Pedro Henrique D'Oliveira
Brazil
I like drawing as a hobby, love manga style and cartoon, hope to improve with my drawings!
Activity Feed
Steve Lenze
•
3yr
added comment inNeed some Help
Hey Pedro,
I think what will help you is if you use more gesture in your drawings, it will help it not look so stiff. Remember when we draw we are telling a story, and we do that with the pose. I did some alternative poses to show you what I mean. I hope they help :)
Hi guys!ive been sketching that guy in the bus, somehow the legs seems a little bit off, i havent finished the drawing so, idk some tips if possible, he has the "third leg position" wich in put there.
@aby_graphite
•
4yr
Mark crilley's YouTube channel should help out with improving manga style drawings.
Dominik Zeillinger
•
4yr
Hi @Pedro Henrique D'Oliveira
your drawings are a good starting point for the further development. I like how you are doing the hair. The girls eyes are in the wrong position for me, her right eye is too deep. I tried to correct it with a simple transformation on the computer to show my point. How are you constructing your heads?
Even though your style choice is manga, it really doesn't hurt to go through Proko's figure drawing and portrait drawing classes to get the fundamentals. The face and body structure is the same, it's just more simplified in Manga. For quick fixes on your current upload, I think your tendency is to draw eyes too close to each other. Both in realistic and manga or comic book style, the distance between two eyes is usually at least one eye apart. Manga tends to exaggerate that as well to achieve a youthful look. And when the person doesn't face the camera, like in your first drawing, the eye that's farther away from us should be shorter.
Been trying to create some Original Characters, have a general idea, was trying to improve the line art and finalization in mangá style, would like to let it as if we were reading some black e white painting comic.Any critiques,suggestions,tips and ideas if possible! thanks all!
Patrick Velena
•
4yr
I would say that the head is a bit off proportions even if it is in "anime" style but great work nonetheless. If you're new to digital I would suggest to practice drawing without zooming in your canvas and treat it as a physical paper so you always see everything rather than focusing on every detail. only zoom in when you want to render details which I've learned the hard way and its really hard to unlearn when you do it for a long time. Always use reference, always squint, and keep on drawing!
Steve Lenze
•
4yr
Hey Pedro,
I like your archer character. I think though it's suffering from being stiff. I did some drawings to show you how you can add more gesture to your poses. It's important to build our characters on top of a good flowing gesture so that they dont look stiff. I hope this helps, keep drawing :)
Charlene
•
4yr
Nice work! I think the gesture and flow in this character is a bit stiff. The anatomy I think is mostly there although some parts sit a bit oddly to me. I think the collar bones are a bit too low and the way the breasts connect to the armpit is too high. I might suggest watching the Proko lesson on how to draw breasts. I think you might suffer from the same problem as me when I draw things on angles that aren't straight on - I tend to straighten the object. For your base, I might actually suggest drawing the nipples on to remind you which way the chest is pointing. The breast on her left hand side looks like it's rotated forward where I think it should be more angled to face her right. Her left leg also looks a little off to me - I think it might be something about the knee but I''m not 100% sure. I would probably suggest posing in a mirror to try check it.
A fair chunk of these flaws are covered when you add clothing, especially the full black outfit. I hope you find this critique useful - feel free to ignore it if not.
Been practicinig for a while,it took some time, tried some new things as to put some textures mixed with materials and lighting and shadows in the character, tips,advices,critiques are all welcome!.tried to imagine the 3D forms, and in the anatomy had to separete the muscle parts, think it got ok....but theres space for more improvement!