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Ssnowman
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6d
added comment inThe 6 Types of Joints
Asked for help
Asked for help
1. Kentaro Miura
D: 5 - The monster's legs get smaller as they get farther
C: 5 - The monsters body converges to the ground
F: 5 - The monster is foreshortened at an angle to fit its entire body in a relatively close shot
O: 1 - Only two birds and some smoke overlap the creature
A : 5 - The ground is pitch black and the monster's legs fade the farther down they go
2. Feng Zhu
D: 5 - The size of the person in front is comparable to the building and the giant bug in the background
C: 3 - Three of the buildings converge to points up and to the left
F: 4 - The giant bug is shown at an angle
O: 3 - There is a lot of overlap, but many objects are also positioned within their own space
A: 5 - The people become silhouettes, and the buildings and background fade in the distance
3. Craig Mullins
D: 5 - The people and the archways in the back are much smaller
C: 5 - The rows of people converge to a point
F: 2 - The elephants are foreshortened, but not much else is
O: 5 - People in rows are being covered by the guy in the front, the flags, and other people.
A: 1 - Minimal or no fading in the background
Ssnowman
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12d
Asked for help
Sorry for the image quality. I tried to make a loop of boxes that are constantly getting closer.
Ssnowman
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13d
Asked for help
I want to make manga, so these are my goals in learning perspective:
Be able to draw characters at any angle from imagination.
Create environments of any scale, design, and dynamism for my narratives to take place in.
Be able to use whatever perspective I want to enhance the visual storytelling and composition of my manga.
I've picked artwork from legendary manga artists Kentaro Miura (1-3) and Yusuke Murata (4-6), and also discovered awesome concept artists such as Feng Zhu (7-9), Sparth (10-12), and Craig Mullins (13-15) while doing this project.