Not sure which one I should submit last minute for the challenge. Both show my art work in different forms digital and traditional. Is it against the rules to submit both??
Make the light areas even lighter, increase contrast I’d say.
(Fire and illuminated objects like the t-shirt)
Hope that helps! Very interesting composition!
I know it’s hard to see since I started with non-photo blue, but I just wanted to see what people thought about the sketch for the Skull Challenge. I’m doing Ghost Rider. I can see there are some things I gotta change, but lemme know some thoughts if you’re able to see anything. I’m gonna add chains and fire in the background and foreground.
The skull references were excellent, although I ended up using a few of my own as well (I have a life-size model skull of my own). This is charcoal on toned paper, and I'm calling it, 'Cthulhu Rising.' I've included my latest process...
My Proko Skull Challenge work in progress, part two. I have moved beyond line work and now I am roughing in local color and some light and shadow patterns.
Hi everyone, I don't usually post in progress sketches for Proko challenges, but I'm having fun with this one at this stage and decided I would. My plan now is to refine the sketch and give it a nice, rich, warm lighting scheme coming from the door, with twilight in the back. I want it to be reminiscent of popular illustration and animation art from the 50s through the 80s roughly. Hopefully I can get it done on time by Friday!
Another follow up to my Skull character, this time I'm roughing the face. Right now only #1 and #5 seem to be working for me. The character is an Anti-hero fused with a demon skull, I don't want it to be very Ghost Rider-ish, so I want the skull to feel more like a helmet or mask. I try using Bruce Timm style as a based for the design but not a full on copy, is mostly working for the body, but I'm quite please with the general direction of the face.
I want to try to finish the design by tomorrow so I can start thumbnailing the composition on Monday. What advice can you give me?
I made this at school. Our topic was "winter travel" (translated) I thought about adding some ice spikes and such into the eyes and some more detail into the hat if I wanted to submit this finally
Here's a follow up to my previous post of the Skull character, I did some silhouettes to work the shape design. Right now, #5 is the one that is working for me. What do you think?
Here's something I did a while ago based on part of a reindeer skull that was lying around the house (for some reason?). It's rendered with wax and ink, not very technical but hope that's ok!
Actually did a charcoal much like this one before and I wanted to do a different version so I figured it would work great for the challenge. Would love to hear any critiques!
I thought it would be cool to do a cartoon this time. Stan and Marshall meeting a skull demon at the Proko office halloween party :). Included a very (very) rough sketch. I'm sturggling with the poses and the overall composition a bit. Any feedback would be appreciated :)
I think it's a great idea. Maybe emphasize the massiveness of the creature by turning the composition vertical, then you can make him bigger, filling the top, with Stan and Marshall smaller and squeezed into less space near the bottom. i recognized them immediately by the way
Here's my first pair of rough ideas for Anti-hero for the challenge, I want to end in a ink composition, so I'm working the design of the character first, but I haven't draw in a while and I'm doing these out of my head, and I'm never sure what drawing aspect to work on while doing this, also I feel like a have this bad habit of rushing things trough. Also whenever I try to draw from imagination I end up defaulting to the same boring pose and angles. Any advice on what to work on here other than using reference? Because I am going to do that too.
hey bro, why are you trying to draw without reference? if you are a beginner you should learn to see how parts of the body are connect whit each other and flows, if not, you cant imagine a body to put on some advanced position.
the best to learn this is search for photos of sports like basketball ball, pay attention an draw.
I don´t know if you like manga, but I would check for some pages of Air Gear and Slam Dunk.
Ps. draw to flex xD
I would suggest trying to draw your character in a bunch of different angles and poses to try to get a feel for your character. Maybe some thumbnails of dynamic poses out of your comfort zone to get the ideas flowing.
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