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Randy Pontillo
Digital + traditional w/ micron I feel like the physical paper gave me more stabilization than my actual stabilizer setting! Maybe i should bump it up a touch.
@dooby
2mo
The first image looks eerily traditional its pretty cool
@dooby
This assignment really broke my brain, especially that rectangular illusion. I'm not sure that I actually inverted it so much as just rotated it. Overall though, it was a fun assignment. Getting those clean straight lines were so satisfying and the tools were fun to use. References: First image: todocoleccion on Pinterest Second image: Drawing How To Draw : Step by Step Drawing Tutorials on Pinterest Third image: Zern Liew on ShutterStock
@dooby
3mo
Edit: Forgot to add this in the original post but; Something I noticed when studying these illusions is that lines from (for example) the bottom plane of a cube would line up perfectly with the lines from the top plane of a different cube. And that other cube is in a completely different location in space. I don't think I'm explaining this well at all, but I hope the image helps you understand what I mean. I think THIS line thing is one factor that helps makes these illusions work. I don't know, just a thought ¯\_(ツ)_/¯
@dooby
The last one is the only one I don't like. It feels a bit too skinny, but Idk
@dooby
Asked for help
Bookit
Rachel Dawn Owens
Very nice 👍
John Kavvadas
@dooby
8mo
Hot Diggity Dog nice shading bro. The bucket legit looks like a 3D Blender model slapped right on the page
@dooby
Asked for help
Exercise 3: Draw Models A lot of these gave me trouble, poses 14 & 16 definitely gave me the most frustration. Help plz
Jesper Axelsson
Hi @dooby, nice drawings! - I think I would recommend starting with a drawing of the figure, then putting the anatomy within it. Once you have the proportions and volumes of the figure, you can look for landmarks that help you place the skeleton. Study how the spine relates to the larger volumes (for example: the thoracic portion ends where the 12th ribs attach to the spine) It helps to do drawings of the skeleton itself, as you've done with the drawings after skelly, since the skeleton is covered in flesh, so to draw it in detail based on a live model, you'll have to rely on your understanding of it. I did a paintover with some tips. (Human Proportions – Average Figure ) I hope this helps :)
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