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Espy
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11d
added comment inAssignment - The Secret of Simple Forms
Asked for help
Happy new year, Marshall!
Quick question about this, do we need to think about the vanishing points when doing this assignment? Also, when is this assignment due
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11d
Think very little about the vanishing points. Getting them truly correct takes thought that will bog you down for this task. Instead, think of a general direction and aim "out there" for it. If it's wrong (and it will be), it's alright. We are sculpting with big lumps to begin.
I'll explain much more about how to do this in the next few lessons, but I think that if you first try and try again, your attempts will set you up for the explanations.
Not sure about the due date until I schedule a trip to the studio, but it will be no earlier than Jan 20.
Espy
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2mo
Asked for help
Here are some warmups done over the last couple days. Some with pencil, some with pen, and some digitally (gotta mix it up).
The hardest part is making sure each line intersects in the middle accurately. I've realized that with different sized circles, I have to take different approaches to make them as accurate as possible. Of course, smaller circles are easier, so my tunnel vision tends to prefer them better. But I want to kick that, so I tried to fit in as many bigger circles where possible. For big circles, plotting out the beginning and end and looking at my destination, not where my pencil is traveling, leads to better results. It changes too; sometimes looking at the entire circle leads to better results, sometimes focusing on the split parts of the circle makes them better. It fluctuates. Is this normal?
My lines are wobbly too; a mix of both line confidence and trying to strike the balance of accuracy vs speed. Just gotta keep hammering it down
Also threw in some miscellaneous warmups doodles to spice things up inbetween. Cheers!
Espy
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2mo
Asked for help
I loved dissecting these pieces! Some of these pieces lean less on certain elements and more on others, but it's good to know you don't always have to use every card in every piece.
Foreshortening, Convergence, and Diminution have been parts of perspective I've always struggled with; ESPECIALLY WITH CHARACTERS. Showing how much to foreshorten has always been my white whale. Having this organized into these 5 elements really does help a lot (and DC FOA is much more memorable for me than you'd think!)
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Part 1:
1 - Mogoon 1
Diminution - 5/5 - This image believably portrays a sense of space by showing characters and environments becoming smaller as the image goes back in space. Due to the narrow focal length, aspects like the hood of the car appear far larger than the unimpressed girl in the background. The hierarchy of objects in the image getting smaller is uninterrupted and flows quite naturally.
Convergence - 4/5 - Due to the narrow lens, the 3 vanishing points of this image (3 point perspective) are quite close to the image itself. While not all lines meet up quite exactly at the vanishing point, showing that it was done mostly by eye, it also shows that Mogoon, the artist, is able to believably portray a sense of space throughout the image.
Foreshortening - 5/5 - This was the main reason I chose this piece. While the piece isn't fully polished, I wanted to see past that and look at it from a more technical point of view. Many aspects, from the characters to the car to the road itself, portray an excellent sense of foreshortening. The narrow lens here adds really well to increasing the high, tense energy of the piece. Really makes you wonder what crazy adventure they are having.
Overlap - 4/5 - The piece uses overlap to believably show the placement of different subjects in the image, from the building in the background, to the characters, to the window, to the front of the car.While arguably you can say that the characters get a little lost due to the amount overlap, you can also see it as intentional; the characters see, chaotic, so the assemble and overlap of the amount of characters in this vehicle should show that.
Atmosphere - 2/5 - This piece is mainly a sketch, so it didn't mind itself too much with atmosphere; that said, the railing and buildings in the back are faded as it goes back in space.
2 - Mogoon 2
Diminution - 4/5 - The power boxes believably move back in space in the background. Furthermore, the character's leg is slightly bigger in size as it is closer to the camera. The head is also smaller to account for that too.
Convergence - 2/5 - While this is still done in a wider lens, the lines do not necessarily converge to the same point. It is definitely done by eye. That said, I still think it is believably done.
Foreshortening - 4/5 - Mogoon loves his narrow lens. Other examples are posted below of his other work. Aspects like the legs and the wall makes her feel realized in her environment.
Overlap - 3/5 - This scene is more quiet than the other image I chose by the same artist. And it shows with less overlap. The main overlap happens with the electrical boxes in the back, as well as the character being in front of the steps.
Atmosphere - 3/5 - The use of blur and the wall fading to yellow (a higher value), as well as aspects of the environment and character slowly heading towards that yellow hue, shows depth in the drawing.
3 - Zero808 1
Diminution - 1/5 - The appeal of this image for me involves other aspects of the drawing in perspective; Diminution is not one of them. Showing a wider lens, the character is more flat in space, mainly showing some depth with the image closest to the left.
Convergence - 1/5 - You can tell the artist did this by eye. A lot of the lines meet up in places that far exceed the canvas. If I'm honest, I'm not quite sure how to properly figure out where lines converge in drawings with a flatter lens. I tend to overthink them so I may or may not be wrong in my findings.
