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Dipede Doodle
Dipede Doodle
Zürich, Switzerland
I want to draw comics for fun and work digitally. Began to draw in december 2023.
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I did not Want to see that
Took some time on these, also did some other drawing stuff/self study and since I am almost caught up with the entire course I decided to take my time for this one! I did really like it and this one especially felt like I had alot of creative freedom, however I might be pushing the bounderies of what a ginger root person is with some of these, but I had fun nonetheless! Regarding the ''shading'' I just did it very randomely, just to give them a little more depth. I also drew them individually, so they might look a little weird posed together like that, i like them individually better, but that'd be 4 files to upload, so I just quickly set them up like this! If there is anything wrong with the contours letting me know is again greatly appreciated! I will be doing the rest of the assignments a little quicker than the time I used for this one, since I took a lot of time trying to figure out the designs haha
Dipede Doodle
Wow your form skills have improved drastically! So cool to see how good you become in 3D - good job! I do struggle with form so is there a video you would recommend that help you out with bending and angleing those forms or is it just practice?
I did not Want to see that
This is the first level pre demo, I will be doing the level 2 as well, along with both of the post demo versions I will make. I am familiar with one point, two point and three point perspective, but the most I have done with these was drawing boxes. I did draw a street corner in two perspective once, but that was quite a while ago. Not sure if there is something strange going on with this one, so if there is or anything I can improve on let me know! The scene is supposed to potray a road going into a tunnel, with some bushes growing all around the scene, and I just added a whole in the wall cause I wanted to I guess.
Dipede Doodle
Wow this looks amazing - well done! Unfortunally I didnt do this excercise and I am not good in perspective so dont take my word seriously. But the rail on the right side feels a bit off - again maybe it needs to look like this. Anyhow great workl love the tunel and the shadow.
Chauncey Holder
I made him to square this measurement thing is still need to me. If anyone has any additional help on measure accurately and have them look like the person it'll be very helpful cause I struggle a lot
Dipede Doodle
Hey there! I like how dedicated you are. I have watched the 3 attempts you have made - well done! I am not a pro, but I have done this exercise and I would like to show how I approached it and what I think is important. The most important thing is to meassure correctly. It is necessary to follow the instructions in the video. Straight arms (shoulder arm 90 degres), close one eye, lean your head to the side. I think you used the pencil for measurement like in the video described. Personaly I am having a hard time keeping the orientation when using the pencil. This is why I use something wider like a lighter or a piece of paper. Paper also has the benefit that I can fold it which allows me to find the center of the measurement which is also very helpful (but don't fold the meassure device use a seprate sheet of paper). Use a thick paper. And don't forget to use your measure device to find angles. The next step is where you need to spend a lot of patience. It is the part where you try to find a relation between important landmarks. This is different from drawing to drawing and needs to be tried out - and wow is the relation that Stan found convenient. He used the size of the hat. Your goal is to find a height that relates to all other landmarks that help you out like the mouth char... From there you start to measure a grid in your head and keep all the important landmarks in mind. So you use the same width as height in order to create a square. Attached you will find an example of how this grid may look like. The important thing is to remember where the landmarks are going to land. In this example you will notice that the nose and the chin land on each relation so you can draw the head. Than I continued with the shoulders. Left shoulder - 3 meassurements down begin of the shoulder. Then across one meassurement. And this is how I try keep orientation. Finally you will need to understand that this grit never will cover the whole drawing so you will also need to guess how far the space between the grid and the final piece is (where I wrote eyeball in the attached image). Hope I gave you something that helps. Keep on going!
Dipede Doodle
This is my attemp it took 3 hours. I am pretty happy with it.Obviously my main goal was to hit the spot and keeping the proportions right. Please let me know what I can improve, leave a critique or hit the like button. Thank you!
Dipede Doodle
Did you ever seen someone portraiing while using a transparent ruler? I didn't and I didn't use it for this drawing but I am just wondering. I mean you can use it but still have to keep a proportional relation (like the head) but it seems to be easier with a transparent ruler. For those who have a hard time meassuring with the pencil as I do. I use a hard strip of paper for meassurement this gives me a wider edge on top so I dont have to be that pointy. It helps me keeping on track.
Dipede Doodle
Hi folks! I am excited to be here and starting to learn from a master. My photo references kept slim, but they represent what I want to achieve in this course. I have also added some of my stuff I was recently working. I hope Mr. Vandruff uses sometimes a pillow for explanations instead of just a box ;). Here are my goals for those who have a hard time with my writing: GREEN (I belive that I will learn that in this course) ----------------------------------------------------------------- 👉 Draw mannequin shapes in any position and angle or orientation. 👉 Learn how to modify shapes accuratly in perpective (sizing, bending). 👉 Draw objects inside of other objects while keeping the correct orientation (mannequin in box). BLUE (Hope I will gain these skills) ----------------------------------------------------------------- 👉 Setting up scenes in perspective while using the correct proportions. 👉 How to use cameras in perspective (focal length). Use 75mm, 120mm or fisheye (MOST WANTED) Red (Unlikely) ----------------------------------------------------------------- 👉 How to handle extreme camera positions and angles (unlikely that I will be able to draw such a pose in such an environment). 👉 Thinking out of the box: Would be cool to learn something about atmospheric effects that happen in real life. Like Fata Morgana, Fogs, Sun ... Thank you for your time and have a good one!
Dipede Doodle
I just realized that shapes are 2D and forms 3D - sorry for that.
