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Rhubarb
•
5mo
added comment inProject - Dynamic Shapes
Asked for help
Haven't done traditional drawing in a while. I posted my digital sea lions yesterday, but after watching the demos today, I had the urge to do some extra pencil sketches.
The demos made traditional gesture drawing look so smooth and enjoyable, and it really was! I preferred this process to digital, since it was a lot easier to feel the flow of the gestures and vary my line weight. Somehow much quicker too. (But maybe I just had a better understanding of what I was doing this time.) I also consciously paid more attention to some things Stan emphasized in the demos and critiques, like indicating anatomical points of interest, and overlapping lines to help create a sense of depth.
Rhubarb
•
5mo
Asked for help
I drew and redrew each of these many times, starting with somewhat rigid-looking poses and loosening up further with each sketch. And drawing from imagination is always a challenge, so I'm happy that I got these to a pretty decent place eventually.
ceres
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6mo
Some slightly more casual studies - mainly with more of the eyeballing method and making use of digital for quicker comparisons. :)
I knew the second image would be a challenge, as I always center the face more than it is in that sort of view. So it was a fun challenge! I had to thin the further cheek way more than I had initially drawn it.
Last one I did a bit of lineweight practise as well with a second, darker pass!
Rhubarb
•
5mo
Asked for help
I have a habit of not checking my proportions with an overlay until I'm already halfway through doing details, and then having to go back and start erasing. I did that again with the first portrait, so with the second I made sure to double check my big shapes were good first. Saves so much time.
@jalal
•
5mo
Asked for help
Horrible scans, using light weight paper is a curse, and not level 2 - but anyways
Observations:
- I can be a little more creative and perhaps bolder in working the shapes..
- Been too safe in choosing similar shapes (ie squares with squares , circles with circles) which might
coherent, but I should have explored mixing different shapes (squares with circles)
- should have tried different angles to see how the shapes would work
Rhubarb
•
5mo
Thank you for this excellent breakdown! I did these sketches super quickly just to try out Aaron's method, didn't measure any angles or proportions, just followed the rhythm from the head to the hips like in the demos, and they turned out great! So simple and effective.
Rhubarb
•
5mo
Asked for help
Had a lot of fun designing the roosters! I got the most proportional variety out of set 1 (squares) and the most expression/personality out of set 2 (circles). But set 3 (triangles) gave me a hard time. I tried to use the shapes as literally as I could without the designs looking boring or too rigid, but the triangle roosters still ended up too rigid for my liking. And a couple of them look too similar to each other despite my almost forceful attempts to make them look unique.
I will likely continue working on the rest of the animals bit by bit, since I am interested in learning to do character iterations and this exercise is great for that.
Rhubarb
•
6mo
Asked for help
I studied Charles Dana Gibson and Alphonse Mucha. I did one crisp ink study and some softer pencil studies for each artist. I have now reached the maximum number of wispy curls I can handle drawing for the rest of the year 🫠
Rhubarb
•
6mo
Asked for help
Drew the plant and slipper from observation, and for the environments I used some of my own photos as references. Approaching environments has always felt a bit overwhelming but simplifying them to fore/mid/background like this makes things much easier!
Rhubarb
•
7mo
Asked for help
Used photo references for the female and male sets of heads, but not the first two individual ones.
I studied a bunch of photos and looked for differences between the average female and male head, but with so many combinations of different camera angles, focal lengths, and facial features, it was difficult to get any clarity on that. The main differences I found were the angles of the jaw, shape/width of the chin, and size of the ears. Did Loomis also come up with a way to construct the average female head but we just didn't get a demo for it? Or do you simply adjust as you go along? 🤔