DrawYer
DrawYer
United Kingdom
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DrawYer
Asked for help
These are my first attempts before watching the demo. I used some references from a gesture pose pack, started with a gesture line, 3 simple blobs for the head, torso and pelvis and tried to think what would be the best boxes to represent this pose. I also tried to break the torso in 2 Boxes when 1 box seemed a bit too rigid, but I did not like it. I made a few attempts for each pose, trying some variations to see where it was going. Each time I tried to visualise where I could start a “Y” on the reference and make it into a box. I found that having an arrow representing where the main plane of each box was facing helped identified “mistakes”. Then, I tried to move from the boxes to a more structured sketch before sometimes coming back to the boxes but sketching made me realised some mistakes. I prefer having a reference (instead of working on random blobs and boxes), so I will probably do a few more using human references or animals before watching the critiques. Any comments or feedback welcome :)
Rachel Dawn Owens
These look great!
DrawYer
My various sketches from the most recent to the first one (a mix of level 1 and 2). I stayed a bit longer than expected on this one as I was very unsatisfied with the initial drawings. My first attempts were really bad, incorrect ellipses and wheels incorrectly placed in relation to the body. I wanted to (i) understand a bit more about ellipses and vehicle construction in general (loved “How to Draw” by S. Robertson), and (ii) combine the boxes exercises with the cylinder exercises into a “vehicle into perspective project”. All the vehicles are a mix of reference and inspiration, but I realised I gravitated towards a 3/4 POV a lot… ! I also tried inking with fine liners and inking with ballpoint pens. Inking an ellipse is way harder than expected and this is still a work in progress… but I did discover that I loved ballpoint pens. Looking back at my sketches and the critiques / demo: - I really need to ensure the major axis is perpendicular to the minor axis and not to another irrelevant line. - a very foreshortened cylinder like the tank gun can be tricky to do correctly and I believe you have to play with the ellipse opening at the end and what part of the ellipse is visible to the part that is attached to the tank body. - The more ellipses you align next to each other, the more your mistakes will show (specially looking back at my train..) - I need to find a balance between free hand / gut feeling and too much planning / construction. I guess it’s better to overly plan as a beginner. - I need to stay light on the construction lines, as erasing should not be an option (without losing helpful cues) I will probably go back to drawing vehicles once I made some progress in the basic training. Anyway, as usual any comments or feedback welcome :)
DrawYer
This is my 3rd and last attempt at level 2. I just shifted the POV slightly to the left. I wanted to have most of the boxes / fingers visible and there were not too many angle that allowed for it. I am aware that the proportion between boxes could be improved, I tried to correct it after the fact. I tried to create a form of rhythm between the fingers while being mindful of the convergence. I had fun with this level 2 even if my brained hurts a bit x). I am aware that the proportion between boxes could be improved, I tried to (unsuccessfully) correct it after the fact. Any comments or feedback welcome.
Rachel Dawn Owens
The boxes look great! I like how you followed the rhythm of the fingers.
DrawYer
This is my second attempt at level 2. For the second hand, I tried to change the POV more drastically (as opposed to slightly shifting it). It took me a while to find a new POV I wanted to fully draw. I found some to be “uninteresting” as only one side of the boxes would be showing. I also found some to be very challenging because of the pronounced foreshortening, and I had to give up (momentarily). I also gave myself a little more freedom to depart from the actual hand, that helped to focus on drawing boxes instead of an “accurate hand”. Anyway, it is still a fun exercise to do (with many sketches being used as basketball for the bin). I am excited to try the third hand !
DrawYer
This is my first attempt at level 2. I tried to rotate the POV up and to the right slightly. I will try a more “drastic” change of POV in my next attempts. I really have to think about each box and it feels like a non instinctive exercise but it is still fun to do. Any comments or feedback welcome.
DrawYer
These are my attempts at level 1. I did each hand before watching its respective demo. For each hand I worked on each finger on the side before moving to the full hand itself. Drawing the overall shape / gesture before diving in definitely helped a lot. I think for the second one I tried too much to “draw a hand” as opposed to draw 16 boxes inspired from a hand. I struggled a lot when there was a lot of foreshortening and I struggled more with the second hand than the third hand. I tried to improve from one hand to the other taking notes and using the tips given by Stan in the demo. I mostly tried to be more conscious of the overall coherence of the various boxes and to ensure there was some convergence. Any comments or feedback welcome. In the meantime, I will move to level 2.
Rachel Dawn Owens
Your mannequin hands look awesome! The forms are sharp and linework is thoughtfully made. Your notes will serve you well. You will learn more that way. The first 2 drawings are particularly nice. The 3rd hand is a more difficult pose because of the foreshortening. I made my own attempt at it and took my own notes along the way. I adjusted the pointer finger slightly to follow the rest of the fingers more naturally. I think it turned out ok. Hope this is helpful. Keep it up, your drawings look great!
DrawYer
My quick little attempt. It made me realise how much my initial gut feeling would be wrong. I need to use these techniques even more (at least to double check myself).
DrawYer
My third batch of attempts at level 2 after watching the critics. I really tried to be mindful of perspective (I.e., convergence, small size as you go in the background) etc, and I felt I was able to achieve better results. I also tried to actively correct for a tendency to tilt the face way more than it actually is. It is flagrant on 18, to the point where something feels off. I struggle a lot with detailed facial features like the mouth or eyes, I think I have a tendency to make them look flatter than they are… but it’s a work in progress I guess. Anyway, any comments or feedback welcome. Onto three point-perspective
DrawYer
My second batch of attempts at level 2 after watching the demo but before watching the critics. I realised that some of my proportions were off (specially the lower part of the face), I had a tendency to depart from the angle of the box / planes I have established (specially the chin area), and I need to be careful about the front plane to side plane ratio. Finally, I really did not like 12 and I struggled with it. I decided to move on and I might come back to it later. I will finish the last portraits before move to the next lesson. Anyway, any comments or feedback welcome.
@aubrey
4mo
Straight on with an upward angle is the hardest. You did well. The only advice I can give in terms of the angles in 12 is practice and watch others do it.
DrawYer
My first attempts at level 2 before watching the demo. I tried to stick to straight lines and “box like” construction, but I got lost in details and texture too much on 6 and 7. 7 was also an issue with the beard and it threw my proportions off. I think 6 also has some convergence issue, at least something feels wrong. After a few drawings, I decided to go through a 3-step process, a box, then a more organic “map”, then the sketch itself. I will stick to straight line and no texture for the next boxes. I did number 9 digitally as well but I lost it when procreate crashed :( Anyway, any comments or feedback welcome.
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