TeusFlips
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University Student, Streamer, and noob artist (also portrait art done by my friend @peanutpaws)
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TeusFlips
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9mo
added a new topic
Looking to improve enough to be hireable for an entry level illustration jobSo I recently realized that I want to work in more creative careers such as in the entertainment industry (Film, animation, videogames) and I want to step up my skill set in concept art and illustration.
That being said, I am currently hired for commission works but I want to hear from those who are already working in the industry if I would be hireable based on my current portfolio, and if not, what should I aim to add to my portfolio to demonstrate that I would be capable of entry-level work.
Thanks ahead of time for your thoughts and feedback, and if drawing fundamentals is the wrong thread for this type of question I can post somewhere else.
Update on the drawing, I think I've made some progress but I would still appreciate any feed back :)
TeusFlips
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11mo
added a new topic
Looking for feedback on posing and proportions for my initial sketchI have this upcoming RPG campaign and I really want to draw out my OC for the campaign. The character is from the Pokémon games so I have Ken Sugimori Characters (the three completed illustrated pieces) as reference, and the character is a camera person so I found a pose I like.
I am struggling to illustrate the feet as "on toes" from this angle so any feedback would be great. I also have no idea how to approach the shorts either, essentially line placement feedback would be great. I think my proportioning is good, but if anyone sees anything I need to increase or decrease in size and is willing to give me a heads-up, I would be grateful!
So I have found that since beginning in programs like proko and DrawABox, I have been struggling to do any drawing work that isn't technique based, like ghosting lines and confidence lines. But I can't seem to motivate myself to draw from imagination, I typically get done the sketch and structure phase, but then find my self unsatisfied and moving from the piece.
Should I just move on to a different piece when this happens? I feel like I should power through so I'm still finishing even if I'm not happy with it, but on the other hand I think learning to let go and start over might be equally valuable. I used to only draw creatures but I'm trying to draw people, which is when I started to have this challenge.
What are some thoughts about how I should approach this?
Become good friends with failure, he will be your constant companion for the rest of your artistic journey. When you do a drawing, and it fails to meet your expectation, that's a good thing, it means your learning. The gap between expectation and reality is where all artist live. You will grow, feel good for a bit, then hit a wall and struggle for a bit, then grow again. That's the journey, enjoy :)
So I am trying to sketch this character, and I keep feeling like Icarus approaching the sun when I work on these art projects; I get confident, and then my wings burn up, and I crash again. Should I not be trying for the more complex human shapes with sketches right now? I really want to maintain motivation but it kinda sucks when I try to sketch from observation, and then obsess on proportions and shapes :/
Did the girl and penguin first, then watched the demos for those two before attempting the hand. I definitely tried to let myself be a lot more loose and sketchy on the hand, but maybe swung a little too far in that direction! Oh well ¯\_(ツ)_/¯