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Frank Engelhaupt
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2d
added comment inAssignment - Orthos to Invented Form
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I know, these are not the fanciest ones. But as simple as they look, it required quiet some time drawing them. In any case it is fun doing it.
Marc Martí
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13d
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This assignment was a lot of fun, and it has endless possibilities! Sadly, I was only able to play with the first template. My hands are hurting right now after all the line planning and holding the tools to my easel. Next time, I'll work horizontally, even if it compromises my back.
Also, something strange happened while doing this assignment. It was like the voice of a wise man. Coming from the back of my head, screaming...maybe even singing: "Rough it out first, it spares you pain. Rough it out first, it spaaaaares youuuuu paaaain".
So I did, and it spared me a lot of pain and time. Remember to listen to that voice, guys!
See you next assignment!
Excellent. In the second one: did you use a vertical horizon line to construct the inclined planes?
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Hi Marshall, worked on the assignement anew. I wanted to stick to the toy-animals - the dolphin seemed fairly ok to simplify and to (gosh...terrible pun) toy around with.
Frank Engelhaupt
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3mo
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At first I thought that if I simplified the proportions of that disinfectant flask into 1 (depth) : 2 (width) : 3 (hight) this would help me with foreshortening - surprise: it did not. So I had to draw a lot of sketches and redraw the most convincing ones for my little ensemble. If there's a way of constructing this so that the proportions are still correct in perspective, I would be curious to find out.
Frank Engelhaupt
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6mo
I want to go to the Louvre with Mr Vadruff and listen to him in front of my favorite master paintings.
Vue Thao
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1yr
Asked for help
Wow, someone has been to the eyes.training website. great job with those intersections.
Well, I tried my best. Rib cage of the figure in frontal view is definitely to wide, but I'm pretty satisfied with the perspective. In my experience, when it comes to establish the two blocks for pelvis and torso, it's easier to first determine the plane closest to the viewer. That is a good starting point to see, how each block is situated in space. It's still hard though ...