Activity Feed
Kai Ju
•
3mo
added comment inAssignment - Melted Pancakes with Philip Dimitriadis
Asked for help
Hi, can i make a suggestion? I fell a little behind and I’m going through videos from top to bottom but I know they’re not actually listed in order because of the category organization you use….I was looking for post dates or something to try to figure out what order to actually watch the videos in but they don’t have that either… could you guys add something, anything that indicates the proper order you intended us to watch the videos in? I’m going to keep going down the list, top to bottom, since that’s all I can do until I catch up, but it does make things more difficult/confusing. I know there’s probably a lesson I should have seen before this one somewhere. Feels like I’m randomly jumping around topics really.
I think it’s going to become an even bigger issue the more advanced the class gets…
@deadsm
2d
I had no idea they were out of order. This makes so much sense now!
Asked for help
Hunger approaching.
I like how you used dotted lines to inform the structure! It's so much cleaner than using solid lines that are lighter in tone. I will be using that to draw through shapes from now on.
@deadsm
•
3d
Thank you Peter for your wonderful insight into understanding reference and how it informs design without overriding it. Your process breakdown has shown me that others have a similar path for how I like to draw. What you did in the demo, putting away direct reference and using your own structure, is what I've craved for years but often gets criticism in teaching programs. Thank you for showing it can be done with legwork in perspective and observation. While people call it magic, it's truly a demonstration of what hard work achieves. I hope to learn more and one day reach your level, creating great original designs with strong foundations.
@deadsm
•
4d
Something that's often overlooked but incredibly helpful when starting is to make sure your initial 'blobs' closely follow the contours you're aiming for. I've experimented with using blobs only for major forms versus just using boxes, and I've personally found it most effective to try and blob out every form before committing to a hard structure. Also, I've noticed I'm having an easier time rounding corners on my boxes than keeping them sharp, which makes me wonder if I'm developing a bad habit.
@deadsm
•
5d
It's always nice to know that you can start thinking with 2d forms before solidifying them as boxes. It's much quicker to use blobs to make new drawings.
@deadsm
•
8d
Asked for help
I drew things around me (water bottle, tab mate, lens cleaner, piranha plant). I tried to not go much further than one-layer sketches, as I feel like this is where I am making foundational mistakes. My problem doesn't seem to be simplifying as much as it is drawing simple volumes in space. The bounding boxes were the hardest part, and that's not a great sign!
@deadsm
•
17d
Asked for help
Hi I'm Dead. I like doing digital art and hope one day to use it to tell stories people love. Here are some of the pieces that inspire me with their use of perspective and composition. I hope to understand pieces like these more for my own work.
Dave Sakamoto
•
28d
Asked for help
Attached are my thumbnails, value study, and a full render. I know the render wasn't part of the assignment, but I was curious to see how it would turn out. Did anyone else notice a resemblance between the statue and Marshall?
I really like your combination of shapes. They are nice and thick, which makes them very readable.
@deadsm
•
29d
Asked for help
I am really happy to learn more about 2D shape design philosophy within the bounds of 3D representation. This project helped me redesign my process to ensure my pen strokes remained hard and details were pushed out, no matter what. This felt impossible, as I constantly wanted to blend my edges or fall back to a traditional layering process. Thankfully, I kept redoing the assignment until I finally felt I had a grasp of how to organize darks and lights.
Here are some notes I took along the way:
- Actually squint; don't just try to generalize. Squinting reveals the actual values without the barrier of focusing on one area.
- Darks are blobby lakes (keep these simple and connected).
- Midtones are rivers (this from the video unlocked so much).
- Highlights are "texture islands" (it's okay to separate these to show emphasis).