Foreshortening - 4/5 - This and overlap are the main reasons I chose this piece. Foreshortening in places like the bodies as well as the jetpack (you can see the artist break down the jetpack in the process gif posted below.) a lot was considered when putting this together.
Overlap - 4/5 - The other reason I chose this drawing. This is a character design with a high focus on overlapping features, and I think despite the overwhelming amount of detail, I think Zero808 was able to believably put them together in different angles that feel consistent with each other. The image on the right further shows the overlap, with the arm and the gun she is holding being further in the background.
Atmosphere - 1/5 - Since this is a character drawing, there is little to no use of atmosphere to create depth. The main tricks you can see are parts of the body that overlap have a subtle fade to white to make different parts of the drawing that overlap much clearer.
4 - NIY_003 - 1
Diminution - 5/5 - The environment gets smaller as it goes back, as well as other elements such as the light. This piece also plays a real nice trick: Despite the monster in the background appearing smaller than the characters close to the viewer, the monster still appears to be much bigger, due to the context of how the walls, ceiling, and floor move back in space. Fascinating stuff.
Convergence - 4/5 - This was also an example where I'm not the best at figuring out vanishing points. However I do know that the vanishing point for the walls leads to the center, leading the eyes to the monster in the process.
Foreshortening - 3/5 - With a wider lens, this is much more effective for an environment shop. You can see objects bending in space though, like the floors, ceiling, walls, and the character bending over as she picks up the other character.
Overlap - 5/5 - Great use of overlap to show the depth of the environment and how far the figures are from each other in the image. Excellent use of a wider lens here.
Atmosphere - 4/5 - Looking solely at the values of this piece, the value gets darker as it goes back in space, a metaphor of a fearful fate.
Part 2 below.
Part 2
5 - NIY_003 - 2
Diminution - 4/5 - Plenty of examples of objects going from big to small, such as the staircase, the railing, and the path where the character is walking. Lots of rock rubble of similar sizes also reinforce the sense of space.
Convergence - 3/5 - This one I am quite confused on how to measure. Since the floor moves in space, as well as there being many different factors that come into play such as the character and the rocks, it can be very easy to get lost in the multiple vanishing points each object makes. I hope to learn how to simplify the thinking in this course
Foreshortening - 3/5 - The character is accurate in perspective, and aspects from their body to their legs accurately show it moving in space. The stairs and stair railing also show this.
Overlap - 3/5 - Plenty of objects overlap the floor such as the rock rubble, and the railing being in front of the staircase on the right shows the staircase to the left of the viewer is in front and higher than the staircase to the right
Atmosphere - 5/5 - The atmosphere is the best part of this illustration. The flashlight used to bring focus to the character but making everything darker really adds to the overall mood of ths piece. The staircase to the right of us being the darkest part of this illustration also shows that it is farther away in space than the staircase on the left. (edited)
6 - Zero808 - 2
Diminution - 4/5 - This piece feels mostly believable that the objects are going through space. The guitar feels consistent in size in the background, as does the boxes in front of the character
Convergence - 5/5 - The narrow focal lens makes the piece feel dynamic. The vanishing points are real close to the drawing.
Foreshortening - 5/5 - Also because of the narrow focal lens, almost everything in this piece has foreshortening applied to it, and with believable accuracy.
Overlap - 5/5 - The overlap of plenty of objects here gives the viewer plenty to look at. It also helps give off the idea of a messy room in space.
Atmosphere - 2/5 - Since this is a black and white sketch, there are minimal methods used to show depth. Mainly the white glow around the character to make her stand out from the background, and the faint reflection the mirror gives are the primary examples of atmosphere used in this piece. (edited)
7 - Krenz
Diminution - 5/5 This piece is a feast for the eyes. Krenz is truly a master of perspective. You can see plenty of objects getting smaller as it goes through space, such as the lakes getting smaller, as well as the similarly sized buildings getting smaller as it goes through space. Not everything is smaller though, the girl is one of the biggest aspects of this drawing, showing how she is closest to the camera.
Convergence - 4/5 - A wider lens helps to show environment drawings. I am also confused with this one, as there are plenty of objects in the environment that twist and turn; how does one simplify without getting lost in measuring individually? There has to be a way to save time
Foreshortening - 2/5 - Another aspect of the drawing that is slightly lessened by the wider focal lens. That said, buildings and railways are still believably in 3D. The railing especially that heads towards the viewer is a good example of foreshortening.
Overlap - 5/5 - A beautiful environment, with many objects at play that have overlap plenty of times. If organized into layers like below, they give a hint into how the drawing was organized.
