Tim Dosé
Tim Dosé
Pelham, NY
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@rudysterner
I think you're confusing a sphere with a circle.With a sphere, all points on its surface are equidistant from its center. The contour you drew are correct, but they mainly show the 3-dimensional quality if the sphere. The only perspective quality of a sphere is that it looks smaller as the distance increases. A silhouette will always be a circle regardless of its orientation or position. It will never be an oval. If the object you are trying to draw is a circle or disk (say a coin or an old-time record), its orientation is important. If you move around a disk, you can get a silhouette correctly represented by your middle drawing. I hope this helps alleviate your confussion.
Tim Dosé
4mo
Actually if you're following strict linear perspective then the silhouette of spheres *will* become ovals as they move away from the center of vision. But, in real life we never look at spheres this way, so it's best to just keep the silhouettes as circles. The cube is your friend here. Figure out how to draw a cube in perspective, then cut a square in the center of each axis. Then inscribe an ellipse on each square. Real life is also your friend. Find a sphere. It's best if you can find a clear plastic sphere, but if not any sphere will do. Draw the axes on it. Then draw from life. You need to understand how the ellipse on each axis is wrapping around the foreshortening of the sphere. You also need to understand that each ellipse is really a circle. It's hard to get that understanding if everything you're doing is always 2D. This is confusing stuff. Give yourself some time to wrap your head around it.
Geert-Jan
These look fantastic!
Tim Dosé
2yr
Thanks so much! ❤️
scott ford
Tim it’s absolutely great, your value range is super my friend
Tim Dosé
2yr
Thanks, Scott!
@paper
Jesus Christ that's good, that simplification of shadow on the hair and the underside of the breast is goddamn great (also love the slight indication on the knee!)
Tim Dosé
2yr
Thanks! 😊
Tim Dosé
Tim Dosé
2yr
added a new topic
Figure drawing
Hey all! Just wanted to share a recent figure drawing from my studies at Grand Central Atelier. Graphite on paper.
Tim Dosé
First off, the second version is a huge improvement! Not sure if you were only looking for feedback on the colors, but I also wanted to mention something about the composition (though it's also related to color!). If your main idea from this is a fairy and elf fighting over teeth, you need to make sure that's *super* clear. Otherwise the viewer will form their own idea of what's going on, which can make the picture confusing. A good way to check if a composition is clear is to shrink it way down and "read" what it looks like is going on. If it still reads when it's small like what you meant it to, the composition is working well. I can tell you that my first read was that they were playing some kind of board game. Here's what I could tell as a viewer: - Their gestures and expressions make it clear they're really competing. - I can make out a piece in the elf's hand, though I can't tell it's a tooth. - I can make out that there's a table. Here's what I had trouble with: - I can't really read what's on the table (the jaws). Even zoomed in it's hard to understand. - The wings don't read clearly as wings. But there's enough pieces there to put together to form a story: a human and and elf are playing a board game together and they're really competitive (their expressions are really great, btw!). This overall read influenced my whole experience of this piece. I was like "Oh, they're clearly playing a game. But what's the game? That's an odd board—kinda 3D. Are they putting pieces onto the weird board somehow? Or is the elf making a move of some sort? Ohhhhhhh, they're *jaws*! Wait, what's going on?". It wasn't until I went back and read the text of your post that I understood they were supposed to be fighting over teeth. What's happening is that the jaws aren't really recognizable objects, plus they're close to the same color as the mat under them. You can put anything down there you want, and make it any color / value you want. Some questions you can ask yourself: - Do you need two jaws? Is it important to what you're trying to get across that there's more than one? - Does it have to be jaws? Is there something else that would make sense and possible be easier to read? - Whether you keep the jaws or not, is there a way you can give the object a clear, readable silhouette? Are there different angles or colors for the object or what's around it that would help things read better? Hope this helps!
Alex P
2yr
Honestly really does. So it is meant to be a kind of game competition apologies on the lack of info. But I think all of these are great points to look into and try and read it out as a story as written. Thankyou for the feed back.
Steve Lenze
Hey Alex, I like your painting, the drawing seems pretty solid and everything looks pretty dimensional. One thing I noticed is that you are missing some color variation. For example, light is hitting the fairies blue shirt, but, there isn't any blue bounced light in the shadows under his chin. Light is hitting the warm table, and yet non of that is being bounced into the green elf. What happens when we lack these bounced colors, is that our characters look like stickers placed on the background. Color harmony goes out the window, and nothing looks like it really is sitting in the space. I hope this is helpful to you and makes sense :)
Tim Dosé
2yr
+1 to what Steve said. This was my first reaction with regards to color on this piece.
Tim Dosé
Nice work! There's some nice structure in the face. One quick piece of feedback: check the tilts on the mouth compared to the rest of the face. Also, if it's important for the camera lens to read as a camera lens, you might consider moving it so it's not as covered up. But if it's just a design element it can be more ambiguous.
Natali Santini
Thank you for your feedback!
Smithies
3yr
I agree something about the lips seems a little off, but I thought maybe it was just that the upper lip should protrude a bit more at the centre otherwise more of the lower lip shows on the right side of the illustration (if the head was spun). I think it looks v good though and well constructed. Wouldn't notice if I wasn't looking. Look forward to seeing the final!
Tim Dosé
There are others here who know anatomy much better than me so they can correct me if I'm wrong, but here's my understanding of spine flexibility: Cervical spine: limited flexibility, with most movement coming at the axis & atlas Thoracic spine: very little flexibility, because of the ribcage Lumbar spine: the most flexible part Sacral spine / sacrum: no movement Also, keep in mind that from the side, the thoracic spine will be almost all the way to the back. In your second piece posted, it's too much towards the middle.
Natali Santini
Thank you for your feedback!
Tim Dosé
I see below that you mostly use Photoshop. If you haven't tried the mixer brush yet, I highly recommend it. If you tweak the settings, you can get it so it doesn't put any color down, but just mixes the colors below and adds texture. You can do it on a separate layer, which lets you play around without fear of messing things up. When I use an approach like this, it lets me worry less about the brushes I'm using up front, and lets me really experiment and have fun.
Alexey Skliar
Hi Tim. I tried out mixed brush a couple of times but wasnt really happy with the result. I know you can do some good stuff with it. Maybe as you say need to play around with the settings.
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