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Brandon
Just back from travel, some of them were made during the journey. Try my best to catch up with the rest today. Day21: Deep sea ugly fish that we all see on the internet plus a face that I saw when I traveled with sausage lips and fish eyes. Quite honestly I would love to cartoonize that dude... Day 23: 1 pt + 3 pt perspective to simulate fish eyes. Never learned fish eyes. Dun wanna learn fish eyes coz too many perspective basics were being taught this year. The drawing looks so distorted, lol. I enjoy doing this one a lot. Day 24: Try to make it interesting by applying the gestural perspective lesson. Could do a better job of giving its personality to it. Waiting for Stan's demo/critique. Day 25+26: normal Swiss knife but try to add some gesture to it. Try to make the game console interesting with a dude balancing. Day 20: Try to come up with my own design during my travel. The goal is to make it futuristic and edgy. The big form is there but dun really know how to add detail or the small form to it. Planning to study industrial design this year. Day 22: Never know what makes a car cyberpunk. From this drawing and reference, I guess that it has to be edgy, with subtle plane changes and weird car proportion. Applied a trick/happy accident that I learned in a basic course assignment.
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Omg it’s one piece
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Day 27: Loaf of bread
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Day 26: Computer / gaming console
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Day 25: Swiss army knife
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Day 23: Your drawing/work desk
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Day 22: Cyberpunk car
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Day 20: UFO / spaceship Day 21: Deep sea diver helmet
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