Darin
Waterloo
I've always wanted to learn to draw, but never had a chance. Trying my best.
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Darin
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10d
added comment inProject - Shade a Sphere
Asked for help
Here are a few level 1 attempts. I’m definitely going to be practising this one a few more times. Shading is one of the skills that I have the least experience with. I am pretty happy with how these turned out, however I can really see where I need improvement. I’m having the most trouble with shading the half tones. With my first one, the larger ball, I spent at lot of time fiddling around with the area around the terminator and ended up making it way too dark and thick. I watched the Dorian Iten video and, if I am understanding things correctly the band corresponding to the 45% half tone should be no more than 1/9th of the hemisphere that is directly illuminated. That’s a pretty useful guideline to keep in mind.
The other thing I am struggling with is controlling the shading in the lighter half tones. I’m having trouble with getting the gradient when shading the light tones. Maybe I should be using a wider range of pencils.
Darin
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18d
Asked for help
I hope these make sense. I coloured the sides I considered axis aligned, and then labelled the rest. Edges were all in the same combinations of axes, then I only labeled them once.
Darin
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19d
Asked for help
Here are mine. I found that some of these were much easier to come up with multiple layouts that others. And some layouts took a lot more thinking to get right. There were a couple with the 9 squares that took a few tries to get the way I imagined them.
Darin
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1mo
Asked for help
Lots of drawing for this one. I had to do it over a couple of sessions. I started focusing more on my cross contours in the later drawings.
Darin
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2mo
Asked for help
I did this one twice. First freehand then using a 30-60-90 triangle to measure and get more accurate lines. I wasn’t sure how to draw curved shapes like the handle when seen as the cross section, so I just did the largest outer shape.
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2mo
This is a tough one. The curve is hard to justify but at least we know that it will be on the same line as the side view. We can also rotate the top view to justify the width. You're so close with this one -- drawing those lines through your orthographic views and using the side and top views to justify the other views will help you get as accurate as possible.
Darin
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2mo
Asked for help
I seem to have trouble figuring out hands and feet. They seem like the should be simple, but they always end up looking blocky or flat. In general I enjoyed doing these. I think the master studies turned out pretty well, but when I was uploading the images, all I could see were the mistakes. As for the ones from imagination, they started a little stiff, but I think after doing a few I started to get a little more dynamic.
Asked for help
Here is my first attempt. I find this quite fun, so I’ll probably keep doing these as something to practice. I’m still struggling to figure out how much top plane to show, especially when objects recede into the distance.
Darin
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2mo
Asked for help
This was kinda fun, but I must admit to having more fun with the melted pancake landscapes.
Darin
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2mo
Asked for help
I found this quite fun, although I clearly need some practice. Making the shapes is not too difficult, although figuring out how much of the top to show, and being consistent is something I think I need to pay attention to. Also making the page look interesting is more challenging. I guess that gets into the composition side of things.
Darin
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2mo
Asked for help
Here is my try at this. I had to refer to the video a bunch to remember the correct proportions. I also choose to use the full 8 heads high. I think I’ll have spend some time memorizing this proportions.
Solid! On your profile view, I think if you shift your hips/legs to the right, it will help the figure feel more upright and less like it's leaning forward.