Dipede Doodle
Zürich, Switzerland
I want to draw comics for fun and work digitally. Began to draw in december 2023.
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I did not Want to see that
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16h
added comment inProject - Cross Contour on Ginger Root People
Asked for help
Took some time on these, also did some other drawing stuff/self study and since I am almost caught up with the entire course I decided to take my time for this one! I did really like it and this one especially felt like I had alot of creative freedom, however I might be pushing the bounderies of what a ginger root person is with some of these, but I had fun nonetheless!
Regarding the ''shading'' I just did it very randomely, just to give them a little more depth. I also drew them individually, so they might look a little weird posed together like that, i like them individually better, but that'd be 4 files to upload, so I just quickly set them up like this!
If there is anything wrong with the contours letting me know is again greatly appreciated! I will be doing the rest of the assignments a little quicker than the time I used for this one, since I took a lot of time trying to figure out the designs haha
Asked for help
This is the first level pre demo, I will be doing the level 2 as well, along with both of the post demo versions I will make. I am familiar with one point, two point and three point perspective, but the most I have done with these was drawing boxes. I did draw a street corner in two perspective once, but that was quite a while ago. Not sure if there is something strange going on with this one, so if there is or anything I can improve on let me know! The scene is supposed to potray a road going into a tunnel, with some bushes growing all around the scene, and I just added a whole in the wall cause I wanted to I guess.
Chauncey Holder
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2mo
Asked for help
I made him to square this measurement thing is still need to me. If anyone has any additional help on measure accurately and have them look like the person it'll be very helpful cause I struggle a lot
Dipede Doodle
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1mo
Asked for help
This is my attemp it took 3 hours. I am pretty happy with it.Obviously my main goal was to hit the spot and keeping the proportions right. Please let me know what I can improve, leave a critique or hit the like button. Thank you!
Asked for help
Hi folks!
I am excited to be here and starting to learn from a master.
My photo references kept slim, but they represent what I want to achieve in this course. I have also added some of my stuff I was recently working.
I hope Mr. Vandruff uses sometimes a pillow for explanations instead of just a box ;).
Here are my goals for those who have a hard time with my writing:
GREEN (I belive that I will learn that in this course)
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👉 Draw mannequin shapes in any position and angle or orientation.
👉 Learn how to modify shapes accuratly in perpective (sizing, bending).
👉 Draw objects inside of other objects while keeping the correct orientation (mannequin in box).
BLUE (Hope I will gain these skills)
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👉 Setting up scenes in perspective while using the correct proportions.
👉 How to use cameras in perspective (focal length). Use 75mm, 120mm or fisheye (MOST WANTED)
Red (Unlikely)
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👉 How to handle extreme camera positions and angles (unlikely that I will be able to draw such a pose in such an environment).
👉 Thinking out of the box: Would be cool to learn something about atmospheric effects that happen in real life. Like Fata Morgana, Fogs, Sun ...
Thank you for your time and have a good one!
Asked for help
I decided to do two more, one from yusuke murata again, the other from someone called makoto yukimura. I have definitely felt a lot of frustrations doing this project, mostly coming from not being able to copy the drawings with a hundred percent succes, but I should get rid of that mind set, as I would never get a perfect copy, and that is okay since I am not actually these people. Something I also noticed is that hatching with a mechanical pencil is pretty hard, since I cant get that sharp line sometimes, causing it to be a little crowded and the lines ending up larger than I initially wanted. Smearing with my hand is also very infuriating haha, Sometimes I sacrifice placing a well put line because I am turning my arm and hand is such a way not to smear, but in the end causing my lines to turn out worse. This also got in my way for some of the proportions, but that is of course not the main cause for that particular problem, since I definitely lack here and there with my proportions. Regardless of all that, I still like some aspects here and there, but I have a long way too go, which I am excited for!
Asked for help
Here is what I did for the post demo, with the last one being another attempt at the level 2 side of things. I like line weight, and I think you can do a lot of cool things with it. I definitely need to practice it more and more to keep improving at it. Once I finished this particular course, or I ran out of lessons to do, I'll just make my own little study regime with everything I have learned from this course, and keep doing those little assignments, along with other things I wanna improve on. The course has helped me feel less lost with studying drawing, which I really appreciate.
Hey anon!
This is a beginner trying to help out an advanced artist - lets see if I could help. I cant help you with how much of the tricep or elbow you will see but this is a technique to help meassuring the tricep and biceps.
I am recently learning to draw the arm in perspective, so foreshortening is a huge deal for me right now. This is what I have learned (watch the image): I had to draw the arm on top of the cylinder - the red marks represent the arm of a male. As you can see the triceps goes 1 1/2 segments down the next peak starts at 3rd segment goes out 1/2 a segment and in 1/2 a segment. On the otherside you will see the bicep taking 3 segments start to go in after 2 segments.
I only draw male figures which are 8 heads tall - never jumped into other scales yet. And here is a quick summary of important landmarks I use in general.
1 ⅓ Heads
- Shoulders
- Collarbone
2 Heads
- Nipples
2 ⅔ Heads
- Bottom of ribs
3 Heads
- Elbows
- Waist
- Navel
3 ⅙ Heads
- Obliques
3 ⅓ Heads
- Top of the hips
3 ½ Heads
- Outer curve of hips
3 ⅔ Heads
- Top of leg
4 Heads
- Crotch
- Wrist
4 ½ Heads
- Hand end closed
5 ½ Heads
- Top of knee
7 1/2 Heads
- Top Ankles
Hope it helps.
Best regards
Alexander
This project was very hard. I came into this really excited and full of cool ideas, but I lacked the skills to make those idea a reality. I haven't really drawn from imagination in the year I decided to take drawing and art seriously, just trying to find the best ways, methods, books and more to try and get the fundementals down as best as I could. I had a lot of roadblocks, and I should have done some things differently here and there, but I like to believe that with some of the fundementals, I got the basic idea. This project gave me a harsh, yet needed reality check that I still have a long way to go, but it also gave me reassurance that this course will help me more than I did myself last year. It was fun and frustrating at the same time. I decided to take the ironclad beetle as my inspiration for the characters I made, since it is supposed to be a beetle with a shell so hard it can take on like 30 thousand tons it's own body weight. I made two characters with this, one is the beetle with armor on standing up right. I am not really happy with this one, I like the idea, but I lacked the skills to bring that idea to paper. It also took me way more sketches than what I have showed here. The second one is the regular beetle, but infused with some crab like features, I like the idea, and I like most of the parts I gave it, but there is definitely room for improvement, alot if I do say so myself.
Dipede Doodle
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2mo
Asked for help
I went after Frank Lohan - I bought his book and thought this will be doable for a beginner.
My goal was to learn how to render textures. I focused on: wood, steel and the rope. Please let me know if you have any resources for rendering with pencils. Anything from rocks, water, fire, skin, hair, clothes - hope you get the point ;)
In my opinion it turned out pretty well. Some of the details went to dark and I was getting lazy at the end of the barell - which is noticable. The rope needs more line breaks so it doesnt stand out that much. I also focused on rendering 3 dimensionality. I hope I supported the shapes enough. I am kind of unhappy with my rope not sure what messes it up.
Something I need to learn in general is to break the lines, I tend to close the shapes.
Any feedback is appreciated!