Alexander Bösch
Alexander Bösch
Zürich, Switzerland
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Alexander Bösch
Hi folks! I am excited to be here and starting to learn from a master. My photo references kept slim, but they represent what I want to achieve in this course. I have also added some of my stuff I was recently working. I hope Mr. Vandruff uses sometimes a pillow for explanations instead of just a box ;). Here are my goals for those who have a hard time with my writing: GREEN (I belive that I will learn that in this course) ----------------------------------------------------------------- 👉 Draw mannequin shapes in any position and angle or orientation. 👉 Learn how to modify shapes accuratly in perpective (sizing, bending). 👉 Draw objects inside of other objects while keeping the correct orientation (mannequin in box). BLUE (Hope I will gain these skills) ----------------------------------------------------------------- 👉 Setting up scenes in perspective while using the correct proportions. 👉 How to use cameras in perspective (focal length). Use 75mm, 120mm or fisheye (MOST WANTED) Red (Unlikely) ----------------------------------------------------------------- 👉 How to handle extreme camera positions and angles (unlikely that I will be able to draw such a pose in such an environment). 👉 Thinking out of the box: Would be cool to learn something about atmospheric effects that happen in real life. Like Fata Morgana, Fogs, Sun ... Thank you for your time and have a good one!
I did not Want to see that
Here is what I did for the post demo, with the last one being another attempt at the level 2 side of things. I like line weight, and I think you can do a lot of cool things with it. I definitely need to practice it more and more to keep improving at it. Once I finished this particular course, or I ran out of lessons to do, I'll just make my own little study regime with everything I have learned from this course, and keep doing those little assignments, along with other things I wanna improve on. The course has helped me feel less lost with studying drawing, which I really appreciate.
Alexander Bösch
You are on the right path - little jedi ;) - “Always with you what cannot be done. Hear you nothing that I say?...You must unlearn what you have learned....Try not. Do. Or do not. There is no try.” (yoda star wars)
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Alexander Bösch
Hey anon! This is a beginner trying to help out an advanced artist - lets see if I could help. I cant help you with how much of the tricep or elbow you will see but this is a technique to help meassuring the tricep and biceps. I am recently learning to draw the arm in perspective, so foreshortening is a huge deal for me right now. This is what I have learned (watch the image): I had to draw the arm on top of the cylinder - the red marks represent the arm of a male. As you can see the triceps goes 1 1/2 segments down the next peak starts at 3rd segment goes out 1/2 a segment and in 1/2 a segment. On the otherside you will see the bicep taking 3 segments start to go in after 2 segments. I only draw male figures which are 8 heads tall - never jumped into other scales yet. And here is a quick summary of important landmarks I use in general. 1 ⅓ Heads - Shoulders - Collarbone 2 Heads - Nipples 2 ⅔ Heads - Bottom of ribs 3 Heads - Elbows - Waist - Navel 3 ⅙ Heads - Obliques 3 ⅓ Heads - Top of the hips 3 ½ Heads - Outer curve of hips 3 ⅔ Heads - Top of leg 4 Heads - Crotch - Wrist 4 ½ Heads - Hand end closed 5 ½ Heads - Top of knee 7 1/2 Heads - Top Ankles Hope it helps. Best regards Alexander
I did not Want to see that
This project was very hard. I came into this really excited and full of cool ideas, but I lacked the skills to make those idea a reality. I haven't really drawn from imagination in the year I decided to take drawing and art seriously, just trying to find the best ways, methods, books and more to try and get the fundementals down as best as I could. I had a lot of roadblocks, and I should have done some things differently here and there, but I like to believe that with some of the fundementals, I got the basic idea. This project gave me a harsh, yet needed reality check that I still have a long way to go, but it also gave me reassurance that this course will help me more than I did myself last year. It was fun and frustrating at the same time. I decided to take the ironclad beetle as my inspiration for the characters I made, since it is supposed to be a beetle with a shell so hard it can take on like 30 thousand tons it's own body weight. I made two characters with this, one is the beetle with armor on standing up right. I am not really happy with this one, I like the idea, but I lacked the skills to bring that idea to paper. It also took me way more sketches than what I have showed here. The second one is the regular beetle, but infused with some crab like features, I like the idea, and I like most of the parts I gave it, but there is definitely room for improvement, alot if I do say so myself.
