Activity Feed
DrawYer
•
10d
added comment inProject - Blob to Box
Asked for help
These are my first attempts before watching the demo.
I used some references from a gesture pose pack, started with a gesture line, 3 simple blobs for the head, torso and pelvis and tried to think what would be the best boxes to represent this pose.
I also tried to break the torso in 2 Boxes when 1 box seemed a bit too rigid, but I did not like it.
I made a few attempts for each pose, trying some variations to see where it was going. Each time I tried to visualise where I could start a “Y” on the reference and make it into a box. I found that having an arrow representing where the main plane of each box was facing helped identified “mistakes”.
Then, I tried to move from the boxes to a more structured sketch before sometimes coming back to the boxes but sketching made me realised some mistakes.
I prefer having a reference (instead of working on random blobs and boxes), so I will probably do a few more using human references or animals before watching the critiques.
Any comments or feedback welcome :)
DrawYer
•
14d
Asked for help
My various sketches from the most recent to the first one (a mix of level 1 and 2).
I stayed a bit longer than expected on this one as I was very unsatisfied with the initial drawings. My first attempts were really bad, incorrect ellipses and wheels incorrectly placed in relation to the body.
I wanted to (i) understand a bit more about ellipses and vehicle construction in general (loved “How to Draw” by S. Robertson), and (ii) combine the boxes exercises with the cylinder exercises into a “vehicle into perspective project”. All the vehicles are a mix of reference and inspiration, but I realised I gravitated towards a 3/4 POV a lot… !
I also tried inking with fine liners and inking with ballpoint pens. Inking an ellipse is way harder than expected and this is still a work in progress… but I did discover that I loved ballpoint pens.
Looking back at my sketches and the critiques / demo:
- I really need to ensure the major axis is perpendicular to the minor axis and not to another irrelevant line.
- a very foreshortened cylinder like the tank gun can be tricky to do correctly and I believe you have to play with the ellipse opening at the end and what part of the ellipse is visible to the part that is attached to the tank body.
- The more ellipses you align next to each other, the more your mistakes will show (specially looking back at my train..)
- I need to find a balance between free hand / gut feeling and too much planning / construction. I guess it’s better to overly plan as a beginner.
- I need to stay light on the construction lines, as erasing should not be an option (without losing helpful cues)
I will probably go back to drawing vehicles once I made some progress in the basic training.
Anyway, as usual any comments or feedback welcome :)
DrawYer
•
3mo
Asked for help
This is my 3rd and last attempt at level 2.
I just shifted the POV slightly to the left. I wanted to have most of the boxes / fingers visible and there were not too many angle that allowed for it.
I am aware that the proportion between boxes could be improved, I tried to correct it after the fact.
I tried to create a form of rhythm between the fingers while being mindful of the convergence. I had fun with this level 2 even if my brained hurts a bit x).
I am aware that the proportion between boxes could be improved, I tried to (unsuccessfully) correct it after the fact.
Any comments or feedback welcome.
DrawYer
•
3mo
Asked for help
This is my second attempt at level 2. For the second hand, I tried to change the POV more drastically (as opposed to slightly shifting it). It took me a while to find a new POV I wanted to fully draw. I found some to be “uninteresting” as only one side of the boxes would be showing. I also found some to be very challenging because of the pronounced foreshortening, and I had to give up (momentarily).
I also gave myself a little more freedom to depart from the actual hand, that helped to focus on drawing boxes instead of an “accurate hand”.
Anyway, it is still a fun exercise to do (with many sketches being used as basketball for the bin).
I am excited to try the third hand !
DrawYer
•
3mo
Asked for help
This is my first attempt at level 2.
I tried to rotate the POV up and to the right slightly. I will try a more “drastic” change of POV in my next attempts.
I really have to think about each box and it feels like a non instinctive exercise but it is still fun to do.
Any comments or feedback welcome.
DrawYer
•
3mo
Asked for help
These are my attempts at level 1.
I did each hand before watching its respective demo.
For each hand I worked on each finger on the side before moving to the full hand itself. Drawing the overall shape / gesture before diving in definitely helped a lot.
I think for the second one I tried too much to “draw a hand” as opposed to draw 16 boxes inspired from a hand.
I struggled a lot when there was a lot of foreshortening and I struggled more with the second hand than the third hand.
I tried to improve from one hand to the other taking notes and using the tips given by Stan in the demo. I mostly tried to be more conscious of the overall coherence of the various boxes and to ensure there was some convergence.
Any comments or feedback welcome.
In the meantime, I will move to level 2.
DrawYer
•
3mo
My quick little attempt. It made me realise how much my initial gut feeling would be wrong. I need to use these techniques even more (at least to double check myself).
DrawYer
•
4mo
Asked for help
My third batch of attempts at level 2 after watching the critics.
I really tried to be mindful of perspective (I.e., convergence, small size as you go in the background) etc, and I felt I was able to achieve better results.
I also tried to actively correct for a tendency to tilt the face way more than it actually is. It is flagrant on 18, to the point where something feels off.
I struggle a lot with detailed facial features like the mouth or eyes, I think I have a tendency to make them look flatter than they are… but it’s a work in progress I guess.
Anyway, any comments or feedback welcome. Onto three point-perspective
DrawYer
•
4mo
Asked for help
My second batch of attempts at level 2 after watching the demo but before watching the critics.
I realised that some of my proportions were off (specially the lower part of the face), I had a tendency to depart from the angle of the box / planes I have established (specially the chin area), and I need to be careful about the front plane to side plane ratio.
Finally, I really did not like 12 and I struggled with it. I decided to move on and I might come back to it later.
I will finish the last portraits before move to the next lesson.
Anyway, any comments or feedback welcome.
DrawYer
•
5mo
Asked for help
My first attempts at level 2 before watching the demo.
I tried to stick to straight lines and “box like” construction, but I got lost in details and texture too much on 6 and 7. 7 was also an issue with the beard and it threw my proportions off.
I think 6 also has some convergence issue, at least something feels wrong.
After a few drawings, I decided to go through a 3-step process, a box, then a more organic “map”, then the sketch itself.
I will stick to straight line and no texture for the next boxes. I did number 9 digitally as well but I lost it when procreate crashed :(
Anyway, any comments or feedback welcome.