Quinton Larrimore
Quinton Larrimore
Earth
Activity Feed
Quinton Larrimore
Attempt 1 before the demos. I'd love feedback if anyone has any for me! 1.) I started with the top left figure. I didn't start as loose with this one so I think it feels a bit stiff, but I got my proportions pretty good and I think the actual flow and shapes look nice. 2.) Next I did the left pose with the head measurements. Not quite warmed up yet still. I messed up the angle of the pose and I think there are some anatomical issues. However, I think I did a decent job salvaging the pose and the rhythm lines. 3.) The lady sitting in the middle was next. This was a bit more gesture-y and I think I did a decent job here. I also started to play with rhythms in the face and I discovered that that also kind of works! At least for this attempt. I went back and tried it on some of the other faces and I think it helps. 4.) I did the top right DIO pose. I kept this one loose and sketchy to try to capture the energy and time myself. I think that was a 1-2 minute job and I think I got the rhythms and pose down, but I wasn't quite sure how the anatomy works on his back left leg. 5.) Finished up with the bottom right. I spent a bit more time on this one and I'm very happy with how the rhythms and proportions turned out. I cleaned it up a bit just to experiment with the magic wand.
Quinton Larrimore
I think drawing is fun and rewarding, but I also want to make video games so having this skill will help with concept sketches, storyboarding, etc. for the various pipelines. Painting will also be great for that purpose too!
The guy from BluishDot
Nice! I think that seeing drawing/painting as a rewarding activity in and of itself is so important. Having it then be a part of a larger plan, in your case working in the gaming industry, can lead to a nice work/life balance. Good luck on your journey!
Quinton Larrimore
I think the simple answer to your questions would 1.) yes, use the CSI lines. 2.) Add line weight as you go during the sketch phase and later on too. I am going to give you a much longer answer now. I think the point of the Master Line study project is to see how the artist you are studying used their lines throughout the entire composition, n a specific or concentrated area, or both. Keep in mind, the artist who produced a particular piece may have a different process to complete their work than another artist may have. Someone like Peter Han or Karl Kopinski may not need to go through a sketch phase because they have tons of experience, techniques, problem solving skills, intuitive understanding, and other skills that enable them to do so. In fact, Proko has a great video on YouTube with Peter Han on building your ability to draw from imagination. I suggest you watch it because it gives great insight into the sort of skills someone like the possesses. The reason I bring that up is because they may have a more intuitive control of line weight than a beginner or intermediate students, or even professionals, might have. Ultimately, in this project, I think you want to pay attention to these things: 1.) How the negative space is used 2.) The flow and energy of the lines 3.) The line tapering 4.) All the various line qualities they may possess and how the artist uses them, blends them together, or chooses to use them in a composition (remember, that's the thin to thick, hard to soft, etc. stuff) 5.) How much detail is used in specific areas (Stuff farther from the camera "could" use lighter line weight or have less detail) 6.) How cross-hatching or lines may follow the form I could go on, but I think you might get the general idea. The important part is that you aren't just mindlessly trying to draw each line and instead trying to see the effect each line brings together. The other half of this is you asking yourself why an artist might choose to make a line the way it is. For example, a thick and dark line might help separate one part of something's form for another, or indicate it is holding a lot of weight. So, I think that is more in the ballpark of what you should try to accomplish when doing the master line studies. I still think that means you should draw the piece of work you are studying, but you should try to remain goal oriented and mindful of the reasoning behind their decision that you can make out and what effect the lines produce. Lastly, I would recommend starting by sketching the big shapes, then go in and do the medium shapes, and the the small shapes so you can get your proportions right ahead of time. I hope this helps. Good luck, and keep at it. You too can become as good as the great masters :)
Quinton Larrimore
Attempt from imagination. Any critique or feedback is welcome! In particular, I feel like my usage of creasing isn't as strong as it could be. Lmk and thank you!
Quinton Larrimore
Attempt 2: I would appreciate any feedback if anyone has any for me. Unsure if I did the gesture portion correctly. I feel like my lines have a decent amount of energy in them but it's still feels hard to put that concept into practice. Either way, thanks!
Christopher Lebreault
🤯🤯 My brain is short-circuiting. I can understand trying to inmate the same shape or lines the person you are studying did..... but that is it. I don't know how the artist started ( did they lay in or go directly to drawing, did they use a box or circle when constructing the head.... etc) In this Glen Keane sketch. on top of the above things I have stated, there are places where he did more than one line to get the line he wanted, am I to drawing all his attempts or the fine line he was was happy... how do I know which line that is even? some lines idk what they were supposed to be, could they be a previous mistake or maybe they are leftover evidence of his lay-in (if there was one) before he found what he wanted to commit to? Please send help lol I tried to do a study of Soirie Kim but I feel like I copied more than I study. the picture with all the yellow is her original and the pencil is my copy/study. I uploaded mine twice because I applied a black-and-white filter to it to try and take some glare away
Quinton Larrimore
I think it boils down to asking yourself why an artist MIGHT choose to use a certain line. It could be because it is a high or low contrast area, or the thing carries a lot of weight or doesn't, or the details of something need to be highlighted while others aren't necessary, or a bunch of other different reasons. There's so many possibilities and so many decisions to be made. When you sit down and start one of these study sessions, I think the first thing you should is take the piece and physically put it far away from you. What do you notice about the lines? Which ones pop out and which are faded? In Stan's previous lessons, he had a focus on hierarchy AND light and shadow. Glen Keane probably made the hair darker where he did in order to separate it from the rest of the body and also to bring one of the back locks a little bit closer to the viewport. The areas beneath the feet or hands are darker because they would cast a bit of a shadow on the branch and because they also would stand out from the branch. The knee, lower back, bottom of the right forearm, and the right arm are all dark because they could be a.) hard places or (in my opinion more likely) places with a lot of tension and weight. Even Tarzan's eyebrow is darker because it is furrowed and full of tension. So, it looks like Glen used most of the concepts, which Stan showed us previously, in a variety of ways. Maybe he made this piece to explore how Tarzan moves, or sits in his environment, or to design his character, or something else like that. I'm not sure. I think if you keep experimenting and practicing while keeping those things in mind then you'll start to intuitively do it. I hope this helps,
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!