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Anderson
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4mo
added comment inProject - 8 Step Method
Asked for help
Here are my first 8 heads. Next 12 soon to follow.
I really like this development of the head. I've been grinding perspective in courses like Drawabox and Stan's Drawing Basics. This course has been a lovely way to use that perspective in a more creative and exciting way.
The cheek's "hook" into the eye socket is something I'm struggling to see. I really like the overlap it creates. I just struggle to give it a form rather than a shape, especially when trying to relate it with the "glasses" bone of the cheek.
In addition, I think I need to work at my consistency. The same model looked like four different people from each perspective, even appearing to hop genders a couple times.
Thank you again for the wonderful course Mr. Hampton!
Anderson
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4mo
Asked for help
Love this assignment. Feel like I'm grasping the first 4 steps a little better, but here come more steps!
I kept checking my proportions with overlays, and it seems I like to shrink the forehead and make the bottom third of the face too large. Will need to continue to work against that.
Excited to see further refinement on this process in the future!
Anderson
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4mo
Asked for help
This seems like a healthy project for me, considering how much I struggled with it.
Big thing I think that help me up was line quality and being indecisive on what the bounds of the face/jaw plane should be.
I couldn't tell what looked right/ was right for making the face plane. Should it be the width of the jaw, extending from where it meets the sphere of the cranium? Or should it be narrow and as tight to the actual plane of the face?
Excited to keep working on this course!
Anderson
•
4mo
Asked for help
My first attempts at Level 2 of the project. I used references 6 and 13.
Reference 6 was my first attempt, and I was really surprised about how well it came out. Thinking about planes and shapes made the whole process a lot easier than the last time we did portraits.
Despite that, I did manage to do the classic mistake of centering the eyes/face instead of keeping them slanted on the side plane.
I attempted to remediate this issue in the second attempt, reference 13. I did manage to keep the eyes tilted more, but I would say it came out worse. I should've used plum lines to prevent the jaw from creeping outward, and the lips are too down turned. Makes him rather dower looking, doesn't it?
Regardless, I am quite excited by my progress, and I find the process is getting quicker for me (and more enjoyable!). Makes it easier to iterate and practice.
Thanks again for the awesome lessons Stan!
Anderson
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4mo
Asked for help
Here are my Level 1 head boxes. This was a great little project. I'm excited to try out the Level 2 version. Will need to work on my facial proportions from Shapes section of the course. Those still vex me!
Anderson
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4mo
Asked for help
Fun assignment!
I did struggle with deciding the angles of the top and bottom faces. The natural offset tilts of the pelvis and ribcage messed with me.
Although idk how I did overall, I felt I struggled a lot with torsos 9 and 11. Perhaps I wasn't pushing the foreshortening or angles enough.
Anderson
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5mo
Asked for help
This was a fun project! These shape manipulations feel really powerful. Like learning a bunch of "vocabulary" for the language of art, both for reading pieces and expressing emotion in my own work.
Started off with the simple houses, and didn't like how I just used curving shapes. So I practiced the types of form manipulation. And then I ended up doing chicken leg studies for some fun baba yaga houses.
Thank you again for this awesome course. It has been such a great motivator and guide.
Anderson
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5mo
Great critiques as always Stan! As someone who is less skilled but punctual, I was disappointed by sorting with popularity, but it's hard to argue with the results! Excited to for the rest of the course!
Anderson
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5mo
Asked for help
This was a fun one! Amazing the characters you can tease out by playing with blobs.
Still a tough exercise for me. Sometimes I feel my contour lines are a bit arbitrary, and they can be shaky and messy. And they can get flat sometimes when I don’t accelerate the curve at the edges properly. Guess I need to practice more!
At least this is both a fun exercise and one that lets me design characters without too much anatomy knowledge.
Anderson
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6mo
Asked for help
Here's my Level 1, 1.5, and 2 attempts. Started off too complicated. Thought I was better than I actually was haha!
One question I had was this: how do you properly telegraph perspective shifting for parallel faces vs faces changing orientation? Like the degree of an ellipse changing as it turns vs recedes. For instance in the seal, I struggled to balance the turn of the seal vs the contour lines approaching the horizon line.
For Level 2, I attempted a claw octopus (clawctopous if you will). Definitely above my current skill level, but fun and informative. There's so much information (intentional or not) to be found in cross contour lines. Differentiating between the soft body and the hard claws was quite difficult.