I did not Want to see that
I decided to do two more, one from yusuke murata again, the other from someone called makoto yukimura. I have definitely felt a lot of frustrations doing this project, mostly coming from not being able to copy the drawings with a hundred percent succes, but I should get rid of that mind set, as I would never get a perfect copy, and that is okay since I am not actually these people. Something I also noticed is that hatching with a mechanical pencil is pretty hard, since I cant get that sharp line sometimes, causing it to be a little crowded and the lines ending up larger than I initially wanted. Smearing with my hand is also very infuriating haha, Sometimes I sacrifice placing a well put line because I am turning my arm and hand is such a way not to smear, but in the end causing my lines to turn out worse. This also got in my way for some of the proportions, but that is of course not the main cause for that particular problem, since I definitely lack here and there with my proportions. Regardless of all that, I still like some aspects here and there, but I have a long way too go, which I am excited for!
Dipede Doodle
When I hatch I usually switch to technical pencils. They allow me to draw a line without various line thickness which is important while doing the hatch. So I recommend to use a harder mine within your pencil but still using technical pencils.
I did not Want to see that
Here is what I did for the post demo, with the last one being another attempt at the level 2 side of things. I like line weight, and I think you can do a lot of cool things with it. I definitely need to practice it more and more to keep improving at it. Once I finished this particular course, or I ran out of lessons to do, I'll just make my own little study regime with everything I have learned from this course, and keep doing those little assignments, along with other things I wanna improve on. The course has helped me feel less lost with studying drawing, which I really appreciate.
Dipede Doodle
You are on the right path - little jedi ;) - “Always with you what cannot be done. Hear you nothing that I say?...You must unlearn what you have learned....Try not. Do. Or do not. There is no try.” (yoda star wars)
Dipede Doodle
Hey anon! This is a beginner trying to help out an advanced artist - lets see if I could help. I cant help you with how much of the tricep or elbow you will see but this is a technique to help meassuring the tricep and biceps. I am recently learning to draw the arm in perspective, so foreshortening is a huge deal for me right now. This is what I have learned (watch the image): I had to draw the arm on top of the cylinder - the red marks represent the arm of a male. As you can see the triceps goes 1 1/2 segments down the next peak starts at 3rd segment goes out 1/2 a segment and in 1/2 a segment. On the otherside you will see the bicep taking 3 segments start to go in after 2 segments. I only draw male figures which are 8 heads tall - never jumped into other scales yet. And here is a quick summary of important landmarks I use in general. 1 ⅓ Heads - Shoulders - Collarbone 2 Heads - Nipples 2 ⅔ Heads - Bottom of ribs 3 Heads - Elbows - Waist - Navel 3 ⅙ Heads - Obliques 3 ⅓ Heads - Top of the hips 3 ½ Heads - Outer curve of hips 3 ⅔ Heads - Top of leg 4 Heads - Crotch - Wrist 4 ½ Heads - Hand end closed 5 ½ Heads - Top of knee 7 1/2 Heads - Top Ankles Hope it helps. Best regards Alexander
I did not Want to see that
This project was very hard. I came into this really excited and full of cool ideas, but I lacked the skills to make those idea a reality. I haven't really drawn from imagination in the year I decided to take drawing and art seriously, just trying to find the best ways, methods, books and more to try and get the fundementals down as best as I could. I had a lot of roadblocks, and I should have done some things differently here and there, but I like to believe that with some of the fundementals, I got the basic idea. This project gave me a harsh, yet needed reality check that I still have a long way to go, but it also gave me reassurance that this course will help me more than I did myself last year. It was fun and frustrating at the same time. I decided to take the ironclad beetle as my inspiration for the characters I made, since it is supposed to be a beetle with a shell so hard it can take on like 30 thousand tons it's own body weight. I made two characters with this, one is the beetle with armor on standing up right. I am not really happy with this one, I like the idea, but I lacked the skills to bring that idea to paper. It also took me way more sketches than what I have showed here. The second one is the regular beetle, but infused with some crab like features, I like the idea, and I like most of the parts I gave it, but there is definitely room for improvement, alot if I do say so myself.
Dipede Doodle
I like your drawings. You definetly got the skills to craft figures. The only thing I see you could improve is symmetry, sometimes you need to place the centerline more correctly but I think it is a minor thing. And for polished images you may do some better linework (dark and light areas) but I dont think that this was in your focus. I mean the results speaks for their own they are looking realy cool. The contour (silhoutte) of your characters are simple and easy to remember which is a very good. I think you also mastered shape using. You used a blocky boxy shape for your character so he can lift 30 thousand tons of its own body weight ;). As far as I can see it is going to be a villain if its more a hero or friendly guy than you may consider to add more rounded shapes. The fact that you are using complicated shapes suits me. I love when someone is manipulating the shapes and put objects in front of another - which you do. My personal preference is to use more reference photos. I don't use only real life photos. Here are some criterias I consider when searching for reference: - Silhoutte - Simple Animation (Disney, Cartoons, Pokemon, Dragon Ball) - Photo References - Paintings, Colors - Persons (yes persons who look like a bug) - Future, Abstract, Tech Design - Poses I have added some additional reference photos I would use. It is not the best example but it was hard for me to find stuff about bugs that quick. Hope you keep on going and there is something you can use! Best regards Alexander
Dipede Doodle
I went after Frank Lohan - I bought his book and thought this will be doable for a beginner. My goal was to learn how to render textures. I focused on: wood, steel and the rope. Please let me know if you have any resources for rendering with pencils. Anything from rocks, water, fire, skin, hair, clothes - hope you get the point ;) In my opinion it turned out pretty well. Some of the details went to dark and I was getting lazy at the end of the barell - which is noticable. The rope needs more line breaks so it doesnt stand out that much. I also focused on rendering 3 dimensionality. I hope I supported the shapes enough. I am kind of unhappy with my rope not sure what messes it up. Something I need to learn in general is to break the lines, I tend to close the shapes. Any feedback is appreciated!
Dipede Doodle
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