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Yiming Wu
•
2yr
added comment inDon't stay too far from the castle walls,
To me the two things that immediately jumped out is the lack of water reflection of the white female body in the center, and the left figure looking a bit wonky.... Otherwise to my eyes this piece looks overall very solid. I especially love the tone and lighting of that male figure.
This image on first glance looks like it has the look of those classic galley-ish paintings. Could be nice to polish a bit more maybe? like the crop could potentially be on a wall or something :D
C&C welcome:)
Been loving the work of Artem Demura. He worked on Mortal Shell I think.
Liked This painting much more during sketching and planning I had a way more pronounced color scheme at the start that just devolved over time. Maybe should have stuck with it. Not too happy with the two figures on the left and managed to split the painting in half againXD with the big boulders:P
What do you think?
Yiming Wu
•
2yr
And yes, by uploading to proko and it did yet another conversion trip due to image down-scaling, it's not as bad when I noticed happening in my project files tho
Jan D.
•
2yr
Sounds interesting! So sick of always having some weird problems with the bloated photoshop. my canvas keeps flickering!:D
Steve Lenze
•
2yr
Hey Jan, I really like the background for this, it has a lot of mood.
I guess my biggest note would be that all the compositional elements are all pushed down into the lower left corner. Were you going to put a title at the top?
Also, I would add some acting to the character to make him more interesting. Use the pose, or body language, to show emotion.
I did a quick diagram to show you what I mean, I hope it helps :)
The Raven by Edgar Allan Poe.
Feels meh really idk. what do you think about it?
Can you post a picture of the model and a time amount so we can draw and post on IG with the hashtag (suggestion #livingsessionwithProko ) ?
I love living drawing sessions and it would be awesome to draw along with you guys and post our art with the community ;)
Step way back or shrink it way down. Can you tell what's going on? Is the story still readable? Can you distinguish the important people/objects needed to tell the story?
If the answer to any of these is no, adjust until it's yes. Especially pay attention to the values—theyll be the main thing to work with. Also look out for earlier decisions you've made that you think you can't change, like the placement of things, or how big they are.
For bonus points, show it to a friend for only a short time--like 10 seconds--and see if they can explain the story from just seeing it for a short time.
Jan D.
•
3yr
Damn I just wrote up a long comment and pressed cancel instead of post. Ctrl+z didn't work. Great:D
Anyway, thanks for all the great critique. Here's the short version:
That's where I'm at now.
I tried pushing the figures together to fit them in a more unified focal point. Might still move the caveman around to fit the rhythm of the other 2 better.
I like the gesture of 13, especially in the 2 characters up front and sure will try to get that in the final piece.
I also tried to lead the eye around the painting using some contrast. Seen some of that in Mucha's slav epic that I've been low key fascinated by lately.
I also moved them out of the cave. I think it makes more sense to keep them in a more vague environment, not specific to one of the characters. Also gives me some of that nice sunlight.
Any c&c welcome:)
Jan D.
•
3yr
They look great to me tbh:D The only thing I could maybe say is that you could try to clean them up a little more around the face/focal point. Unless they are just quicker practice then great job!:)