed horribly. For the first time in 7 years, those lessons allowed me to be able to use use perspective with only a few faint lines. And it worked, and I felt I was able to sketch simple objects with light lines, draw them, carve them, extend them. It felt great, I finally felt happy drawing. And then, I decided to try it on my own to see progress and....cylinders....ooh boy...I have made close to 820 cylinders for warm-up over the last year. Around half with a box (they come up decent to good), and the others freehand (they scream for the sweet release of recycling the paper). Is there any exercise that can help me with cylinders, except freehanding them? If 400 attempts (with corrections on top) did not give me intuition, I am scared another 400 won't. They are driving me crazy, and they have been killing all my efforts to learn the parts I truly care about, designing 3d creatures and people. I just can't get them....I don't want to draw a box every time I need to place a cylinder, it's exhausting. I know the theory, taller and skinier ellipse close, smaller and rounder ellipse further up, difference between degrees denotes how dramatically the cylinder turns , and in general it's rare to be too dramatic (usually dramatic ellipse difference is for extremely large objects or certain objects viewed too close). But, when it comes to practice, all of that goes out of the window.
Spyridon Panagiotopoulos
Strangely had fun with the cybercar. I am still horrible at them, even if they are blocky, but I took my time (around 6 hours) and managed to make it half decent. The loaf of bread, I could not for the life of me to make it look like bread. But, to be honest, the desk I just finished as quickly as possible, as I have to leave for work now and won't be online at all tomorrow. At least, it's a minor victory.
Spyridon Panagiotopoulos
Week 3 was the hardest. I did all of these from Saturday morning to Sunday evening, with only breaks for sleep and food. I wanted to quit, but managed to press on. Used undersketches A LOT, expect the collisseum. I don't like the action figure, the throne and the windmill, but it's what it is. Noted down my weaknesses, and moving on.
Brandon
7mo
same here the challenge is great to know personal weaknesses
Spyridon Panagiotopoulos
Second week, the camera was challenging, and the chessboard was extremely challenging. Had a lot fun with the ship and the castle, and I used the tricks from the beginner's course on the space suit. But it was a tough week, most days I only had 2-3 free hours, and as such only the castle was painted. From this week on, I did a lot of free-hand undersketches, as I did not have the time to plot ALL VPs.
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