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MSD
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3mo
added comment inProject - Facial Features
Asked for help
this is what I had time for this week to do. I wanted to ask about the face in the upper right in particular, I had to draw that twice and still don't think I got it right. it might be the camera angle or something but it feels off in terms of structure.
MSD
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3mo
I wanted to ask your advice Micheal. I am having a very hard time digesting and retaining the information on the features. There is a lot of complexity in a very small area and committing it to memory is difficult for me. Do you have any suggestions from when you first started learning this information that might help?
MSD
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4mo
All valuable info, but it's tough for me cause I feel like it's too much to cram into such a small area. If I'm doing a full character and the head is smaller a lot of this becomes fairly unusable to me in the process of simplifying. Any advice when handling features at a scale much smaller, such as part of a full figure like you would draw in a comic or character design?
MSD
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5mo
Asked for help
Here is my attempt at this assignment. first page is from previous work, and invented as well, second is from the new set of photos.
MSD
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5mo
Trying to summarize this here from memory, had to make some corrections to the face and trying to catch my own mistakes. Hope for just a bit of input here from Michael Hampton on anything to make better. These were invented, then I consulted Michael's book to double check and tried to fix it from there.
MSD
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5mo
I have a question for Mr Hampton. When it comes to the proportional relationship of the features, divide in half between brow and chin to find nose. The hlalf again for sockets etc... How would this be effected in very deep perspective poses? Extreme tilts so far back or forward that features start to overlap?
MSD
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6mo
I like this approach better from a design point, being a character artist. I think it's a good point you make, everything it's place. I've learned a lot of different methods for drawing, construction methods, visual measuring, building from the outside in etc...I have been trying to think of a way to merge them, to come up with my "go to" approach. Maybe that's a mistake though, maybe what I should think instead is with that understanding, I can chose the approach based on what the drawing problem I need to solve is.
MSD
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6mo
I wish there was a demo on how to handle the hand when it's at a smaller size like on a full figure drawing. This feels really tedious and impractical for that kind of situation. Fine if a hand is at a larger size, great for understanding, but as part of a full figure? I can't see this being useful, too much info in too small a space.
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Very wonderful informative post. I appreciated on your work and looking forward to your next post.