Kaijune Mudfish!
4yr
I was reminded earlier here that Kaijune has begun. It'll be a good practice for me to push shapes and just have fun doing crazy monsters :) I hope some of you join as well!
Also please feel free to critique me even if I'm a critiquer! I am along for the ride for improving.
And even if you don't have an "art critique," feel free to share your thoughts about where you think an idea can go. A lot of what concept design is are the ideas and stories behind our images and anyone can help with that!
Asked for help
Hey Josh would love to get some of your insight on these big boys iv'e done for kaijune - dodging linework and going direct to shape just using the lasso tool.
I'm really loving the colour design and gradients on these - there s something about it I find satisfying.
They look great! You did a great job Creating unique characters using the lasso tool techniques. Your mix of gradient's and textures for shading pushes the visual interest to 10. My only critique is to add a complimentary or tertiary color as a small accent to the brute and leech. Maybe adding some more smaller veins, to the leech, will push the creepy fleshy look even farther
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4yr
Hey Joe! Thank you for asking- I had a lot of fun painting over these! So first of all, great job :)
There are a few notes below pertaining to specifics, but the main thing is do what you're doing with shape and just take it even further!
The work you have is solid- so now the challenge is to push and pull proportions, exaggerate motion, contrast with bigger and smaller shapes etc.
Doing this will enhance the original idea- and if you take even more time to explore the idea will most likely evolve into something you never thought of before :)
(There are some clarity/perspective issues to fix but I understand this is a daily challenge- and my priority is always the interest of the design!)
But again, great work and please share more as you continue!
A Kaiju I came up with last year on Kaijune. I love Pacific Rim and Kaiju/mecha related themes. This year though for me is all about learning mecha and industrial design so far.
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4yr
I'm going to keep this post as a thread- as suggested by @Rubén Frutos ! The pace of these kinds of challenges are challenging!
Not a critique, but just wanted to say that I love your work and use of shapes but also the value that you provide others with your awesome critiques!
Take care.
Gino
This one looks like you had tons of fun doing it. I love the chunk magma boy idea!
The elemental summoner in me is shouting "SO Cute!!!" but he's a psychopath XD
Joking aside, I really like the way you've rendered the incansescent core pressing and cracking the solidified surface.
It's heavy but you can sense the fluid material moving beneath the crust.
Better stay away from this one!
oooh I can't wait to see more, what would maybe add more is perhaps some scars or details that tell a bit more about what area it is from in the Ocean. or lives more closer to the beach and has old wounds from fishermen attacking him or a collection of fishing lures he takes as thropy to add more character to him
*/ googles "Kaijune"
it could fit in a Star Wars movie for sure. I imagine him wearing a dirty apron and serving you some oily fish haha
I love the design and the skin texture you implied with just a few strokes!
i’d like to see more of your Kaijune designs, will you be posting them here as a “thread”?
He looks super cool, right out of a swamp. Would love to see him in a spooky environment (not a suggestion, I know that means tons of work, but I can really see him lurking in the mud :D ).
This is really cool! I really dig the face!
I don't have a critique so much as a suggestion. I don't know if you already thought of this or not, but some monster poses that give the audience an idea what the monsters character is like. Just a thought :)