Activity Feed
@kemon
Asked for help
Critique not needed but welcomed if you feel like critiquing
@kemon
Asked for help
It's been a while. I guess the comment section is gone now? I don't want a critique even though I'm posting using the "request critique" button. I'm posting because I want to share my progress. I will ask for critiques eventually, once I get to the later, more advanced level modules. But critiques for these beginner level modules aren't helpful. If you really want to give me feed back on them that's up to you. drawing 20 twisty boxes with no repeating designs required pushing the twists past 45 degrees. there's only so many ways you can draw a cube with a slight twist after that you're just drawing the same thing. only variety comes by including rectangle instead of box and perspective but even then you'll be repeating or very close to repeating the same shapes. It might seem like some of them are different until you rotate one (which essentially shifts perspective) and see that its exactly like a different twisty box. I added my own variety of twists. I understand twisty boxes are used in drawing imaginative characters so its good thing to be able to do,. But as an assignment the number of boxes that can be created (without repeating shapes. Mirrored or rotated its still repeating) If the assignment did not require only unique twisty boxes and repeating boxes then I misunderstood the assignment. I thought the assignment was about drawing the twisty boxes well, which I can do, so I went for variety instead. In Imaginative drawing variety is a good skill to have and so that's the goal I set for myself.
Dwight
Hello gunter, you're question is a little vague, but I'll answer my interpretation. First off, I don't understand what "no practice" means. My assumption is means you've drawn nothing, and have only been taking notes. If this is the case, I'd recommend doing timed gesture practice such as line-of-action.com. Gesture is so so so important, and will make or break your figure drawings. These timed drawings should ignore anatomy, and only focus on what the body is doing. Your mental hierarchy should be gesture, proportion, then smaller gesture. Allow me to explain. Gesture means 1D/2D shapes to describe the motion. At this point, your drawing should be only a handful of lines. Next, proportion refers to the relative size of one body part compared to another. This is not as important at first, especially if this exercise is your starting point. Still, it's something to be aware of. Lastly, as you hone the first two skills, you should be able to start putting smaller gestures into your larger gesture forms, such as the Traps or Lats. These still 2D shapes can cut into or bulge out of your larger whole body gestures, but when viewed from afar, still keep the silhouette of your gesture the same. I'd only use anatomy if you're 1. Practicing to remember the form of the anatomy. 2. Making a finished piece. 3. Are satisfied with your gesture practice for now. I'm curious to see you're drawings, and to figure out where you are right now. None of what I put above is really my idea, just my personal summary of Stan's figure drawing course. He, of course, adds mannequinization and shading, but I think 2D is where to start. If I underestimated your skills or would like to know more of my opinion, feel free to ask some questions. - Dwight
@kemon
2yr
I also don't quite get what you're talking about but I understand a little but I've had to assume a lot. I recognize that a lot of what I said may not apply to you. To put it another way most of this are shots in the dark with the intention of helping you. essentially only you can help you. And the gist is just keep drawing, reading, and trying. Even if you give up for months always try again. If you're learning by your own drive to learn, this can be a blessing but it sure doesn't make it easier, if anything it's going to be harder for more reasons then I care to list. This was already long enough to write but I wanted to try to cover everything. 1)Most important message here is take Dwight's suggestion and work on gestures. 2)Some artists have high expectations from themselves. If you're one of these people just keep that in mind and remind yourself to be easy on yourself. Not just because you should be kind to yourself. Don't believe being easy on yourself will make you lazy. If you hold high expectations for yourself then you're being unrealistic and going easy on yourself is a way to bring you back to accepting limitations. You wont loose your drive, especially when you see progress. But it will take time and you're better off accepting that now. As a beginner it will seem like it's taking for ever, but 2 years from now if you keep it up you'll be amazed at your progress. Just be realistic about where you're at and that a slow steady pace will foster real lasting progress. 3) Whatever you learned is not a waste of time. People starting out don't really understand how complex art is. How much is involved. People just look at art without realizing what's involved. Master artists can be appreciated by all but only artists with some first hand knowledge of what it takes to create that level of work can truly understand the craftsmanship involved. 4) you're going through what all artists go through. Its a struggle you just gotta go through it. Skilled art is not finger painting. it's work, but consistent work and practice will provide you with the skills to have fun with what you learned. Learning itself can be fun but it's mostly work. 5)The books you're using should have exercises, Do them. and do them again and again until it becomes second nature. If you're bored of that book or video, try a different one. There are mountains of books for beginners, and few books for advanced artists. 6)There is no one single type of artists or style, Don't forget to find yours. But get the fundamentals down to a science first. 7)Drawing a figure will be overwhelming if your mindset is that the figure is made up of details. Art has an order of operations. It generally starts out from big shapes and works down to small shapes (details) Anatomy is not something you need to learn if you don't know the fundamentals of drawing. 8) Art should not be approached like what you would find in a "how to draw a horse" book. If you want to be an artist you need to understand what it means to draw, not how to draw a thing but how to draw anything. You may be drawing something but what your focus should be is how to draw, not what you're drawing. The object doesn't matter. it could be an arm it could be a head or the whole body or a landscape. If you get the drawing fundamentals down you'll be prepared to tackle any of them. But if your focus is trying to draw a person from the very beginning without knowing what drawing actually means, you're just going to be fighting yourself. 9)You'll do fine if you start with Gesture because that's working on the big, the whole, before you get to to anything else. But Details will always be the last part of the drawing. Never start with details, you'll just be left with a mess. 10)You may want to consider ditching figure drawing for now and focus on drawing shapes in 3d and lighting and values. Then learning how shapes are what all art is built out of. When you're drawing something you want to see the thing as abstract shapes that your mind interprets as objects. There's still so much you have to learn if you want to see real progress. 11) you need better books. I do hope this helps. I wish you the best in your journey.
Help!
Browse the FAQs or our more detailed Documentation. If you still need help or to contact us for any reason, drop us a line and we’ll get back to you as soon as possible!