Sandra Süsser
Sandra Süsser
Germany
The Coaching Artist // I am a digital freelance artist and art teacher (founder of S-Art School).
Activity Feed
Sandra Süsser
Level 2 portrait. I separated proportion, plane / perspective and value study. For the main portrait I focused on separating the values instead of simplifying it to the max.
Aaron Page
this is awesome...
Rachel Dawn Owens
I love everything about this. Even how you laid out the page with your name at the bottom corner.
James Paris
That's dedication ! So cool !
Lainy
3d
Awesome job!!!
Melanie Scearce
Amazing work!
Sandra Süsser
Level 1 pear :) (photo 3)
Melanie Scearce
Awesome! This is an excellent pear. The shape design of the core shadow really creates that sense of depth and form. I will say that there is a line to walk for this exercise where some shapes can be considered surface texture rather than representing plane changes, and some of the smaller shapes may walk that line. For this exercise in particular, you really wanna focus on just working with the planes, as if the pear was a low poly 3D model made of simple rectangles, and try to simplify any subtle surface textures that you might see.
Sandra Süsser
Level 2 blobs to boxes. I used different references.
Sandra Süsser
Level 1 Blobs to Boxes. Some ended up more like torsos already though. The first one was just for warm up and also used some cylinders.
Rachel Dawn Owens
These are perfect!
Sandra Süsser
Mushrooms with emotions :D
Elijah R
12d
Not only does it look fantastic but it looks so adorable as well. :)
Patrick Bosworth
These are great! I love the idea of practicing different expressions with this exercise!
Sandra Süsser
Hand Study 3. Not really sure why, but I kinda prefer to draw the folding mechanism differently with space inbetween the finger joints. Tried without it though too.
Sandra Süsser
Hand Study 2. Put a lot more gesture in and bent the boxes more which I prefer. I see my mistakes already like the wrist being too thick / box at the wrong place and I especially need to work on consistency with the finger boxes.
Melanie Scearce
Really lovely gesture!
Sandra Süsser
Hand Study 1. Did the level 2 of this pretty sloppy, don't even bother, I am so f tired today.. brain not braining lol. Gonna try again probably
Sandra Süsser
Combined the studies partly with sphere & other exercises. As for reference 5, i'd argue it is just 1 point perspective since the head is parallel to us as the viewer.
Melanie Scearce
It’s a bit counterintuitive but the horizon line can be tilted, even as far as 90 degrees. There will be convergence to two separate vanishing points here, although the vanishing point is very far off for the plane that represents the top of the head. Your boxes look great, nice work!
Sandra Süsser
Question: In 3D the Z-Axis is up and down (here displayed as Y). Why is it different here? This is kinda confusing.
@pmirko
1mo
depending on the software you're using at the moment....Maya has Y for up and down But Unreal has Z. Not sure what software is in your screen (i'm assuming Blender) but it's not a rule in 3d softwares. In math the Y is always the up and down in the cartesian Plane...
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