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Tom McLean
Tom McLean
United Kingdom
A freelance illustrator looking to learn as much as possible!
Activity Feed
Tom McLean
Hi Everyone! So excited its like writing to Santa. Basically I have flip flopped between wanting to work in game and animation but realised I need to focus much more on my form and fundamentals before specialising. I would spend so long painting fixing drawing mistakes, so any help showing my drawing problems would be greatly appreciated! Appreciate everyone's time. Tom McLean
Mira Sand
3yr
Oh I absolutely love that bear! Such great poses and so much character!
Christina Cornett
Hi Tom! I loved looking through your pages, thank you for sharing! I too have flipped between wanting to work in games and animation (right now I work in games), so I have some stylistic influence from both, as I see you do as well! Before diving in, I want to point out how lovely your use of color is. You aren’t afraid to go bold, and I love that about your work! Your environment thumbnails read especially well from a small size, as does your pirate character. These are some of my favorite works displayed in your portfolio, and you have a strong and wonderful collection of skills on display. Regarding your form and fundamentals, I do see that you’re drawing through shapes in your sketches, which is fantastic. Since your portfolio is character-heavy, it would appear that you are aiming towards that as your specialty, so you may consider adding even more in-depth character-related pages. One thing that would strengthen not only your knowledge of form, but your demonstration of your knowledge of form to reviewers, is practicing turnarounds for characters. Having a page of turnarounds would indicate not only your technical skill, but your capacity to work within a 3D pipeline. It would also show that you think not only about the front costume and props worn by your character, but also what these may look like from the back. This kind of “deep dive” into your characters would, in my opinion, add an additional level of complexity and knowledge to your portfolio :) I also noticed that you have one page of environments, which is nice to see! These are quite pretty, and show your skill in exploring foreground, midground, and background. If you’re interested in doing environments, and perhaps even props, you may consider adding a bit to this section.  From my personal experience, I’ve had to wear a few hats (props, environments, and characters), so if you are looking to show off your versatility (which certainly looks like a skill you possess), those are some things I might consider adding. It’s also important to keep in mind that your portfolio reflects what you want to sell about yourself. You know yourself best, so please consider these thoughts as secondary/supplementary to what you feel works for your personal goals. Your work is lovely, thanks for sharing, and I hope this helps! 
Tom McLean
Here is my go, think I need to think about form and cubes much more. Any help on how to improve appreciated!
Tom McLean
3yr
Tom McLean
Really struggling creating characters and drawing in general, so I'm going back over some stuff to try and improve. I think maybe Its my torsos and heads that don't work structurally. Any help really appreciated, especially if its any process stuff/good habits I could be missing!
Octavivs
3yr
Personally I think that you don’t have a structural problem at all. At least not after looking at your work on instagram and from these sketches. Your drawings are excellent in terms of appealing shapes. But from these sketches, it may feel as though you aren’t acting with your drawings.     Each drawing seems to be effectively perfect in terms of basic structure. And your lines and shape are appealing, however where you may possibly be lacking is feeling the determination of the character committing the action, even if it’s a simple action like looking where they’re going or will be. The movie Klaus may be helpful to breakdown especially since it seems to fit your art stylistically.      Honestly I don’t think any of your struggling seems to be structural, but maybe something more higher order like acting or story. This is the best I can gather from your work and from the sole term “struggling” to describe your goal.
Tom McLean
Having fun with the 2min Gestures. I would love to be able to push the gesture and proportions more but think I just need to get a stronger grasp of form before I do that. Would love to know any areas I can improve! Thanks Tom
@clayart66
3yr
these are amazing, this is what I'd like to produce, great job
@yawned_eyes
Started digital art half a year back and only recently tried to learn figure drawing. I'm running in circles stuck on one lesson for I am not satisfied with my 'quick' sketches. send helppp thanks
Tom McLean
3yr
Hi there, nice work! I think starting on quick gestures can be quite hard. I still struggle with it! Often you see artists quick sketches that look amazing but they have cleverly hid a lot of other fundamental drawing skills. I would work on thinking of the figure as cylinders and boxes for a bit. Working out which orientation in space those arms and leg cylinders are going and then thinking about gesture. If your figure form is solid you will always start from a good base. But yeah these things take time to learn, like literally years, so don’t beat yourself up. If ever your struggling try learning something else that you think would help you tackle that problem.
yuri
Very difficult to think of twist. But I understood I need more and more robo bean practice before mannequinization practice for the whole proportion.
Tom McLean
3yr
Nice work! I don’t think you are too far off. I always struggle with the twist motion and one thing that helped me was thinking about the centre line of both the ribs and hips. Think about the orientation each ‘box’ is facing in space. For example I think in your first image lower down example the twist is right you have just drawn the centre line in the wrong place. Hope this helps!
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