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@gman_arts
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1yr
added comment inHow to Generate Ideas to Draw or Paint
I have a question for you that learning human anatomy is necessary for cartoons or not ? As I make cartoons for my 2d animations .
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1yr
Good question, @gman_arts! I think it depends on the style of cartoon that you’re going for. If it’s realism-based cartoons (think of Disney movie characters or comics superheroes), then, yes, it’s essential to be very familiar with realistic anatomy because those kind of stylizations rely deeply on it and require anatomical believabilty. For a more simple-shaped or stick-figure kind of cartoon (think of South Park or Peppa Pig), then I’d say it’s not necessary to delve into anatomy - although it might still help to know basic figure construction so you can maintain proportions and know where to place each part of the body, even if stylized. Hope this helps!
Steve Lenze
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1yr
The thing I'm seeing is that your highlights are too light- The horizon line is in the middle and too even- the trees are also evenly spaced and leaning the same way- and there is nothing past the trees in the far background.
I did a quick diagram to show you what I mean and what you could do to fix it :)
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1yr
You’ve got some awesome feedback from Steve, @Anubhav Saini 🙌 Other than that, keep up the good work!
Juice
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1yr
I would love to see a posable model of the pecs. Where you can move the arms and see how the pecs change with different poses. Is there anything like that out there? If not can you make one proko?
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1yr
Hey, @Juice! I don't think such a model exists yet - at least, not to my knowledge. Proko's Skelly app (https://www.proko.com/skellyapp) is a great poseable resource, although it only shows bones in its current version.
If Proko would be able to release a poseable model that also showed muscles, I think that would be awesome. But I'm not sure if this is in the company's near future plans - perhaps @Kimberly Lewis might like to add up any info?
Yury
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1yr
The hardest thing is to be consistent and give time to drawing every day. IT IS REALLY HARD. Many factors are obstacles. Having full time job does not help too. I find myself constantly blaming myself for being lazy and not drawing. But in fact, I am just dead tired every day. So hard to keep balance and dedicate time to drawing. The only trick I found working for me is to make a slot of time just after the breakfast when I get up early. But even that trick does not always work. But sometimes I just do not want to draw in the morning, especially when I had a blast with drawing at evening before. There is some kind of battery of motivation to make art in me and it is very small battery, unfortunately.
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1yr
Interesting insights, @Yury! The 2-week challenge isn't called a 'challenge' by coincidence - it can indeed be really hard to keep a long-term consistency with our drawing practice. You said it all: life simply gets in the way. Work, children, health, love life, family members, social life, housekeeping, errands and even other interests, activities and hobbies. Life is complex - and, oddly, a lot of times, these "non-artistic experiencies" are the fuel we can use for our artistic creation when the time comes. The 2-week challenge is an experiment, a laboratory - and not all experiments work flawlessly every time. Good to know that we just need to reset the counting, start again and keep on going. Overall, I think It's fine to remember that we're human beings before being relentless artists, and, if we're able to cultivate art over long periods of our lives, even with the ups and downs, that's consistency, too. Pressuring ourselves to "not miss a day" and berating ourselves when we do is just another form of perfectionism.
Stunning drawing, by the way!