@conn
@conn
Earth
Activity Feed
@conn
Hi guys! This is my first attempt at the rapids. I would appreciate any feedback! I was quite happy with how it turned out but I would like to try out other angles that are less straight forward that this front on view.
Andrea Böhm
This is looking good, especially the rock formations! If you want to improve: Use some straights for the rocks to indicate hardness. For the perspective of the water: you could use ellipses with a smaller degrees plus lines closer together in the background and ellipses with larger degrees and more space in between in the foreground.
Nick Quason
Gave it a try studying rapids as well. I found it very clear to start with ellipses then I sketched on top the supporting details. I tried to show the rounded form of water falling off the edges but it was tough. The foam was 😭 Feedback always appreciated!
@conn
10d
This looks great, well done! Thanks for showing your process too, I think I'll give this a try
Patrick Bosworth
I’m interested in cinematic perspective for storyboarding, comics, and illustration. I’d like to develop a sense of intuitive perspective to freely control my camera in 2d space. I’d like to be able to translate my understanding and love of cinematography and lenses to my art. I particularly admire concept and storyboard artist Rick Buoen’s (@penrod_banks) use of incredibly gestural cinematic perspective in his storyboards. This opening two page spread from Arzak by Moebius feels like a huge continuous sweeping camera move. Travis Charest’s Spacegirl has some incredibly cinematic perspective. Other perspective masters I admire for their ability to place the camera in their work are David Finch, Rembert Montald, and Peter Han.
@conn
12d
I love those story boards! The sense of scale and movement in those simple drawings. Thanks for the inspiration!
@conn
Project 1 - Treasure Hunt 1. I’ve chosen my heroes because they all use perspective in a different way that serves their art. (1-2) Greg Capullo might be my favourite Batman comic artist! I have heard him say its his intention to present every ‘shot’ in the most interesting way possible. His imagination is unlimited in that regard because of his knowledge of perspective. (3-5) David Mazzucchelli’s comic work is outstanding. Its often his less ostentatious use of perspective that nevertheless grounds his characters in their world. Its just so… right! (6-7) Andrew Loomis I love for his masterful command of perspective in figures and heads in particular. There’s a tangible solidity to his work but also an effortless charm. (8) Bill Watterson uses combines cartoonish freedom with enough perspective to sell the world and tell his stories in Calvin and Hobbes. Its distorted and exaggerated and that’s perfect for his drawings! (9) Similarly, Walt Disney is able to use perspective to make characters while not sacrificing any of their charm, appeal, gesture or expressiveness! (10) Scott Robertson is just a beast. I applaud his complete grasp of technical perspective that allows him to create and design complex 3D structures. (11) Thomas Schaller I only discovered on this forum but I love how he makes what could be strict architectural drawings very impressionistic and painterly. 2. My big picture art goal would be to become proficient enough in perspective to use it in all the above ways. From strict perspective for conceptual drawings to the loose playful perspective in a simple comic panel. I am a big believer in “you have to know the rules to break them”. I will be challenging myself to do both – to learn the rules thoroughly, and to be brave enough to break from them when it serves my art!
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!