Industry Tips After 10 Years Working with Marvel
41K
Mark as Completed
Industry Tips After 10 Years Working with Marvel
41K
Mark as Completed
Jim Zub gives career advice to aspiring artists pursuing a professional career in comics.
Newest
IlIIll IIIlllIIIIllll
5mo
Loving the course so far. What really struck me is just how similar Jim's advice is to the Draftsmen podcast episode on portfolios. Show the kind of work you want to be hired for, make it easy for other people to work with you and always be kind to everybody involved in the process (because it's the right thing to do but also because those are your future employers).
@andrew34
5mo
This is a great interview, really like Jim.
Brett
7mo
The bit about making behaviours that you want in others easier to do is very important. People overlook that its also true for ourselves. If you want to form good habits and behaviours in yourself, remove the barriers to actually doing them and you'll thank yourself later.
@goatsurgeon
8mo
I hope we're going to get a section on coloring comics
@zolbo
1yr
How hard is it for people from somewhere else than the U.S. to get work at one of the big american comic publishers? Are there any additional obstacles?
Ely
1yr
Damn this one made me tear up. Said a lot of things that I had been kinda worrying about for a while.
Christos Polydorou
1yr
Some very useful advice. Thank you to Jim, Stan and the rest of the Proko/Marvel team for this and the rest of the lessons so far, as well as the upcoming ones. So excited to undertake some kind of assignment soon.
Matija Vuk
1yr
awesome insights, nice to meet Jim, great guy :)
Stephen McLaren
1yr
@Proko I really enjoyed hearing Jim's experience. This would be a great one to post on Youtube.
Since we don't have an official project yet, I'm getting ready to read The Wake (Scott Snyder/Sean Murphy) and practice some of what Jim was suggesting to analyze the story structure.
Brenda
1yr
Is it possible that we get an upload schedule? Personally, I like that so that I can make a good planning in terms of time. Now it is difficult to plan as we do not know when there is a new lesson and what the subject of the lesson is.
Andres Torres
1yr
Out of curiosity how long will this first part of the course be?
Chris Moore
1yr
Great advice! Most of this applies not just to comics, but to other art pursuits and any type of career/job.
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