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Daniela
Daniela
Earth
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Daniela
I was quite surprised at how much I had to think during this but it was also surprisingly enjoyable and I feel like I learned lots, thank you for the lesson
Daniela
I mean if everyone is posting their studies I had to do one too. 30 minutes on the dot. Used a live waterfall youtube stream and honestly it's way harder to try to see order in running water than i thought it would be
Daniela
1mo
It is the next day and after pondering on how I approached this, I have a lot of self criticism. Next time I'd give more time to figuring out the planes and the proper inclinations that they have so that I wouldn't have to spend so much time confused about how the water flows afterwards
Carlos
If anyone is interested, there is an exposition about the Yoshida family at the Dulwich Picture Gallery (UK): https://www.dulwichpicturegallery.org.uk/whats-on/exhibitions/2024/june/yoshida-three-generations-of-japanese-printmaking/
Daniela
Hi, thank you for the lesson! A lot of information packed really tightly I have a small question, I tried to figure out a little bit one of Hans Verdeman's drawings, the one point perspective. I went very wrong about it at first and then I noticed that the key seems to be the gird on the ground, while doing the one point perspective grid with equal horizontal length is fine, I can't seem to figure out how the receding length distances got decided but it seems to be based on these green lines I highlighted. So may I ask how the green lines are called and how are they decided? I noticed that they connect one pillar to another (ex A to C) but that seems very arbitrary on it's own
Andreas Kra
Funny, I stumbled upon the same thing with the diagonal lines! I should’ve read the comments section first (even Marshall explained it a bit further). Thanks for bringing it up! 😊🙏
Marshall Vandruff
The green lines are 45° diagonal lines used to determine squares, and an aid to measuring receding rectangles. @lucastoonz86 points wisely to Ernest Norling's book, true to its name, which I recommend if you are wondering ahead or struggling with curiosity. I don't introduce DVP's (Diagonal Vanishing Points) into this course until Lesson Group 11. We dive into them in earnest in 17. The reason for that delay is to lay groundwork that will make it SO sensible when we get there. Briefly, they are a way to make 1-point into 2-point, which may seem like it makes things more complicated (it does) but also gives an artist control over some exact depth measuring...
@lucastoonz86
I do believe it’s just a form of griding out the ground plane but I could be wrong
@lucastoonz86
Hello, try this exercise and this book is a pretty good one
Daniela
Hi, I'm Daniela and I simply want to be able to draw what i want to draw. I work as a full time accountant and art hasn't been something that I was encouraged to do as a child. I drew for the first time at around 16 but never took it seriously, in uni I tried to quit it, thinking it was it a waste of time and not a skill I can ever really master, since it is much easier to learn accounting than to learn art. But after gaining financial independance from my parents I realized that I can do whatever I was with my free time and also that not creating anything gave me depression. So I have decided to actually learn art about a year and a half ago, I am slow and don't have much time for anything but I am enjoying the journey and it makes me happy. I am not really aiming for anything monetary, I simply want to draw the world as I see it. If I have a goal with learning perspective I'd it is gaining the ability to show how stunning and precious small everyday moments are. And ultimately to be able to tell stories through comics, a fantasy slice of life kind of thing. I adore a lot of artists so I might have picked a bit too many pictures but this is me showing a lot of restraint. Each artist has two images attached (sort of), in order: Varguy - first artist I fell in love with years ago, all of his works are so quite and peaceful, they feel like snippets of someone's daily routine and as if they might just happen in reality Kiyohiko Azuma, author of Yotsuba& - the characters are so silly and simple and most of the manga is just daily activities and the plot is practically non existent. So it can come as quite a shock to see the complex backgrounds but they help ground the story, it makes everything feel much more real. I was amazed by every single page and it's complexity. Ryoko Kui, author of dungeon meshi - Her best point is certainly character designs but there are quite a few grand and detailed backgrounds in her manga. But neither of those are why I picked her. In her manga there is an incredible amount of work put into characterization through the environment, every single single detail tells you something about the characters and not a single corner is wasted. If something appears anywhere then it is relevant. Kamome Shirahama, author of witch hate atelier - Every single small panel has a complex background, the amount of work put into a page is frightening. What is unique about her tho is how she breaks the rules, her works feel like fantasy that broke into reality, so much so that I got motion sickness reading 2d pages. Makoto Shinkai, animation director - he gets 3 images instead of two because I can't help myself. His movies have such beautiful scenery that I found myself crying in the cinema a few times, not from the story but from how warm the environment felt. The small moments are accentuated and portrayed so beautifully that you become nostalgic for a daily life that you never had. They feel like when you watch a fireworks show and you wish it lasted just a second longer, that second longer is what I feel like he put down in art. Onion labs - simple portrayal of small moments, a lot of atmospheric lighting and ambiance, while the perspective is not the main actor, the apparent simplicity is what makes it so charming. While I am not interested in learning pixel art, maybe it is the limitations of the medium that gave birth to such charm Waneella - honestly, for waneella pixel art no longer has imitations at this point, vibrant, mysterious, empty but full of life, liminal but also grounded. Honestly this one I have least to say about but it is because it leaves me speechless I adore all of these artists and many more, they capture feelings that can't be described by words, into art. Frankly I know that this level of skill can be achieved only in decades and honestly I fear to even declare that I wish to achieve it. I was quite anxious to even start this course but a friend smacked me and convinced me that I can learn from the best even if it is done simply for myself, because I want to learn and not for a job or to reach a certain level or mastery. If there is a hurdle I wish to overcome then it is my brain's ability to comprehend perspective itself instead of flattening and straightening everything out. So for now thank you for letting me nerd out about some of my favorites works and I am very exited for what's to come. Also english not first language and all that
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