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@shaaneeq
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2d
added comment inProject - Measure Proportions
Asked for help
Made an initial attempt I ended up abandoning due to going a way too overboard with the measuring that just became too confusing. After taking a step back and reevaluating I decided a simpler approach was better. The horizontal and vertical plum lines were a big help, but instead of comparative measuring I found some carefully placed horizontal and vertical lines set at key points across the reference were more helpful in measuring out the proportions. I’m happy with how it turned out, just the edge of the hat on the left side needed to come out a little more.
Laurent Van Acker
23h
Smart to have a physical printout!
@shaaneeq
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12d
Asked for help
This was tough. One of the hardest parts was just trying to find someone to study, so I ended up picking from the shortlist, and went with David Malan. I like his style. This is just my interpretation, but I feel the variety in the types of lines he uses is subtle but expressive, and his hatching has a directional quality to it that draws the eye in. While some of his hatching/shading seems loose and relaxed, having tried to emulate it, I learned quickly the amount of control and skill in actually producing those lines. Mine involved a lot of erasing and redoing, getting trapped in my perfectionist mentality so the lines constantly felt stiff and awkward. I also struggled with some of the line weights. I used a 0.5mm mechanical pencil like he uses, but had to switch to a regular graphite pencil to get some of the lighter, softer lines.
@shaaneeq
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23d
Asked for help
My first attempts before the demo. I don’t have access to a printer right now so had to do these digitally which I find a little awkward. Would much prefer to stick with pencil and paper as that is the main medium I want to work with. Hopefully I can get printed copies soon to try attempt number 2.
@shaaneeq
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24d
Asked for help
I really enjoy the page skating. For the lines I tried a mix of different lengths and angles, and alternated the direction I moved my hand, moving right to left, left to right, etc to get used to different motions.
@shaaneeq
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24d
Asked for help
Trying to keep my lines loose and flowing, but they still end up looking scratchy in places. The hand was definitely a struggle, especially the two middle fingers. VR girl turned out the best, I think, but I drew her too big so there was no room left to fit in the hanging disc. My biggest struggle with the penguin was the feet. I got too focused on trying to match the details my lines ended up stiff and awkward. Need to loosen up more.
@shaaneeq
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26d
Asked for help
My first attempt at level 1 before the demo. The boots definitely turned out a little messy, especially trying to do the laces, but overall it could have been worse.
I realised after I posted the lighter of the 2 darker values was too similar to the darkest of the 3 lighter values, so I adjusted it slightly. I think this is a little better.