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@hobodios
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41m
added comment inLetter From a Frustrated Artist – Draftsmen S1E11
the podcast about a pregnant man
Xana Mendonca
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3mo
It took me more than 2 hours to do this and I had to correct the proportions so many times :/ and it still is off on the right side of the face.
@hobodios
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15d
Asked for help
I took like 4 hours to finish this and it wasnt even that good omggg. Im gonna have to practice a lot.
@hobodios
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18d
Asked for help
I tried to do level 2 and found it extremely hard at first but at the end I think I kinda learned how to do it (3rd image). Of course I'm still very bad and I'd like to get some feedback and maybe tips on how I can explore my shapes more.
@hobodios
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20d
Asked for help
This is what I did first, I'd like to get some feedback because I feel like I'm struggling a lot with breaking everything down into 2D shapes (because I tend to make them 3D). I'll keep practicing until I feel comfortable!
I really like your rooster! I also felt that was the easiest to draw- maybe because the water buffalo is so ungainly in real life, it also makes it hard to make the drawing look "nice"
@hobodios
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1mo
Asked for help
I found it very hard to study Glen Keane since he is very messy and sometimes I literally have no idea why he made some parts lighter than others for example the elbow is lighter. This made me realize how important it is to make a line heavier to show that its in front of something and also use a little guideline before drawing the whole thing to make sure it fits on the page xd.
Also idk if I'm being too slow but this took me about 4 hours to finish
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1mo
Wow. Looks animated, just like the original!
Animators need to work quickly. They draw the same character a million times. The movement and expression are the main points of focus.
They only have time for the most essential parts. So for this pose, the silhouette, the face, the chest area, and the claws are the most important parts. Anything after that is sketched in loosely.
Nice work capturing this character and expression here.
@hobodios
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1mo
I tried to combine all 3 of the line weight methods but mainly light & shadow because I love that one!
I'd love to get some advise also I'm sorry for the bad picture
@hobodios
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1mo
Asked for help
So I'm kinda confused about the contrast concept I put an example (2nd image) I'm not sure if that would also be an okay thing to do. It's basically the opposite of what Proko did (I choose to emphasize the shadow of the body in the head and the light of the background in the leg). This might be a dumb question :d other than that I think I understood everything and I would love to get some advise!
@hobodios
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1mo
I feel like this might be a bit of a dumb question but I'm confused about this contrast concept. Would this also be okay? (it's the opposite of what Proko did) Idk if that's how it works but I choose to emphasize the shadow of the body in the head. And the light of the background in the leg.
I did something similar. After the demo think that's OK. The contrast between the leg and the background was not as striking as the contrast between the head and the body. It looked a bit off to me looking at my version, probably because there's otherwise missing overall shading in the image --- if I understood that right.
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2mo
I see you paying a lot of attention to detail here -- which is very good for a finished drawing, but can get in the way of exploring shapes and ideas quickly and efficiently when you're starting out sketching. The tertiary details such as the scales, and bumps -- think superficial details -- can wait until after the more important shapes are defined.
Focus on the primary forms first. These are shapes that can be made with cubes, spheres, and cylinders. Keeping things as simple as possible in the beginning, you are free to experiment as many times as you like without feeling invested in any one idea. Your first idea will not typically be your best one, so your goal starting out should be to get a bunch of sketches on the page.
After you've explored and experimented, you can pick a design or combine elements from multiple successful designs to flesh out more by incorporating anatomy, refining the simple shapes you created.
You have a really interesting idea with the fish jumping into the gators mouth! I'd love to see a few more sketches with simple shapes. See how you can explore that idea further.