Let's delve into the penumbra, and review all 12 modeling factors.
Newest
Maria Bygrove
1mo
Hoping that actually rendering the sphere will help me to remember all the 12 factors. Plus, I find rendering just meditative and relaxing at the end of the day :)
Dedee Anderson Ganda
2mo
IT TOOK 1.5 HOURS TO RENDER A SINGLE REALISTIC SPHERE TTxTT
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@rfeistauer
10mo
Wow! My mind has just exploded! Precise and clear explanations!
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Carlos
2yr
Just wanted to draw a sphere taking into account all 12 modeling factors.
Jean-François (Jeff) Durix
3yr
@Dorian Iten what is the difference between the penumbra and ambient occlusion? Not clear to me
Bryant De Jesus
3yr
Ambient occlusion = a type of shadow that is created when ambient light is blocked from reaching a surface. I like to think of it as the beginning of the cast shadow where the object completely blocks light before it's exposed to ambient light and reflected light.
Penumbra = The softness around the cast shadow. This is the border area/edge of the cast shadow.
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About instructor
Former program director at Barcelona Academy of Art. Passionate about teaching craft and exploring the inner game of art.