Intuitive Perspective
Intuitive Perspective
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20:04

Designing Dragons

Module 1

Intuitive Perspective

1.8K

Intuitive Perspective

1.8K
  1. Draw a variety of simple forms in a 1P perspective.
  2. Draw a variety of simple forms in a 2P perspective.
  3. Draw a variety of simple forms in a 3p perspective.
  4. Draw a variety of simple forms that seemingly occupy the same space (same HL).
Newest
Pär
1mo
marching on :), three point felt the wierdest, easy to put the vanishing point to close
@vilumpiko
4mo
@korsola
11mo
@c1992
1yr
And here we are.
Peter Bajzek
Vue Thao
2yr
Change To ‘Atylass’ From The Game.
31/3/2023 drawing a house with 2 point perspective, I personally think I did really well with this one. Criticisms are welcomed!
Change To ‘Atylass’ From The Game.
23/3/2023 Day 24, Alright this challenge is almost over! I’ll admit I got a little careless with the last page on the right, I have yet to read the Criticisms by @BAaLa Blue Bill & @Lord Basilisk which I quickly regretted as this would’ve made the 2 point perspective drawings better. Criticisms are welcomed.
Joe
2yr
Hi Crimson, I have studied perspective but I'm a novice so feel free to take my advice with a grain of salt. Remember to connect the top plane of you boxes to the vanishing points as well. I hope this makes your art journey a little bit easier. Keep up the good work.
Lord Basilisk
Don't forget to use your vanishing points to construct the whole shape and not just the bottom plane! :) From what it looks like to me, you are extruding your prism from the bottom plane rather than using the vanishing points to construct the top.
Change To ‘Atylass’ From The Game.
18/3/2023 I struggled with this immensely and felt no remotely close results for this. Criticisms are extremely needed.
Lord Basilisk
Instead of criticism, here's a step by step: 1. Draw your horizon line 2. Place a vertex along the horizon to act as your vanishing point 3. Draw a line perpendicular to the horizon 4. Draw a triangle by connecting the 2 ends of the line to the vanishing point 5. Now that you have a perspective plane, you can extrude whatever you want from it In the case of 1 point perspective, you can simply extrude 2 lines from this plane horizontally in relation to the horizon. This is your front facing plane. To complete the 1 point perspective cube, simply draw another line along the plane perpendicular to the horizon. Now you have a 1 point perspective box :) In the case of 2 point perspective, simply add another vanishing point to your horizon and connect that to your perspective plane as well. This will create a diamond shape, but don't think of it like that, instead see it for what it really is, a 3D wedge shape made up of 4 triangular planes. As far as 3 point perspective goes.. I've never tried it so I can't help you out much there. Hope this information helps :)
Ke You Ting
A little rough, but would love some feedback! :)
Jarret
2yr
Ricen
2yr
I'm not sure if these are enough forms per assignment.
@fantasytattooer
Alberto Pardina
I feel like my 3p perspective may be a bit skew, should I place the VP further apart?
Maggie Lasko
@denecethesylcoe
Perspective is definitely a hard subject for me oof. Feedback welcome.
tay mon
2yr
Assignment.
Something Else
Assignment. Realized with 1 point that the ellipse degree, if on the front, should not change.
Dusk
2yr
This assignment definitely was a challenge for me. I'm uncertain about my success with the 3 point perspective and multi-VP page, especially.
Russell Fairchild
Feel like I'm starting to get a better grasp of this!
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About instructor
Concept Artist for Game & Film / Owner of Art-Wod School. Clients include Sony Playstation, Ubisoft, Volta, Playwing, Framestore, Amazon
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