Alexander Bösch
I like your drawings. You definetly got the skills to craft figures. The only thing I see you could improve is symmetry, sometimes you need to place the centerline more correctly but I think it is a minor thing. And for polished images you may do some better linework (dark and light areas) but I dont think that this was in your focus. I mean the results speaks for their own they are looking realy cool. The contour (silhoutte) of your characters are simple and easy to remember which is a very good. I think you also mastered shape using. You used a blocky boxy shape for your character so he can lift 30 thousand tons of its own body weight ;). As far as I can see it is going to be a villain if its more a hero or friendly guy than you may consider to add more rounded shapes. The fact that you are using complicated shapes suits me. I love when someone is manipulating the shapes and put objects in front of another - which you do. My personal preference is to use more reference photos. I don't use only real life photos. Here are some criterias I consider when searching for reference: - Silhoutte - Simple Animation (Disney, Cartoons, Pokemon, Dragon Ball) - Photo References - Paintings, Colors - Persons (yes persons who look like a bug) - Future, Abstract, Tech Design - Poses I have added some additional reference photos I would use. It is not the best example but it was hard for me to find stuff about bugs that quick. Hope you keep on going and there is something you can use! Best regards Alexander
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Alexander Bösch
I went after Frank Lohan - I bought his book and thought this will be doable for a beginner. My goal was to learn how to render textures. I focused on: wood, steel and the rope. Please let me know if you have any resources for rendering with pencils. Anything from rocks, water, fire, skin, hair, clothes - hope you get the point ;) In my opinion it turned out pretty well. Some of the details went to dark and I was getting lazy at the end of the barell - which is noticable. The rope needs more line breaks so it doesnt stand out that much. I also focused on rendering 3 dimensionality. I hope I supported the shapes enough. I am kind of unhappy with my rope not sure what messes it up. Something I need to learn in general is to break the lines, I tend to close the shapes. Any feedback is appreciated!
@nampapapa
Alexander Bösch
The head should be looking like a horse. I went from dinosaur to rats, dogs everything else than a camel.
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Alexander Bösch
Happened to me aswell - a couple of times! Here are my fail attemps. Hope it will make you smile!
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Alexander Bösch
I am a big fan of Robert Marzullo. He has a free brush pack which I highly recommend: https://robertmarzullo.gumroad.com/l/JYdba He is also on YouTube: https://www.youtube.com/@RobertMarzullo His Webpage: https://ramstudioscomics.com/
Alexander Bösch
👉 This points out what confused me: You need to understand how the ellipse on each axis is wrapping around the foreshortening of the sphere. 👉 This is the answer I was looking for: You also need to understand that each ellipse is really a circle. With a sphere, all points on its surface are equidistant from its center. 👉 My final thoughts: I was technically correct with the assumption when a sphere is out of sight (view point) it will be disorted. However this effect is not realy noticable so we can ignore it. The ellipses of a sphere are circles even with disortion. 👉 A little side hustle I had was to use the correct terms for 3D objects. Something like: square = cube rectangle = quader triangle = pyramid circle = sphere (well messed up with that one - it's a cylinder) sphere = sphere and so on. I mean you did that in primary school like me but now I have to do it in two languages I am not a pro in (english & drawing - my english is way better than my drawing). And I also was sleeping on geometry, so just for clarification. 🤌🫵🙏
Alexander Bösch
Stupid 2D circles - they think they are special! Turning into spheres, cylinders, cones - cant decide what object they are represanting. That is too much for my mind 🤯
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@rudysterner
I think you're confusing a sphere with a circle.With a sphere, all points on its surface are equidistant from its center. The contour you drew are correct, but they mainly show the 3-dimensional quality if the sphere. The only perspective quality of a sphere is that it looks smaller as the distance increases. A silhouette will always be a circle regardless of its orientation or position. It will never be an oval. If the object you are trying to draw is a circle or disk (say a coin or an old-time record), its orientation is important. If you move around a disk, you can get a silhouette correctly represented by your middle drawing. I hope this helps alleviate your confussion.
Alexander Bösch
He most be thinking - Did this idiot ever looked to the sky? Does the sun or moon look like an oval you stupid?
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Alexander Bösch
Ha you are totally right - thank you for your explanation. A Sphere is always a sphere. What would be the geometrical (dont know if this is even a word) terminology of a coin, disk - I think it's a cylinder - right?
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Alan Massey
Hey everyone. Had a lot of fun with this one. I decided to draw a blue heron. They're a really cool bird with lots of S and C curves. I'm just going to post the final sketch with my other sketches and the pictures I used as reference, and let those do the talking. I'm very open to any critiques. Thanks! Here's the website where I found plenty of good pictures. https://www.allaboutbirds.org/guide/Great_Blue_Heron/photo-gallery/304479371
Alexander Bösch
Hi Alan! I do like how these turned out. Even I can recongnize the heron, I dont know what a blue heron is but I am also not a birdman. Had fun to invent a story for the bird on the last page, last on the left. He catched this beautiful drawn fish but can't eat it because it stocks on his mouth (dont know what the word is and the translation does not seem right - it was pecker ;). Would share his expression when I have to fly around with an annoying fish in front ;) Last but not least. Maybe you try out to focus on two specific parts the feet and the body. Draw a couple of feet and bodies, than give it a retry I bet they will improve. All the best Alexander
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