How to Sculpt the Nose

Portrait Sculpting

The Nose

How to Sculpt the Nose

22K
Mark as Completed

How to Sculpt the Nose

22K
Mark as Completed

Alright, it's time to pick sculpt your own nose. Spend 1-2 hours on sculpting your own life-size (or a little bit bigger) nose study sculpture.

Newest
Cesar Barcenas
The nose is the only trait that is inherited directly from the mother so it is worth comparing
Cesar Barcenas
Andrew Joseph Keith
Nicely done! I like that I can see the forms of the nose but that the transitions between the forms don't feel too abrupt. Keep up the great work!
@jowherr
5mo
Andrew Joseph Keith
Way to do the assignment! One thing you might try to work on is differentiating the forms of the nose a bit more. for example the back of the wings of the nostrils there is typically a sharper inside corner than what I'm seeing here. Keep up the great work and I look forward to seeing more!
SilverbackCT
@mdm206
2yr
The transition from the nostrils to the nose was hard to figure out when the model had a slow transition between them.
Roy Nottage
Did most of this assignment quite a while back, but got massively waylaid by other stuff. Went to finish it today, then remembered it was mostly just to sort out the excessive moustache... so I decided to leave it as is and post it. Move onto the next assignment... for the mouth - where moustache will attack again.
Andrew Joseph Keith
Nicely done! this is exactly what I like to see when it comes to these facial feature studies. Keep it up.
Scott Camazine
Here is my nose, along with some additional anatomy! I guess I got carried away and could not just do the nose. I felt like I needed some more context (lips, mouth, forehead, cheeks) to be able to capture the features. This is still a work-in-progress. I am hoping to get some good critiques to help me improve this exercise.
Scott Camazine
Thanks for the compliment, Andrew. But how about some tough, hard, criticism! You don't have to be so nice!! Nothing like telling me all the places I screwed up to get me back at it to make improvements. One thing I did to have a bit more freedom to make changes without ruining what I had already done was to scan the clay model using the Trnio Plus app and then bring the scan into a 3D modeling program (zBrush) to do some digital work. This also let me sculpt symmetrically, using the mirror feature of the software. Here are a few views of the digital model.
Andrew Joseph Keith
Hey great job! I also like to add the other surrounding features often so thats great! I can really see the likeness developing! Keep it up Scott!
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Proko sculpting instructor. Sculpting takes drawing to a whole new dimension.
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