@sylvanus
Earth
Trying to fill in gaps in my knowledge of visual art with the aim of creating even better pieces for myself :D
Activity Feed
Steve Lenze
•
2mo
added comment inUsing lines to indicate hierarchy of importance, light, depth
Your lines are too thick in the light side. Use line thickness not line value to show the difference. I did quick demo to show you what I mean :)
Hello everyone. This was my attempt at using line weight to make my art more dynamic? I feel like I managed to communicate light to shadow and outer form vs inner form, but I don’t really feel any sense of depth from my lines except for the fact that they represent a 3D form. Please critique, thank you :)
@sylvanus
•
4mo
Asked for help
Hello. Here's my assignment on line weight. Getting the heavier lines to fade into the lighter ones was in my attempt at showing light and shadow was a bit challenging. The hierarchy of importance one was easier overall, especially once I listed the elements of the drawing from most to least important beforehand.
@sylvanus
•
6mo
Asked for help
My attempt at this project. The penguin was the easiest, and the hand was incredibly challenging. The VR girl was tricky cause of all the small details; it took a lot not to focus on them and I still couldn't help including them. I'll practise hands more.
@sylvanus
•
8mo
Hello everyone. Here's my second attempt at simplifying the boots to CSI lines, this time after watching the demo. Capturing the shape of the boots was much easier this time around, but I feel like I did even worse with the laces this time. I'll revisit this exercise. Please critique, thanks :D
@sylvanus
•
8mo
Hello everyone. Here's my second attempt at simplifying the snail to CSI, this time after watching the demo. Please critique; thanks.
@mark95cacsire
•
8mo
After watching the demo I understood the assignment more. These are drawings after watching Stan’s demo. Any feedback would be appreciated 🙏🏼
@sylvanus
•
8mo
Hello. Here's my first attempt at simplifying the boots to CSI. It was really difficult for me, and it felt like there was too much going on with the boots to simplify, especially in the beginning.
julien Gaumet
•
8mo
Hi everyone,
Here is a personal project I've worked on last week.
I have tried to focus on gesture, shape design and line quality while leaving complex anatomy aside (difficult with such a big guy 😅) I chose to remove some details (hands for example).
The pose still feel static to me even if I tried to push it as far as I could. I am however quite happy with the line quality (line weight variation, confident lines...) and the shape design.
Please let me know what you think about it !
I post the final watercolor as well, if you have any experience in painting, feel free to let me know what you think about it as well.
Thank you guys ! See you !