Atmosphere - 4/5 The drawing follows the rules of darkest up close, lightest out front. While I do feel that the character and environment she is standing on could be darkened more, I think the outside environment organically goes from a darker value to a lighter value. (edited)
8 - Nier Automata -
Diminution - 5/5 As buildings go back, they head smaller, and have less detail, making it easier on the eyes. The buildings in front are massive in comparison. Also to note here is that the character in front is still smaller than the buildings surrounding him and in the distance, compared to other drawings where the character in front is larger. This is to put more focus on the environment and the scale of the world in front of them.
Convergence - 5/5 - Once again, a much wider lens is used for this environment. That said, I can still find the vanishing points for most of these objects.
Foreshortening - 4/5 - Lots of foreshortening used in this piece for the buildings and character. A question to ask is how much of the top of the buildings should be shown in an environment like this? This is what I hope to have answered in this course.
Overlap - 5/5 - Like the Krenz piece, this beautiful environment has many objects overlapping it to show depth and how close certain buildings are compared to other buildings this piece.
Atmosphere - 5/5 - The character stands out well amongst the environment, and the environment organically gets brighter as it moves back in space.
Espy
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2mo
Asked for help
Tried to fit them all on one page, I hope it's not too confusing to read! I also added little notes to the side to keep me focused on certain issues I'm having.
Definitely got me more used to using the new tools! The ruler and 0.05 mechanical pencil were mainly used here. I'm going to have to use the Triangle Rulers more because I don't think some of these are accurate to 60 degrees! Definitely something I need to hammer in to me in the future.
I think the main problems I'm having here are consistency with line angles and proportion. I can't seem to get them consistently down, even if I do measure with the ruler. The ruler does come in handy though, and it does help with measuring proportions more accurately than by hand. That and other problems like angles of ellipses and other box angles; topics that will probably be addressed in our studies later down the line.
Also tried to make a some of the boxes transparent; this really made me have to think about accurate form, but it sure made the exercise feel more challenging and fun!
Also for the one at the bottom, I went and did a little peer study of one of Sandra Salem's pages. It's not accurate, but I thought the shapes she choose were so cool!
Definitely need to work on accuracy, proportion, and angles as the lessons continue, but this was a really fun exercise regardless!
What a surprise when I was watching Marshall's critique at this assignment and saw my name by chance on your page, lol! Thank You Espy for including my drawing in your studies! That encourages me to keep working at these assignments! Great submission by the way!
Wow it looks like you already have a really good understanding of perspective. That is very well executed :O
@cosmicdraws
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4mo
Asked for help
Hey Everyone, I'm Cosmic!
I'm very excited to start learning about Perspective from the amazing Marshall! I'm a complete beginner to Art and I know how important Perspective can be! When I heard that Marshall was teaching it in a way where it would be fun and anyone could understand, I was interested!
As an Artist, I want to be able to draw People, Animals, Backgrounds, Environments, etc! I mostly wish to draw Animals and I know how crucial Perspective is for getting your animals to look correct and to be able to draw Animals in different angles.
My goal for this course is that I want get a solid understanding to be able to draw boxes and forms in 3D space and understand Perspective as well as I can! It may be difficult but with lots of practice and with this course, I'm sure I'll learn plenty! I also wish to be able to do studies of some of my favorite artists and be able to draw statues, animals, and people in fun perspectives and angles!
Here are some amazing artworks that inspire me! I'm beyond excited to venture through a complex topic with an amazing teacher and I'm excited to develop an understanding for how Perspective works so I can run wild with it! Sending lots of love to Marshall and the Proko team and everyone who purchased the course! It's going to be an amazing and fun time learning with such a great teacher 💖
Pozuka's art is lovely. the enjoyment of reading Promised Neverland is highly elevated thanks to her art!
@keiths
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4mo
Do we know if he was consciously using perspective here rather than working very accurately from observation? Ok I realise that water is a moving target, so to speak, but if you look at it closely for long enough you can get an idea of how it arranges in space over time. Much of the skill then is distilling the essence of these dynamics into a representation that makes sense to the observer.
Obviously, you have presented this as part of a perspective course and I don't doubt your analysis, but the purpose of perspective is to accurately represent the 3D world on a 2D surface. So I assume that it is possible that an artist sufficiently skilled in accurate observation could produce perspective views without relying on formal perspective techniques.
I don't think we will ever know if he was merely using observation or not for this piece, but I do like to think he was using perspective as a guide to understand how the water is flowing down in this river. Even if through observation he can notice the arrangement of rock formations, I do think knowledge of perspective has to be applied here to fill in the gaps to portray the flow of water into a still image when his subject of the river is constantly flowing, and even in certain situations such as how far and how short the ellipses of the river need to be away from the viewer vs the ellipses that are closest to the viewer.