Sculpting A Simplified Head - Part 2
Sculpting A Simplified Head - Part 2
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19:53

Portrait Sculpting

Secondary Forms of Head

Sculpting A Simplified Head - Part 2

396

Sculpting A Simplified Head - Part 2

396
Andrew Joseph Keith
In this lesson, we'll be taking the roughed out sculpture from the previous lesson and I'll walk you through my process for give it a more refined finish.
Newest
John Tollefsen
Could you provide more photos of the simplified head, especially from behind and seeing it from below? Thanks in advance.
Hongtong Song
请评论。谢谢
Andrew Joseph Keith
Very nicely done! The only critique if I had to give one is the neck from the side view feels too straight up and down when usually it tilts forward in space (so the head is slightly forward from the shoulders) other than that it feels really nicely done wand I like the feel of the features. Keep up the great work!
@justwings
6mo
The video won’t run:(
Andrew Joseph Keith
Are you still having issues with this video playing?
Bill Boyer
8mo
Dominique
10mo
Hi Andrew, i didn’t have too much time to do the part 2. The proportions look okay but would need more time to tune it… You idea? By the way, could you add the option to download the video for the part 1. I live in a remote place, my internet connection is bad so I need to download the videos before watching them. Thanks.
Andrew Joseph Keith
@Proko Support might be able to help with that. I'm not sure how they make the videos downloadable. Great job on the sculpt!
Kay Neumann
11mo
Tried to sculpt the primary and secondary forms of the ecorche. Couldn’t spend too much time smoothing, correcting portions and angles. Please comment. Thanks
Andrew Joseph Keith
nicely done! the basic structure of the head is looking really good. If you're just focusing on secondary forms then I would worry less about things like the details of the face (lips, nostrils, dug out eye sockets) and try to just get the planes and shape of the head. Keep up the great work! It's great to see your progress in the studies next to each other.
SilverbackCT
Have to put my tools down sometime. I decided not to refine the neck and use my time to do another one, but at half size. There's a mix of green and grey clay (it's not moldy). I carve stone, but need to learn how to carve portraits for my next projects. SketchFab 3D model: https://skfb.ly/oOOQN
Andrew Joseph Keith
Hey that's looking good! nicely done. This would be a cool design for stone for sure. Keep it up!
Zeina Baron
Andrew Joseph Keith
Looking good! haha yes sculpting does take time for sure. Keep it up!
Zeina Baron
Took me ages 😁
Stephen Rapp
I put another hour and a half. I see what you mean. The subtleties of it all are very daunting. Got his photo seconds before it fell to the floor on his face.
Andrew Joseph Keith
hey sorry to hear it fell! this is looking much better. I'm not sure if its the angle of the photo but it looks like the ear might be a little too far back and there's not enough cranial mass behind and slightly above the ear. that is where the thickest point of the skull should be from the front view. You're doing great and I'm glad to see you implementing the changes I mentioned. Keep it up!
Stephen Rapp
It took me over 7 hours to finish this head. I call it the, Case of the ever-expanding head. It was like whack amole Again sizing has been the issue in my learning. The top of the head the back of the head the fore head were difficult to nail down.Learning about planes and dynamic planeshas been very enlightening. In painting you don't have the 3 dimensional thus in sculpture symmetry becomes uber important. But more important is how factional a change can fix a problem. Having been use to portraiture, I’ve come to love the identity of the subject... This lesson has been generic man whose final dimensions are arbitrary to a point. ? How do you keep tools from clogging?
Stephen Rapp
Will do.. Thanks
Andrew Joseph Keith
Hey looking good! the facial features still might be too large compared to the cranial mass of the skull in the back. you might take a pottery look tool and remove some of the mass from the nose and cheeks and move down the brow ridge a bit. Don't forget the mound of the mouth. It's coming along great! as for tools clogging I'm not sure what type of tool it is but I usually just use my hand to remove the clay from loop tools every few strokes. Keep it up!
Stephen Rapp
The has been a great task. One question I have is: Let's say you have a maquette that has to be 24" exact. It seems you would calculate proportions to head size. The head seems to grow fro a the Loomis simple stucture.The example here is the forehead that grew in size. The other thing is I'm glad you tell how long it takes you. Sometimes I feel really slow. But I'm really picky.. Also I took to heart your butter knife recommend. I hit the local thrift store and hit the jackpot.
Andrew Joseph Keith
yeah so if you want a sculpture to be 24 inches tall then you would just divide it by 11.5 or 12 is easier and that means one cranial unit will be about 2 inches for the average person. remember that this will vary from person to person and if you're close on the measurements of the body you can make small adjustments with clay (making the head smaller or larger and things like that)
@tuyenmaivan07
Thanks Andrew Model beautiful, Very nice pattern, I followed your sculpt here.
@summerliu
1yr
aww how do you do this so well? I'm stuck
Andrew Joseph Keith
Looking good! really fun stylization! it looks like the back of the head is too thin from the front view and remember that the cylinder of the neck should be leaning more forward from the side view. overall great job! it looks like you had fun and I could see this style of sculpture being popular. keep it up!
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Proko sculpting instructor. Sculpting takes drawing to a whole new dimension.
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