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@vonun
•
2yr
added comment inFeedback and help finding my weak points.
Hi
First off I love the pages with multiple characters and objects. How do you come up with so much stuff?
The next thing is. It's really hard to give you feedback when we don't even know what your goal with your art is. What do you want to draw? Do you want to do it professionally or casual? Who are your art parents?
Narrowing it down so people have a much easier time giving feedback is important. There is a thread on it when you go to Community then to Art Lounge. Another way is to listen to the draftsmen podcast episode on it.
There is always so much to say about art. I could tell you a lot of things that are great about your art and things that need some work. But for people getting the feedback it is just too much at once and for people giving it.....well it would take hours giving proper feedback with good resources.
I hope that helps you a lot.
I am trying to get some feedback about my art and an outsiders perspective on what is wrong and what areas need improvement the most, i did two posts a while ago asking the same thing and the advice i had was focusing on negative space and better lines.
To try and get better at negative space i filled a page with random shapes and tried to imagine a character from it in image 1,3 and 4, and to get better at linework i tried drawing some more geometrical stuff in image 2,6 and 7, what should i focus on now?
Hey, @not_a_name! I like your sketches, they’re fun to look at!
I think I may have commented on this older post you mentioned, and, from what I remember, you did improve your linework, that’s great!
For this set of drawings, overall, I agree with what fellows suggested below about pushing the gesture and exaggeration - if you can incorporate this as a habit into your practice, it can definitely help take your design skills to the next level.
Another thing I’d recommend is to mind the silhouettes. A good silhouette helps a drawing read better, as well as have a stronger impact and easier recognition. Notice negative spaces (“empty” spots) such as the areas between the arms and the torso, and see how you can use these shapes to design the silhouette of your drawings as an appealing and readable visual element per se.
Here’s a few study resources I like which tackle these subjects:
. @Stephen Silver’s book “The Silver Way”, or his character design courses at https://www.silverdrawingacademy.com
. Wouter Tulp’s “Expressive Characters” course on Schoolism: https://schoolism.com/courses/drawing/expressive-characters-wouter-tulp
. @Marco Bucci’s videos on “Drawing characters”, which is part of one of his courses here at Proko: Illustrating Children's Books (and beyond!)
By the way, these resources are mainly focused on characters, but the fundamentals involved can be applied to pretty much anything: props, environment assets, icons etc.
Also, if you have any other more specific questions, feel free to pop them.
Keep it up! Best regards.
Crystal Blue (she/her)
•
3yr
Your lineart had gotten a lot better! And now that its clearer I can see all the cool details better.
I think now it would help for you to work on gesture to help you draw more expressive poses.
I posted asking for feedback about my weak points before and the main critique was about my lineart, i think i got a bit better about it, albeit its still a work in progress, so i decided to post some more of my newer practice for feedback and advice on what to improve, what do you think i'm doing wrong?
I think your stuff is nice. All your drawings have a nice 3D quality about them, and your mech and robot stuff is cool. I think your self critique about your line quality is correct, you definitely need to work on that. I threw some quick lines on one of your drawings, and I think it is all there in your drawing, it's just hard to see because of the line. Keep up what your doing, I think it's good :)
I like the forms of the 6th cat on page 3.
My advice if any would be to treat it like a life drawing course.
Pick a subject do some fast sketches to get an idea of the flow and action. Then some longer ones to get in some form. Stick with the same subject matter. Different angles and poses should help you get an idea of the volume and movement.
Ok, I'll do my best. Looking at all your drawings it isn't obvious to me that your starting with blocky shapes in what your drawing before you start putting in detail. I can see in some drawings your starting with basic shapes and then working inside of them but that's not quite the same thing as working inside 3 dimensional shapes. Phil Dimitriadis has put a lot of videos up on youtube it would help you to look at. Also I would recommend you consider getting Marshalls 1894 perspective drawing class video's from his website(best purchase I ever made) that will help you start thinking in 3D when your drawing.
Keep at it your drawings already look really good.
I’m not an expert but it doesn’t look like there’s anything wrong with those. The style is different from what I usually see on the internet but it looks really cute.
you could try erasing stay marks to make the lines look a little cleaner, but don’t lose the variation in line weight that you have.
you can also try studying art you like, that’s always useful.
I wouldn’t worry about it so much though (easier said then done ofc lol). Just focus on your fundamentals (which are already pretty good) and you’ll be fine.
cant give any advice, but those ducks are rlly cute