Project - Shadow Mapping
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lesson video
Project - Shadow Mapping
courseDrawing BasicsFull course (185 lessons)
$159
assignments 279 submissions
Patrick Bosworth
Level 1 and 2 in graphite, and level 2 in charcoal.
LESSON NOTES

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Instead of jumping straight to halftones and details, you can make your drawings look 3D much faster by first mapping the separation of light and shadow. This process is called shadow mapping, and it's a crucial step for establishing three-dimensional form.

Shadow mapping happens after you've established your initial proportions and major shapes. It's all about defining the edges of your shadows before you start rendering.

Key Shadow Edges

As you map your shadows, you need to identify three types of edges. The quality of these edges—whether they are sharp, firm, or soft—tells the viewer a lot about the form.

  • Core Shadows: This edge runs along the terminator, which is the border between the light and shadow side of an object. The softness or hardness of this edge describes how quickly the form is turning away from the light.
  • Cast Shadows: These are created when one object blocks light from hitting another. Cast shadows typically have sharp edges and help establish the relationship between different forms.
  • The Silhouette: This is the outer contour of your subject. It's usually a sharp edge, but can become a lost edge if the shadow side of the object blends into a dark background.

Finding the Terminator

The terminator is the most important line to find. It's the exact border where the form turns away from the light source. Getting good at identifying this border is key to separating your light and shadow families.

On a simple form like a cylinder, you can imagine the light source's position. If the light is above and to the right, the terminator will be a line on the cylinder where the surface begins to face away from that light. As you move the light source closer to the viewer's angle, the light side of the form gets bigger. As you move the light behind the form, the shadow side gets bigger.

Applying to Complex Forms

This same principle applies to complex, organic forms like an arm. Think of an arm as a complex cylinder with hills and valleys. The terminator will not be a straight line; it will curve and change as it moves along the different muscles and bones.

Imagine slicing through the arm at any point. The shape of that slice determines the path of the terminator at that specific location.

Finding the terminator from imagination requires you to visualize the 3D form in relation to the light source. The good news is that its position doesn't have to be perfectly precise. It's more important for the shadow shape to have a good design and clearly communicate the form. You can even slightly alter the shadow shapes you see to better describe the underlying anatomy.

Common Mistakes to Avoid

When you're starting out, a few things can be confusing. Watch out for these common mistakes:

  • Flat or soft light: Sometimes the light is so diffused that it's hard to see a clear terminator. In these cases, you must use your knowledge of form to invent a terminator that makes sense.
  • Dark halftones: Don't confuse dark values in the light family (halftones) with the true shadow.
  • Reflected light: Bright reflected light can look like it's part of the light family, but it's not. It is always part of the shadow.
  • Subtle cast shadows: Be on the lookout for small cast shadows, like one muscle casting a shadow onto an adjacent one. Missing these can make the form look strange.

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DOWNLOADS
zip
level-1-reference.zip
7 MB
zip
level-2-reference.zip
5 MB
mp4
project-shadow-mapping.mp4
281 MB
txt
project-shadow-mapping-transcript-english.txt
8 kB
txt
project-shadow-mapping-transcript-spanish.txt
8 kB
file
project-shadow-mapping-captions-english.srt
12 kB
file
project-shadow-mapping-captions-spanish.srt
14 kB
ASSIGNMENTS

Level 1

Using the well-lit photos of arms provided in the downloads section, start with a linear lay-in and then map the core shadows, cast shadows, and contours. Focus on using the proper edge types to make the form feel three-dimensional without any tonal shading.

Level 2

You're going to do the same thing, except the photos I provided you are flat lit. They don't have an obvious separation of light and dark. So, your job is to invent a light source and imagine the edge of that shadow. Make sure you use the right edge. Softer on large round forms, firmer on those thin tendons and bones, and sharp on cast shadows.

Deadline - submit by November 02, 2025 for a chance to be in the critique video!

Lorena Faria
obviously i couldnt just do the shadow marking and i ended just rendering all sorry i would love some tips
MATTHEW
13d
Level 1. I feel like my lay-in is pretty solid but I am having a harder time with shading. I am finding it easier to fill the light side with my lightest half-tone and then adding darker haltones (or removing for highlights) which isn't quite the process Stan showed. Any suggestions?
yoy ou
16d
I think I still don’t fully get it, but the exercise was great.
Wieke Pierhagen
Level 2 I had a hard time at first trying to get the edges more interesting and right. Then I first drew with a pencil the shadow line before creating the edges, so I wouldn't do the two things at the same time. And at the advice of @Chuck Ludwig Reina I used the charcoal pencil after drawing with graphite first the lineair layin and shadow line. Practice helps! Sometimes though I wasn't very sure about my shadowmapping lines, I don't think I got it always right.
Wieke Pierhagen
Level 1 I first tried it with a charcoal pencil and found that pretty hard because I'm not used to it. Then I went to the graphite pencil and I could get the edges much better. I did all the reference photo's because I really needed to grow in this process of shadow mapping. It still feels quite new and a bit strange / uncomfortable, but I do see it getting better with each drawing.
Chuck Ludwig Reina
These look great! And don't give up on the charcoal too soon. It's a wonderful medium, especially for learning shadow mapping and value.
Mal
25d
Michael Yoila
Applesmapple
Here are my assignments! This was difficult but i appreciated exercising my "ignore the details" muscle. Which is easily distracted >_< 2 are following the demo and 3 are 1, 2, 3 from the stock photos
Elliot Skow
a few of my attempts
Clément Douziech
First attempts before watching demo and critics
Ibrahim Sahibzada
First attempt 🙂
Lane Campbell
heres my last ones for this assignment, from yesterday and today, i won't be stopping on practicing for this one for the foreseeable future i suspect
Carmen Ciumber
A sample of level 1 and 2. I haven't seen the suggestion to use graphite as well for level 1, but anyway i should practice more with charcoal, cause i am not good with it
Lane Campbell
I feel like i can't get those soft edges at all, im gonna watch the critiques tomorrow and do the final few after that
Lane Campbell
Here's mine for today, only had time to do 3 for now, gonna do some more tomorrow
Rayberth Montaña
So here are My attempts, Idk if people still give feedback here but I'll be glad if someone tells me if I'm on the right track. This is the step 1 of course
David D
1mo
Started off a little lost, watched the first demo to understand what I was supposed to be doing, and then did the rest. That’s why reference 1 and 2 are more rendered. If I have gotten nothing else from the basics course, breaking the fear of making mistakes and allowing myself to draw larger and with more confidence has been my primary skill acquired. I did find the assignment daunting, at first. Then I realized that, if I want to be good at drawing people, I’ll need to draw many more than 21 arms… so might as well start with these 21 because that’ll end up as a small percentage of the total in the long run. Still… took awhile. Haha when the shadow line jogs 90 degrees, I struggle with capturing the gradation at the corner. Anyone else find that tricky?
@hampop
1mo
This took awhile and I still feel like I rushed the process. Kind of happy with how the biceps portion turned out. a bit unsatisfied with the oversimplification of the finger region
Caden Y
2mo
@doodleibu
2mo
I did more at level 1 after Melanie's critique and watching vids. For some reason I can't attach images onto comments, will post them later if I can 🤔 The images are in my album. I'll definitely need more reps at gradations haha
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