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Rohit M
•
3mo
added comment inProject - Visual Memory Games
Asked for help
A bit late on this, but took my time in trying to draw with perspective - still the meat grinder from a 'ant' view looks odd to me - will try again. Tried to make a story out of level 2 figures - had fun! Now, going to watch the demos.
Rohit M
•
4mo
Asked for help
Did these over a week in hourly sessions. The level 2 stuff takes mental bandwidth - interpretation requires few iterations and still feels like something is off. But submitting it now, enjoyed these but will take a week off now from drawing boxes - only ellipses and circles will be my jam for next 7 days
Rohit M
•
4mo
Asked for help
Finally got time to do level 2 - was going for a top down view of a tree village. It was more than I could handle. Did not design it well and the tree itself gets lost in all the houses and shadows unfortunately
Rohit M
•
4mo
Asked for help
Enjoyed level 1 - started with a building and ended up doing a race in a rogue Justice league universe! I will try and complete the tree house design before the deadline - will be missing the torse exercises though. The deadlines on some of these assignments are pretty tight, especially if you have a day job. And this 9th July deadline combines 4 assignments (2 projects X 2 levels) - request to please spread out the assignments if possible _/\_
Rohit M
•
7mo
Asked for help
Doing a Level 1 and Level 2 with a focus on line weight as well. On level 2, after few boxes it becomes difficult to keep track of where the horizon line is (even intuition wise), especially if the boxes are in tilted positions. Now, when I am looking at Cambiaso's boxes in 'Fighting Figures' with light and dark washes along with line weight, I truly understand how masterful that is!
Rohit M
•
8mo
Asked for help
Made this an assignment on perspective, pencil and inking - level1 and level 2. The car is looking a bit squishy - made the vertical perspective a bit more aggressive than I could handle
Rohit M
•
1yr
Asked for help
Great Assignment! Did all in overhand grip - stilll not used to it. What is the problem with regular people grip? :|
I am also currently studying Glenn Vilppu's dynamic gesture drawing and had taken beginner's force gesture drawing from Mike earlier. So, including Stan's method, tried to compare all three methods and then tried to use them in my own way but mostly focussing on Stan's method - started with Glenn's flowy lines for gesture, then did the shapes with Stan's method and aimed (unsuccessfully) to put line weights based on Mike's force gesture (I blame overhand grip and my inability to think before I put weight on the line). It was fun!
Rohit M
•
1yr
Great lesson! More of this please!!
Two questions I had was on concave vs convex shapes: (1) Mike, in his lessons on shapes, relates convex to positive and concave to negative shapes which I did not fully understand. How does convex and concave shape usually work or are used in rythm and shape design? (2) I noticed that Stan was sometimes putting two almost parallel curves to denote hands or even legs below the knee, but there was enough variation that it looked good. But when I try, arms start to look like a flat ribbon curving: Eg - ( ( not sure what the secret sauce is here?
Also, on a side note (not to the topic) - I think the video editors on Proko team love Stan tearing away the paper :P - they showed every shot of Stan removing the paper when he moved to the next drawing...haha
Rohit M
•
1yr
This was much more fun than measuring - draw along with Stand - mine looks buffier than the reference but may be it is 'Bane' Murphy haha
Rohit M
•
1yr
Asked for help
Spent way more than 1 hour on this one - went through multiple corrections: